Player Matchup

Nu Wa
Nu Wa
CSFBear
Nu Wa
Level 137
God Stats
3W - 1L
1,880 SR
Queue Stats
319W - 301L
1,527 Elo+
Party 1
Janus
Janus
TheCorgo
Janus
Level 99
God Stats
4W - 8L
1,188 SR
Queue Stats
451W - 420L
1,524 Elo+
Party 1
Hercules
Hercules
Zannnn
Hercules
Level 146
God Stats
2W - 3L
1,489 SR
Queue Stats
133W - 116L
1,555 Elo+
Solo
Ishtar
Ishtar
meoswald
Ishtar
Level 115
God Stats
2W - 2L
1,857 SR
Queue Stats
305W - 270L
1,520 Elo+
Party 1
Sobek
Sobek
wampus090
Sobek
Level 103
God Stats
8W - 7L
1,594 SR
Queue Stats
231W - 222L
1,503 Elo+
Party 1
Team Averages
Level 120
1,602 SR
1,526 Elo+

VS

Team Averages
Level 91
1,562 SR
1,535 Elo+
Zhong Kui
Zhong Kui
Flavorslitt
Zhong Kui
Level 58
God Stats
18W - 21L
1,521 SR
Queue Stats
73W - 73L
1,434 Elo+
Solo
Chang'e
Chang'e
Heph43stus
Chang'e
Level 100
God Stats
28W - 20L
1,586 SR
Queue Stats
393W - 371L
1,534 Elo+
Solo
Charybdis
Charybdis
Oath_keeper0509
Charybdis
Level 147
God Stats
92W - 74L
1,689 SR
Queue Stats
248W - 232L
1,597 Elo+
Solo
Serqet
Serqet
Zokito
Serqet
Level 87
God Stats
53W - 46L
1,622 SR
Queue Stats
417W - 366L
1,556 Elo+
Solo
Ullr
Ullr
desktop389
Ullr
Level 62
God Stats
3W - 3L
1,392 SR
Queue Stats
148W - 121L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CSFBear
Nu Wa
13
0 / 2 / 2
6,939
463
7,934
6,151
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
TheCorgo
Janus
13
1 / 2 / 0
6,746
450
3,528
9,828
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Zannnn
Hercules
12
1 / 3 / 0
6,797
453
6,279
12,276
11,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
meoswald
Ishtar
13
3 / 6 / 2
7,620
508
8,303
11,530
3,791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
wampus090
Sobek
12
2 / 1 / 2
7,587
506
4,610
13,806
13,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Flavorslitt
Zhong Kui
15
2 / 1 / 2
9,112
607
6,280
13,025
11,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
Heph43stus
Chang'e
11
0 / 1 / 4
7,183
479
3,492
5,703
3,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Charybdis
Oath_keeper0509
Charybdis
13
2 / 1 / 0
7,768
518
7,881
9,763
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
Zokito
Serqet
16
6 / 1 / 1
8,646
576
9,094
10,820
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 3 / 1
8,690
579
7,917
10,724
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
14
14
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CSFBear
Nu Wa
0
2
2
0.5
W
Zhong Kui
Flavorslitt
Zhong Kui
2
1
2
3
W
Chang'e
Heph43stus
Chang'e
0
1
4
2
W
Charybdis
Oath_keeper0509
Charybdis
2
1
0
2
L
Janus
TheCorgo
Janus
1
2
0
0.5
L
Hercules
Zannnn
Hercules
1
3
0
0.33
W
Serqet
Zokito
Serqet
6
1
1
6.5
W
4
3
1
1.5
L
Ishtar
meoswald
Ishtar
3
6
2
0.67
L
Sobek
wampus090
Sobek
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,654
Damage
34,664
53,591
Taken
50,035
32,664
Mitigated
25,546
19,348
Healing
20,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CSFBear
Nu Wa
7,934
928
0
330
6,151
1,363
0
451
5,478
54,469
0
W
Zhong Kui
Flavorslitt
Zhong Kui
6,280
518
0
9,197
13,025
11,396
185
2,104
10,921
67,530
2,327
W
Chang'e
Heph43stus
Chang'e
3,492
792
1,455
3,147
5,703
3,553
177
2,621
3,082
14,711
0
W
Charybdis
Oath_keeper0509
Charybdis
7,881
3,806
0
5,264
9,763
2,893
419
5,778
3,985
0
76,451
L
Janus
TheCorgo
Janus
3,528
329
0
5,054
9,828
2,654
0
931
8,591
52,041
1,122
L
Hercules
Zannnn
Hercules
6,279
2,694
0
4,849
12,276
11,517
0
5,553
6,375
0
47,653
W
Serqet
Zokito
Serqet
9,094
1,638
0
250
10,820
4,263
0
3,153
7,667
0
75,010
W
7,917
3,647
0
1,332
10,724
3,441
0
1,829
8,895
0
69,672
L
Ishtar
meoswald
Ishtar
8,303
4,670
0
3,303
11,530
3,791
0
456
11,050
0
52,703
L
Sobek
wampus090
Sobek
4,610
319
0
5,812
13,806
13,339
0
2,315
11,107
22,257
2,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,689
Gold Earned
41,399
403
Minions Killed
528
0
Camps Cleared
0
1,441,616
Distance Traveled
1,454,761
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,939
463
102
7
0
289,055
0
W
Zhong Kui
9,112
607
141
9
0
276,012
2
W
Chang'e
7,183
479
27
2
0
292,123
0
W
Charybdis
7,768
518
137
9
0
258,123
0
L
Janus
6,746
450
95
6
0
283,958
0
L
Hercules
6,797
453
79
5
0
299,622
4
W
Serqet
8,646
576
109
7
0
355,361
0
W
Ullr
8,690
579
114
8
0
273,142
0
L
Ishtar
7,620
508
90
6
0
251,138
2
L
Sobek
7,587
506
37
2
0
317,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role