Player Matchup

Vulcan
Vulcan
AlexKUNGI
Vulcan
Level 201
God Stats
14W - 11L
1,648 SR
Queue Stats
521W - 494L
1,445 Elo+
Solo
Sobek
Sobek
EliteFourAnt
Sobek
Level 121
God Stats
6W - 5L
1,601 SR
Queue Stats
86W - 99L
1,444 Elo+
Solo
Skadi
Skadi
FancyCalf656141
Skadi
Level 138
God Stats
1W - 2L
1,472 SR
Queue Stats
32W - 25L
1,533 Elo+
Party 2
Sylvanus
Sylvanus
GreyHearts
Sylvanus
Level 117
God Stats
7W - 8L
1,179 SR
Queue Stats
7W - 9L
1,169 Elo+
Party 2
Arachne
Arachne
RK Renegax
Arachne
Level 160
God Stats
44W - 48L
1,480 SR
Queue Stats
637W - 643L
1,462 Elo+
Solo
Team Averages
Level 147
1,476 SR
1,411 Elo+

VS

Team Averages
Level 110
1,563 SR
1,505 Elo+
Artio
Artio
IamFainterMule
Artio
Level 180
God Stats
40W - 48L
1,540 SR
Queue Stats
182W - 176L
1,475 Elo+
Solo
King Arthur
King Arthur
JAB2452
King Arthur
Level 92
God Stats
2W - 3L
1,452 SR
Queue Stats
119W - 91L
1,557 Elo+
Solo
Thanatos
Thanatos
No1HeroMirio
Thanatos
Level 148
God Stats
0W - 2L
1,404 SR
Queue Stats
58W - 59L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
NotEriick
Jing Wei
Level 7
God Stats
5W - 5L
1,525 SR
Queue Stats
7W - 15L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
PapiChulo07
Nu Wa
Level 121
God Stats
19W - 13L
1,895 SR
Queue Stats
184W - 147L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AlexKUNGI
Vulcan
12
2 / 0 / 0
6,646
665
4,661
3,489
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
5 / 0 / 1
7,259
726
5,769
8,822
7,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 1
5,918
592
5,770
4,873
1,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
GreyHearts
Sylvanus
9
0 / 2 / 3
4,660
466
1,861
4,738
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
RK Renegax
Arachne
9
3 / 3 / 2
5,648
565
2,862
7,225
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,899
490
1,752
8,245
3,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
JAB2452
King Arthur
10
0 / 3 / 1
5,293
529
3,782
9,897
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
No1HeroMirio
Thanatos
8
1 / 3 / 1
4,848
485
3,574
7,537
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
NotEriick
Jing Wei
8
1 / 1 / 2
5,195
520
1,371
5,082
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,740
574
3,788
5,279
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
4
5
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AlexKUNGI
Vulcan
2
0
0
2
W
5
0
1
5.5
W
1
0
1
1.5
W
Sylvanus
GreyHearts
Sylvanus
0
2
3
0.75
L
1
2
0
0.5
L
King Arthur
JAB2452
King Arthur
0
3
1
0.17
L
Thanatos
No1HeroMirio
Thanatos
1
3
1
0.5
L
Jing Wei
NotEriick
Jing Wei
1
1
2
2
L
1
2
0
0.5
W
Arachne
RK Renegax
Arachne
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,923
Damage
14,267
29,147
Taken
36,040
13,842
Mitigated
13,857
9,445
Healing
12,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AlexKUNGI
Vulcan
4,661
216
0
1,180
3,489
610
726
2,275
1,009
50,936
2,012
W
5,769
653
0
3,079
8,822
7,875
0
211
8,595
35,955
1,752
W
5,770
1,397
0
746
4,873
1,230
0
1,011
3,699
0
45,476
W
Sylvanus
GreyHearts
Sylvanus
1,861
671
720
1,103
4,738
2,027
0
786
3,866
8,630
5,558
L
1,752
219
60
2,392
8,245
3,963
0
2,551
5,614
16,401
1,928
L
King Arthur
JAB2452
King Arthur
3,782
698
0
3,178
9,897
4,778
0
3,434
5,968
0
35,490
L
Thanatos
No1HeroMirio
Thanatos
3,574
842
0
4,085
7,537
2,555
11
1,820
5,490
0
29,157
L
Jing Wei
NotEriick
Jing Wei
1,371
647
0
1,525
5,082
1,357
0
693
4,389
0
24,598
L
3,788
1,344
0
1,171
5,279
1,204
0
2,342
2,701
35,726
0
W
Arachne
RK Renegax
Arachne
2,862
2,253
0
2,617
7,225
2,100
0
729
6,438
0
26,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,131
Gold Earned
25,975
322
Minions Killed
275
0
Camps Cleared
0
1,026,518
Distance Traveled
1,083,145
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,646
665
105
11
0
215,477
0
W
Sobek
7,259
726
77
8
0
175,474
0
W
Skadi
5,918
592
79
8
0
190,918
3
W
Sylvanus
4,660
466
15
2
0
230,557
1
L
Artio
4,899
490
32
3
0
209,131
5
L
King Arthur
5,293
529
59
6
0
202,476
2
L
Thanatos
4,848
485
41
4
0
235,240
0
L
Jing Wei
5,195
520
63
6
0
231,610
0
L
Nu Wa
5,740
574
80
8
0
204,688
0
W
Arachne
5,648
565
46
5
0
214,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role