Player Matchup

Bacchus
Bacchus
BarNix021
Bacchus
Level 147
God Stats
6W - 6L
1,628 SR
Queue Stats
426W - 387L
1,593 Elo+
Party 2
King Arthur
King Arthur
Goat-pi1222
King Arthur
Level 38
God Stats
3W - 3L
1,567 SR
Queue Stats
134W - 122L
1,592 Elo+
Party 2
Charybdis
Charybdis
JUANPI22
Charybdis
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,659 Elo+
Party 2
Loki
Loki
Magyx69
Loki
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,362 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
afluk3yth1ng
Morgan Le Fay
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,362 Elo+
Party 4
Team Averages
Level 103
1,539 SR
1,514 Elo+

VS

Team Averages
Level 126
1,619 SR
1,528 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Alfresito04
Mulan
Level 44
God Stats
19W - 5L
1,848 SR
Queue Stats
127W - 127L
1,527 Elo+
Party 3
Neith
Neith
Supremacy
Neith
Level 147
God Stats
7W - 3L
1,748 SR
Queue Stats
428W - 374L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BarNix021
Bacchus
11
5 / 1 / 3
6,873
625
4,122
5,740
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Goat-pi1222
King Arthur
10
1 / 3 / 2
5,922
538
5,838
12,837
9,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
JUANPI22
Charybdis
11
2 / 0 / 3
6,419
584
6,259
5,188
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Magyx69
Loki
10
1 / 4 / 3
5,409
492
2,269
8,284
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
afluk3yth1ng
Morgan Le Fay
10
1 / 3 / 0
5,674
516
2,935
6,805
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
4 / 1 / 5
6,892
627
5,704
6,088
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
 
Jormungandr
9
0 / 3 / 1
5,555
505
4,596
8,436
5,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sol
 
Sol
10
1 / 3 / 0
5,470
497
2,112
6,696
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 2
7,074
643
7,771
9,116
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Supremacy
Neith
12
4 / 1 / 1
7,385
671
4,730
5,258
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
10
Kills
11
11
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
1
5
6.5
W
Jormungandr
 
Jormungandr
0
3
1
0.17
W
Sol
 
Sol
1
3
0
0.33
W
2
2
2
1.5
L
Bacchus
BarNix021
Bacchus
5
1
3
6.5
L
King Arthur
Goat-pi1222
King Arthur
1
3
2
0.67
L
Charybdis
JUANPI22
Charybdis
2
0
3
3.5
L
Loki
Magyx69
Loki
1
4
3
0.63
W
Neith
Supremacy
Neith
4
1
1
4.5
L
Morgan Le Fay
afluk3yth1ng
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,423
Damage
24,913
38,854
Taken
35,594
19,581
Mitigated
15,745
11,442
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,704
1,624
0
4,146
6,088
1,878
35
564
5,524
0
47,038
W
Jormungandr
 
Jormungandr
4,596
1,012
0
1,874
8,436
5,272
0
1,418
7,018
15,145
133
W
Sol
 
Sol
2,112
222
0
2,360
6,696
1,520
0
1,325
5,371
32,130
0
W
7,771
1,148
0
3,545
9,116
5,479
0
712
8,404
265
41,711
L
Bacchus
BarNix021
Bacchus
4,122
708
0
1,448
5,740
4,657
178
3,016
2,441
15,278
1,368
L
King Arthur
Goat-pi1222
King Arthur
5,838
545
0
759
12,837
9,290
0
1,026
11,811
0
32,501
L
Charybdis
JUANPI22
Charybdis
6,259
2,674
0
4,282
5,188
1,456
857
1,478
3,568
0
58,303
L
Loki
Magyx69
Loki
2,269
583
0
3,606
8,284
2,150
0
699
7,569
0
36,252
W
Neith
Supremacy
Neith
4,730
1,107
0
2,055
5,258
1,596
580
2,657
2,601
0
50,669
L
Morgan Le Fay
afluk3yth1ng
Morgan Le Fay
2,935
103
0
1,347
6,805
2,028
0
0
6,805
37,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
32,376
323
Minions Killed
362
0
Camps Cleared
0
1,130,881
Distance Traveled
1,184,112
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,892
627
84
8
0
309,361
0
W
Jormungandr
5,555
505
21
2
0
218,842
2
W
Sol
5,470
497
88
8
0
229,201
8
W
Mulan
7,074
643
72
7
0
213,182
0
L
Bacchus
6,873
625
21
2
0
248,119
4
L
King Arthur
5,922
538
63
6
0
209,311
2
L
Charybdis
6,419
584
107
10
0
219,514
4
L
Loki
5,409
492
63
6
0
248,984
0
W
Neith
7,385
671
97
9
0
213,526
0
L
Morgan Le Fay
5,674
516
69
6
0
204,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role