Player Matchup

Anubis
Anubis
Friggai
Anubis
Level 108
God Stats
4W - 3L
1,516 SR
Queue Stats
335W - 321L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
LemonHeist
Cthulhu
Level 4
God Stats
1W - 2L
1,276 SR
Queue Stats
1W - 4L
1,182 Elo+
Party 3
Surtr
Surtr
Rebelsama
Surtr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,418 Elo+
Party 1
Camazotz
Camazotz
RusticBurger
Camazotz
Level 28
God Stats
9W - 4L
1,726 SR
Queue Stats
103W - 81L
1,503 Elo+
Party 1
Rama
Rama
surisG59
Rama
Level 109
God Stats
0W - 1L
1,357 SR
Queue Stats
24W - 32L
1,443 Elo+
Party 3
Team Averages
Level 54
1,475 SR
1,397 Elo+

VS

Team Averages
Level 55
1,530 SR
1,489 Elo+
Bastet
Bastet
 
Bastet
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Gaboeat2
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
Gersson
Achilles
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Agni
Agni
Qwerty44044
Agni
Level 73
God Stats
4W - 2L
1,447 SR
Queue Stats
142W - 135L
1,445 Elo+
Solo
Neith
Neith
alejkygo
Neith
Level 3
God Stats
3W - 1L
1,701 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Friggai
Anubis
12
4 / 6 / 4
7,301
608
6,912
9,222
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LemonHeist
Cthulhu
10
1 / 3 / 3
6,308
526
2,941
11,115
6,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
Rebelsama
Surtr
10
1 / 5 / 0
6,277
523
1,019
7,866
3,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Camazotz
RusticBurger
Camazotz
12
5 / 4 / 3
6,972
581
5,691
10,756
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
11
6 / 3 / 1
6,962
580
7,192
9,078
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 5 / 7
6,912
576
6,012
10,516
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Gaboeat2
Bacchus
8
2 / 5 / 2
5,579
465
2,363
8,361
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Gersson
Achilles
13
9 / 1 / 0
8,432
703
8,635
9,183
6,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 4 / 6
7,886
657
7,939
7,524
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
alejkygo
Neith
10
2 / 3 / 3
6,067
506
5,684
4,181
939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
17
Kills
20
21
Deaths
18
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
5
7
1.3
L
Anubis
Friggai
Anubis
4
6
4
1
W
Bacchus
Gaboeat2
Bacchus
2
5
2
0.6
W
Achilles
Gersson
Achilles
9
1
0
9
L
Cthulhu
LemonHeist
Cthulhu
1
3
3
0.83
W
4
4
6
1.75
L
Surtr
Rebelsama
Surtr
1
5
0
0.2
L
Camazotz
RusticBurger
Camazotz
5
4
3
1.63
W
Neith
alejkygo
Neith
2
3
3
1.17
L
Rama
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,755
Damage
30,633
48,037
Taken
39,765
19,549
Mitigated
16,909
11,630
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,012
1,492
0
2,924
10,516
1,862
0
3,332
6,978
0
28,826
L
Anubis
Friggai
Anubis
6,912
220
0
861
9,222
3,812
0
2,688
6,174
40,175
726
W
Bacchus
Gaboeat2
Bacchus
2,363
771
0
931
8,361
6,426
0
1,431
6,917
6,390
0
W
Achilles
Gersson
Achilles
8,635
1,857
0
2,076
9,183
6,501
89
1,091
7,877
0
45,871
L
Cthulhu
LemonHeist
Cthulhu
2,941
498
1,636
1,473
11,115
6,056
17
2,893
7,975
22,028
0
W
7,939
497
0
1,672
7,524
1,181
0
2,811
4,451
48,665
1,243
L
Surtr
Rebelsama
Surtr
1,019
308
0
1,016
7,866
3,588
0
0
7,549
163
26,743
L
Camazotz
RusticBurger
Camazotz
5,691
1,548
0
4,562
10,756
3,188
0
1,409
8,998
0
39,270
W
Neith
alejkygo
Neith
5,684
1,201
0
549
4,181
939
0
816
3,365
0
27,881
L
Rama
7,192
5,916
0
2,082
9,078
2,905
393
2,397
6,545
0
48,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,820
Gold Earned
34,876
323
Minions Killed
266
0
Camps Cleared
0
1,155,478
Distance Traveled
1,253,078
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,912
576
44
4
0
283,753
3
L
Anubis
7,301
608
82
7
0
210,691
3
W
Bacchus
5,579
465
12
1
0
237,766
0
W
Achilles
8,432
703
73
6
0
246,528
0
L
Cthulhu
6,308
526
31
3
0
270,724
0
W
Agni
7,886
657
99
8
0
255,916
0
L
Surtr
6,277
523
55
5
0
187,765
0
L
Camazotz
6,972
581
64
5
0
262,201
2
W
Neith
6,067
506
38
3
0
229,115
0
L
Rama
6,962
580
91
8
0
224,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role