Player Matchup

Anhur
Anhur
ChuckIeNuts
Anhur
Level 108
God Stats
0W - 1L
1,510 SR
Queue Stats
4W - 4L
1,585 Elo+
Party 2
Chaac
Chaac
SwordOfZero
Chaac
Level 186
God Stats
13W - 11L
1,542 SR
Queue Stats
291W - 253L
1,606 Elo+
Solo
Ymir
Ymir
TermlneI
Ymir
Level 94
God Stats
0W - 1L
1,810 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
caden764
Ra
Level 106
God Stats
4W - 6L
1,608 SR
Queue Stats
155W - 139L
1,538 Elo+
Party 3
Serqet
Serqet
poppy0322
Serqet
Level 144
God Stats
16W - 10L
1,630 SR
Queue Stats
623W - 530L
1,548 Elo+
Party 3
Team Averages
Level 128
1,620 SR
1,555 Elo+

VS

Team Averages
Level 122
1,588 SR
1,534 Elo+
Ra
Ra
CSFBear
Ra
Level 137
God Stats
8W - 8L
1,522 SR
Queue Stats
319W - 301L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
TheCorgo
Gilgamesh
Level 99
God Stats
17W - 14L
1,583 SR
Queue Stats
434W - 412L
1,514 Elo+
Party 1
Xing Tian
Xing Tian
XZONEX9
Xing Tian
Level 155
God Stats
36W - 16L
1,705 SR
Queue Stats
53W - 38L
1,635 Elo+
Solo
Danzaburou
Danzaburou
meoswald
Danzaburou
Level 115
God Stats
14W - 9L
1,555 SR
Queue Stats
302W - 270L
1,510 Elo+
Party 1
Bacchus
Bacchus
wampus090
Bacchus
Level 103
God Stats
13W - 9L
1,577 SR
Queue Stats
231W - 222L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,938
494
2,905
6,896
1,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,719
672
6,913
6,740
4,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ymir
7
0 / 5 / 0
4,711
471
2,437
12,606
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 0
5,350
535
3,021
5,100
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
poppy0322
Serqet
10
0 / 2 / 1
5,004
500
3,038
6,453
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
6,314
631
3,788
3,148
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
TheCorgo
Gilgamesh
11
0 / 0 / 0
5,402
540
3,365
10,339
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
XZONEX9
Xing Tian
11
5 / 0 / 4
5,706
571
4,038
8,038
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
meoswald
Danzaburou
12
8 / 0 / 2
7,178
718
10,293
4,694
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
wampus090
Bacchus
9
0 / 1 / 10
5,641
564
3,392
5,892
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
15
15
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
0
4
0
0
L
0
0
0
0
L
Ymir
0
5
0
0
W
Gilgamesh
TheCorgo
Gilgamesh
0
0
0
0
W
Xing Tian
XZONEX9
Xing Tian
5
0
4
7
L
1
4
0
0.25
W
Danzaburou
meoswald
Danzaburou
8
0
2
9
L
Serqet
poppy0322
Serqet
0
2
1
0.25
W
Bacchus
wampus090
Bacchus
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
24,876
37,795
Taken
32,111
15,502
Mitigated
14,033
11,704
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,788
812
811
1,321
3,148
975
0
1,095
1,877
49,519
1,271
L
2,905
1,641
0
2,066
6,896
1,458
0
1,130
5,727
0
31,293
L
6,913
1,863
0
2,798
6,740
4,870
0
0
6,740
0
53,243
L
Ymir
2,437
274
0
2,126
12,606
5,716
0
3,882
8,724
13,968
0
W
Gilgamesh
TheCorgo
Gilgamesh
3,365
967
0
1,397
10,339
4,788
0
0
10,339
0
37,459
W
Xing Tian
XZONEX9
Xing Tian
4,038
772
0
2,313
8,038
2,874
0
1,570
5,986
31,609
961
L
3,021
171
624
1,176
5,100
1,576
0
3,503
1,546
28,874
0
W
Danzaburou
meoswald
Danzaburou
10,293
5,880
0
3,851
4,694
1,394
0
604
4,090
0
50,393
L
Serqet
poppy0322
Serqet
3,038
929
0
2,914
6,453
1,882
0
2,236
4,217
0
28,889
W
Bacchus
wampus090
Bacchus
3,392
627
0
1,935
5,892
4,002
0
1,658
4,061
14,652
778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
30,241
290
Minions Killed
336
0
Camps Cleared
0
1,012,340
Distance Traveled
1,036,293
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,314
631
108
11
0
220,471
0
L
Anhur
4,938
494
66
7
0
175,027
0
L
Chaac
6,719
672
96
10
0
183,634
2
L
Ymir
4,711
471
15
2
0
186,331
2
W
Gilgamesh
5,402
540
78
8
0
191,525
1
W
Xing Tian
5,706
571
50
5
0
238,355
0
L
Ra
5,350
535
51
5
0
207,171
0
W
Danzaburou
7,178
718
81
8
0
176,704
2
L
Serqet
5,004
500
62
6
0
260,177
0
W
Bacchus
5,641
564
19
2
0
209,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role