Player Matchup

Nemesis
Nemesis
LacsKiller07
Nemesis
Level 120
God Stats
3W - 1L
1,669 SR
Queue Stats
83W - 83L
1,537 Elo+
Party 3
Chaac
Chaac
UNL Cay
Chaac
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,724 Elo+
Party 2
Cerberus
Cerberus
boxer111
Cerberus
Level 138
God Stats
64W - 61L
1,548 SR
Queue Stats
227W - 211L
1,539 Elo+
Party 2
Cernunnos
Cernunnos
hangyaku07
Cernunnos
Level 107
God Stats
6W - 7L
1,433 SR
Queue Stats
66W - 66L
1,499 Elo+
Party 3
Ix Chel
Ix Chel
starboard012
Ix Chel
Level 148
God Stats
27W - 17L
1,645 SR
Queue Stats
265W - 240L
1,549 Elo+
Party 2
Team Averages
Level 113
1,559 SR
1,569 Elo+

VS

Team Averages
Level 109
1,542 SR
1,458 Elo+
Yu Huang
Yu Huang
GhostNYaMachine
Yu Huang
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
571W - 548L
1,493 Elo+
Solo
Cerberus
Cerberus
Sknnr
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,317 Elo+
Party 1
Apollo
Apollo
Snapshot0010
Apollo
Level 102
God Stats
13W - 10L
1,703 SR
Queue Stats
194W - 181L
1,547 Elo+
Solo
Surtr
Surtr
SolitarioKirito
Surtr
Level 159
God Stats
41W - 26L
1,509 SR
Queue Stats
314W - 263L
1,524 Elo+
Solo
Ares
Ares
slkj974
Ares
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 66L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LacsKiller07
Nemesis
15
2 / 3 / 9
8,678
482
9,288
18,818
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
UNL Cay
Chaac
14
0 / 2 / 0
7,706
428
5,085
12,240
8,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
boxer111
Cerberus
14
1 / 0 / 6
8,742
486
10,766
16,123
12,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
hangyaku07
Cernunnos
17
3 / 0 / 3
9,378
521
10,632
9,457
3,789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
starboard012
Ix Chel
17
8 / 0 / 3
10,234
569
15,252
8,634
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
1 / 5 / 2
8,217
457
8,867
9,287
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Sknnr
Cerberus
14
2 / 2 / 1
7,784
432
8,030
18,143
7,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
15
0 / 1 / 1
8,574
476
8,347
11,653
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 0 / 2
10,119
562
10,705
11,844
11,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
slkj974
Ares
12
1 / 6 / 2
7,866
437
5,962
21,792
19,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
5
5
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
1
5
2
0.4
W
Nemesis
LacsKiller07
Nemesis
2
3
9
2.17
L
Cerberus
Sknnr
Cerberus
2
2
1
1.25
L
Apollo
0
1
1
0.5
L
1
0
2
2
W
Chaac
UNL Cay
Chaac
0
2
0
0
W
Cerberus
boxer111
Cerberus
1
0
6
4
W
Cernunnos
hangyaku07
Cernunnos
3
0
3
4.5
L
Ares
slkj974
Ares
1
6
2
0.33
W
Ix Chel
starboard012
Ix Chel
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,023
Damage
41,911
65,272
Taken
72,719
34,155
Mitigated
45,363
25,576
Healing
18,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
8,867
206
0
1,094
9,287
3,428
0
3,892
5,395
59,025
1,004
W
Nemesis
LacsKiller07
Nemesis
9,288
3,909
0
7,205
18,818
6,171
0
6,367
12,201
0
79,085
L
Cerberus
Sknnr
Cerberus
8,030
749
45
3,653
18,143
7,627
0
6,835
11,308
65,573
0
L
Apollo
8,347
4,533
0
5,657
11,653
3,953
0
1,315
10,338
0
81,156
L
10,705
2,645
0
2,931
11,844
11,321
0
2,788
9,056
18,940
61,092
W
Chaac
UNL Cay
Chaac
5,085
634
0
2,946
12,240
8,920
0
2,724
8,708
0
53,294
W
Cerberus
boxer111
Cerberus
10,766
659
0
5,360
16,123
12,520
0
7,507
8,013
32,524
0
W
Cernunnos
hangyaku07
Cernunnos
10,632
5,039
0
4,990
9,457
3,789
656
1,618
7,831
0
91,187
L
Ares
slkj974
Ares
5,962
1,046
137
4,792
21,792
19,034
0
11,140
10,652
23,818
0
W
Ix Chel
starboard012
Ix Chel
15,252
1,389
1,628
3,447
8,634
2,755
0
5,915
2,359
82,976
664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,738
Gold Earned
42,560
572
Minions Killed
551
0
Camps Cleared
0
1,713,255
Distance Traveled
1,702,980
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,217
457
108
6
0
338,672
2
W
Nemesis
8,678
482
112
6
0
402,657
0
L
Cerberus
7,784
432
131
7
0
334,945
3
L
Apollo
8,574
476
151
8
0
349,811
2
L
Surtr
10,119
562
132
7
0
347,439
7
W
Chaac
7,706
428
107
6
0
323,528
0
W
Cerberus
8,742
486
44
2
0
312,995
0
W
Cernunnos
9,378
521
163
9
0
323,021
6
L
Ares
7,866
437
29
2
0
332,113
10
W
Ix Chel
10,234
569
146
8
0
351,054
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role