Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dave0703
Kukulkan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,329 Elo+
Solo
Serqet
Serqet
Lumafluffi
Serqet
Level 89
God Stats
10W - 12L
1,470 SR
Queue Stats
407W - 383L
1,497 Elo+
Solo
Hades
Hades
OrangeB13
Hades
Level 39
God Stats
0W - 1L
1,326 SR
Queue Stats
6W - 13L
1,353 Elo+
Solo
Kuzenbo
Kuzenbo
vKazuToo---
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,529 Elo+
Solo
Team Averages
Level 84
1,459 SR
1,441 Elo+

VS

Team Averages
Level 124
1,530 SR
1,500 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CaptainLongSocks
Medusa
Level 66
God Stats
47W - 42L
1,526 SR
Queue Stats
210W - 224L
1,437 Elo+
Solo
Bellona
Bellona
Darkメ情天
Bellona
Level 149
God Stats
11W - 7L
1,556 SR
Queue Stats
241W - 252L
1,566 Elo+
Solo
Ymir
Ymir
GoVEGANorG0NoHom
Ymir
Level 106
God Stats
9W - 7L
1,567 SR
Queue Stats
74W - 61L
1,567 Elo+
Solo
Ra
Ra
LaKeiP
Ra
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 2
5,604
509
4,063
6,214
1,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Dave0703
Kukulkan
10
1 / 6 / 0
5,569
506
476
6,268
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
Lumafluffi
Serqet
11
3 / 4 / 0
5,879
534
5,418
8,454
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
OrangeB13
Hades
10
2 / 5 / 1
5,963
542
3,049
8,074
4,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
vKazuToo---
Kuzenbo
9
1 / 2 / 1
5,491
499
4,540
7,765
6,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 1 / 2
6,501
591
4,355
7,434
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 5
5,810
528
6,067
7,263
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
13
5 / 2 / 2
7,353
668
4,778
10,334
6,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 2 / 2
6,056
551
5,188
8,618
5,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
12
6 / 0 / 5
7,020
638
5,002
3,070
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
20
20
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
2
0.33
W
Thor
 
Thor
5
1
2
6
W
1
2
5
1.75
W
Bellona
5
2
2
3
L
Kukulkan
Dave0703
Kukulkan
1
6
0
0.17
W
3
2
2
2
W
Ra
6
0
5
8.5
L
Serqet
Lumafluffi
Serqet
3
4
0
0.75
L
Hades
OrangeB13
Hades
2
5
1
0.5
L
Kuzenbo
vKazuToo---
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,546
Damage
25,390
36,775
Taken
36,719
17,382
Mitigated
18,204
5,514
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,063
1,073
0
1,160
6,214
1,610
0
532
5,682
0
34,540
W
Thor
 
Thor
4,355
1,329
0
1,033
7,434
2,739
0
1,061
6,043
0
44,353
W
6,067
2,513
0
1,574
7,263
2,125
0
821
6,442
0
34,527
W
Bellona
4,778
1,612
0
4,556
10,334
6,917
0
2,722
7,480
0
44,872
L
Kukulkan
Dave0703
Kukulkan
476
43
0
510
6,268
1,941
0
3,912
2,173
32,633
0
W
5,188
1,480
0
1,074
8,618
5,449
0
1,598
6,936
33,178
0
W
Ra
5,002
254
786
1,383
3,070
974
448
1,243
1,827
33,925
623
L
Serqet
Lumafluffi
Serqet
5,418
950
0
440
8,454
3,066
0
1,861
6,348
0
34,403
L
Hades
OrangeB13
Hades
3,049
902
0
2,008
8,074
4,182
0
125
7,909
20,178
878
L
Kuzenbo
vKazuToo---
Kuzenbo
4,540
1,601
0
1,396
7,765
6,583
0
3,083
4,473
13,273
727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,506
Gold Earned
32,740
223
Minions Killed
348
0
Camps Cleared
0
1,037,600
Distance Traveled
1,053,626
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,604
509
56
5
0
178,935
0
W
Thor
6,501
591
75
7
0
228,141
0
W
Medusa
5,810
528
59
5
0
213,924
0
W
Bellona
7,353
668
86
8
0
189,354
0
L
Kukulkan
5,569
506
53
5
0
175,481
0
W
Ymir
6,056
551
61
6
0
193,384
0
W
Ra
7,020
638
67
6
0
228,823
2
L
Serqet
5,879
534
59
5
0
274,162
0
L
Hades
5,963
542
40
4
0
187,852
0
L
Kuzenbo
5,491
499
15
1
0
221,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role