Player Matchup

Ra
Ra
Platinum V
 
Ra
Platinum V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
 
Heimdallr
Platinum IV
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze IV
Aphrees
Thor
Bronze IV
Level 128
God Stats
0W - 1L
1,479 SR
Queue Stats
1W - 1L
1,546 MMR
Party 2
Skadi
Skadi
Gold II
Elder_God_Eli
Skadi
Gold II
Level 173
God Stats
2W - 1L
1,852 SR
Queue Stats
183W - 172L
1,544 MMR
Solo
Ares
Ares
Bronze V
HumbleWombat
Ares
Bronze V
Level 149
God Stats
1W - 1L
1,666 SR
Queue Stats
3W - 4L
1,501 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,599 SR
1,518 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,558 SR
1,669 MMR
Bacchus
Bacchus
Gold III
BearN3cessities
Bacchus
Gold III
Level 128
God Stats
4W - 2L
1,609 SR
Queue Stats
153W - 152L
1,489 MMR
Solo
Bellona
Bellona
Platinum V
OmgTenshi-_-
Bellona
Platinum V
Level 129
God Stats
29W - 31L
1,536 SR
Queue Stats
134W - 138L
1,781 MMR
Solo
Bakasura
Bakasura
Gold III
PornStarMgee
Bakasura
Gold III
Level 128
God Stats
4W - 6L
1,477 SR
Queue Stats
148W - 145L
1,450 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Tek Turkey
Ah Muzen Cab
Platinum II
Level 191
God Stats
4W - 4L
1,667 SR
Queue Stats
321W - 319L
1,787 MMR
Solo
Ix Chel
Ix Chel
Platinum I
Uninstallkid
Ix Chel
Platinum I
Level 112
God Stats
5W - 1L
1,500 SR
Queue Stats
355W - 351L
1,840 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 1 / 1
7,100
507
3,983
4,788
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
 
Heimdallr
11
0 / 2 / 2
6,611
472
5,240
7,459
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Aphrees
Thor
13
1 / 4 / 1
6,923
495
7,179
11,781
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
7,286
520
6,437
8,600
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 2 / 2
6,487
463
4,813
10,222
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ao KuangDanzaburouChang'eSun Wukong

VS

Bans
OdinAmaterasuThanatosApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
7,614
544
3,170
9,798
9,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
OmgTenshi-_-
Bellona
15
1 / 0 / 2
8,900
636
5,824
11,609
9,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Bakasura
PornStarMgee
Bakasura
14
4 / 1 / 5
7,796
557
6,107
12,406
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Tek Turkey
Ah Muzen Cab
15
2 / 0 / 2
8,625
616
8,069
9,623
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
Uninstallkid
Ix Chel
15
5 / 0 / 2
9,100
650
8,736
6,164
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
2
Kills
12
12
Deaths
2
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
1
1.5
L
Heimdallr
 
Heimdallr
0
2
2
0.5
L
Thor
Aphrees
Thor
1
4
1
0.38
W
0
1
7
3.5
L
0
3
0
0
L
0
2
2
0.5
W
Bellona
OmgTenshi-_-
Bellona
1
0
2
2
W
Bakasura
PornStarMgee
Bakasura
4
1
5
6.5
W
Ah Muzen Cab
Tek Turkey
Ah Muzen Cab
2
0
2
3
W
Ix Chel
Uninstallkid
Ix Chel
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,652
Damage
31,906
42,850
Taken
49,600
18,450
Mitigated
29,703
9,947
Healing
21,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,983
151
516
1,554
4,788
1,077
0
2,748
1,820
55,238
0
L
Heimdallr
 
Heimdallr
5,240
2,678
0
2,873
7,459
2,476
0
721
6,007
0
43,318
L
Thor
Aphrees
Thor
7,179
1,661
0
1,333
11,781
4,066
0
3,421
7,823
0
57,355
W
3,170
497
0
2,394
9,798
9,870
0
2,929
6,869
15,480
0
L
6,437
1,683
0
1,547
8,600
2,729
542
1,010
7,319
0
69,311
L
4,813
180
0
2,124
10,222
8,102
0
3,332
6,242
12,419
3,373
W
Bellona
OmgTenshi-_-
Bellona
5,824
1,022
0
5,144
11,609
9,424
0
709
10,900
0
67,915
W
Bakasura
PornStarMgee
Bakasura
6,107
4,337
0
6,844
12,406
4,972
0
2,779
9,567
0
32,456
W
Ah Muzen Cab
Tek Turkey
Ah Muzen Cab
8,069
4,171
0
3,446
9,623
3,477
0
518
9,105
0
80,591
W
Ix Chel
Uninstallkid
Ix Chel
8,736
1,057
1,443
1,828
6,164
1,960
0
1,739
4,425
73,256
564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,407
Gold Earned
42,035
444
Minions Killed
511
0
Camps Cleared
0
1,382,203
Distance Traveled
1,591,055
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,100
507
105
8
0
332,842
4
L
Heimdallr
6,611
472
77
6
0
183,539
1
L
Thor
6,923
495
89
6
0
300,031
0
W
Bacchus
7,614
544
26
2
0
309,450
6
L
Skadi
7,286
520
138
10
0
261,914
3
L
Ares
6,487
463
35
3
0
303,877
2
W
Bellona
8,900
636
124
9
0
326,515
0
W
Bakasura
7,796
557
86
6
0
366,890
1
W
Ah Muzen Cab
8,625
616
132
9
0
273,603
0
W
Ix Chel
9,100
650
143
10
0
314,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role