Player Matchup

Bacchus
Bacchus
POPS0815
Bacchus
Level 100
God Stats
1W - 1L
1,488 SR
Queue Stats
13W - 10L
1,615 Elo+
Party 1
Ra
Ra
TOPDOGOFTHEPACK
Ra
Level 182
God Stats
2W - 1L
1,571 SR
Queue Stats
26W - 22L
1,681 Elo+
Party 1
Guan Yu
Guan Yu
Tekkadan562
Guan Yu
Level 290
God Stats
1W - 0L
1,772 SR
Queue Stats
81W - 87L
1,534 Elo+
Party 1
Apollo
Apollo
Wallopingdrip
Apollo
Level 118
God Stats
5W - 5L
1,585 SR
Queue Stats
112W - 95L
1,574 Elo+
Solo
Bastet
Bastet
vahezzz
Bastet
Level 141
God Stats
7W - 7L
1,478 SR
Queue Stats
256W - 233L
1,502 Elo+
Solo
Team Averages
Level 166
1,579 SR
1,581 Elo+

VS

Team Averages
Level 99
1,566 SR
1,627 Elo+
Sun Wukong
Sun Wukong
AdmiringLeaf98
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,589 Elo+
Party 2
Zeus
Zeus
AlphaCentauri98
Zeus
Level 158
God Stats
1W - 1L
1,326 SR
Queue Stats
26W - 20L
1,559 Elo+
Party 2
Nox
Nox
BearLord69
Nox
Level 70
God Stats
4W - 2L
1,667 SR
Queue Stats
23W - 11L
1,694 Elo+
Party 3
Medusa
Medusa
Darkshade5630
Medusa
Level 66
God Stats
8W - 5L
1,881 SR
Queue Stats
14W - 6L
1,820 Elo+
Party 3
The Morrigan
The Morrigan
SorestPlains284
The Morrigan
Level 76
God Stats
45W - 56L
1,456 SR
Queue Stats
422W - 414L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
POPS0815
Bacchus
12
3 / 2 / 11
7,212
1,442
4,057
7,332
8,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 1 / 8
8,142
1,628
7,246
3,973
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Tekkadan562
Guan Yu
13
1 / 3 / 13
6,947
1,389
5,577
8,354
6,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
3 / 0 / 8
7,404
1,481
5,585
3,492
1,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bastet
vahezzz
Bastet
12
2 / 1 / 7
7,113
1,423
6,096
4,954
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

357

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdmiringLeaf98
Sun Wukong
10
1 / 4 / 3
6,034
1,207
1,988
5,985
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 4 / 3
7,301
1,460
8,459
5,937
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 6
6,201
1,240
4,778
4,148
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 6
6,688
1,338
6,775
9,905
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
SorestPlains284
The Morrigan
11
2 / 1 / 4
6,700
1,340
1,684
4,782
1,355
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
15
Kills
7
7
Deaths
15
47
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AdmiringLeaf98
Sun Wukong
1
4
3
0.63
L
3
4
3
1.13
L
0
2
6
1.5
L
1
4
6
1
W
Bacchus
POPS0815
Bacchus
3
2
11
4.25
L
The Morrigan
SorestPlains284
The Morrigan
2
1
4
4
W
6
1
8
10
W
Guan Yu
Tekkadan562
Guan Yu
1
3
13
2.5
W
3
0
8
7
W
Bastet
vahezzz
Bastet
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,561
Damage
23,684
28,105
Taken
30,757
19,948
Mitigated
9,235
5,848
Healing
1,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AdmiringLeaf98
Sun Wukong
1,988
222
0
216
5,985
2,535
0
2,024
3,797
0
4,742
L
8,459
706
0
327
5,937
1,239
0
2,895
2,918
23,258
0
L
4,778
326
0
0
4,148
1,308
0
1,540
2,442
9,521
345
L
6,775
3,192
0
946
9,905
2,798
0
4,074
5,719
0
18,749
W
Bacchus
POPS0815
Bacchus
4,057
518
0
392
7,332
8,388
0
3,765
3,315
7,637
0
L
The Morrigan
SorestPlains284
The Morrigan
1,684
429
0
186
4,782
1,355
0
675
4,026
9,883
0
W
7,246
183
518
486
3,973
1,395
0
2,624
1,265
19,555
0
W
Guan Yu
Tekkadan562
Guan Yu
5,577
624
1,184
2,249
8,354
6,962
0
3,243
4,939
0
9,594
W
5,585
3,640
0
116
3,492
1,315
0
2,324
1,134
0
28,633
W
Bastet
vahezzz
Bastet
6,096
1,150
0
903
4,954
1,888
0
2,085
2,793
0
24,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,818
Gold Earned
32,924
139
Minions Killed
108
7
Camps Cleared
5
607,763
Distance Traveled
482,090
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,034
1,207
5
1
0
69,645
0
L
Zeus
7,301
1,460
41
8
3
108,722
0
L
Nox
6,201
1,240
12
2
0
89,867
0
L
Medusa
6,688
1,338
25
5
2
109,750
0
W
Bacchus
7,212
1,442
2
0
0
110,628
0
L
The Morrigan
6,700
1,340
25
5
0
104,106
0
W
Ra
8,142
1,628
31
6
2
132,072
0
W
Guan Yu
6,947
1,389
12
2
0
124,827
0
W
Apollo
7,404
1,481
52
10
2
117,175
0
W
Bastet
7,113
1,423
42
8
3
123,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role