Player Matchup

Skadi
Skadi
CowX69X420X
Skadi
Level 126
God Stats
5W - 3L
1,527 SR
Queue Stats
37W - 96L
1,390 Elo+
Party 3
Ao Kuang
Ao Kuang
Crowfjr
Ao Kuang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LiskyWhiskey
Morgan Le Fay
Level 88
God Stats
16W - 26L
1,467 SR
Queue Stats
36W - 87L
1,407 Elo+
Party 3
Serqet
Serqet
WhiskeyLiskey
Serqet
Level 123
God Stats
1W - 4L
1,250 SR
Queue Stats
39W - 99L
1,388 Elo+
Party 3
Ymir
Ymir
stoneduster318
Ymir
Level 4
God Stats
2W - 2L
1,521 SR
Queue Stats
2W - 7L
1,736 Elo+
Party 3
Team Averages
Level 86
1,453 SR
1,496 Elo+

VS

Team Averages
Level 84
1,535 SR
1,513 Elo+
Arachne
Arachne
Dexamphetamine4
Arachne
Level 101
God Stats
45W - 42L
1,568 SR
Queue Stats
80W - 70L
1,544 Elo+
Party 1
Geb
Geb
MOTedjRaAUh
Geb
Level 63
God Stats
22W - 17L
1,586 SR
Queue Stats
147W - 136L
1,483 Elo+
Party 2
Medusa
Medusa
PeleSwampAss
Medusa
Level 56
God Stats
24W - 17L
1,569 SR
Queue Stats
84W - 71L
1,518 Elo+
Party 2
Atlas
Atlas
StarGazer0122
Atlas
Level 175
God Stats
5W - 9L
1,450 SR
Queue Stats
503W - 495L
1,522 Elo+
Solo
Agni
Agni
pooklesnookins
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,786
556
8,550
7,872
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
Crowfjr
Ao Kuang
13
2 / 2 / 2
7,546
539
1,987
9,292
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
LiskyWhiskey
Morgan Le Fay
13
2 / 1 / 2
7,748
553
8,478
5,510
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 0 / 4
7,913
565
4,905
9,884
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 2 / 2
7,208
515
1,264
9,030
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
7,733
552
4,486
6,944
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 2 / 1
5,893
421
6,390
8,501
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
12
2 / 3 / 2
7,074
505
5,770
10,966
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 3 / 2
6,385
456
3,616
8,082
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 5 / 1
5,866
419
2,326
5,533
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
8
8
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
Ao Kuang
Crowfjr
Ao Kuang
2
2
2
1.5
L
5
0
0
5
W
Morgan Le Fay
LiskyWhiskey
Morgan Le Fay
2
1
2
3
L
1
2
1
0.75
L
Medusa
2
3
2
1
L
0
3
2
0.33
W
5
0
4
7
L
0
5
1
0.1
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,184
Damage
22,588
41,588
Taken
40,026
17,733
Mitigated
15,955
16,685
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,550
3,198
0
737
7,872
2,492
711
673
7,175
0
54,117
W
Ao Kuang
Crowfjr
Ao Kuang
1,987
617
0
5,195
9,292
3,377
799
1,794
7,498
37,329
0
L
4,486
3,481
0
3,698
6,944
2,927
0
866
6,078
0
54,844
W
Morgan Le Fay
LiskyWhiskey
Morgan Le Fay
8,478
846
0
1,702
5,510
1,881
0
3,121
2,310
52,442
1,352
L
6,390
142
451
2,168
8,501
5,003
0
3,862
4,531
24,180
3,651
L
Medusa
5,770
2,078
0
2,461
10,966
3,801
0
220
10,434
0
50,550
L
3,616
810
0
1,298
8,082
2,765
0
4,880
3,017
39,791
2,627
W
4,905
523
0
7,565
9,884
3,495
0
1,503
8,247
0
55,634
L
2,326
642
0
692
5,533
1,459
0
1,562
3,943
20,339
0
W
1,264
205
0
1,486
9,030
6,488
0
4,076
4,300
16,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,201
Gold Earned
32,951
396
Minions Killed
337
0
Camps Cleared
0
1,309,378
Distance Traveled
1,334,433
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,786
556
97
7
0
264,858
2
W
Ao Kuang
7,546
539
70
5
0
240,214
0
L
Arachne
7,733
552
103
7
0
293,553
0
W
Morgan Le Fay
7,748
553
107
8
0
266,342
5
L
Geb
5,893
421
40
3
0
284,395
6
L
Medusa
7,074
505
80
6
0
290,608
1
L
Atlas
6,385
456
84
6
0
265,327
4
W
Serqet
7,913
565
101
7
0
295,163
3
L
Agni
5,866
419
30
2
0
200,550
0
W
Ymir
7,208
515
21
2
0
242,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role