Player Matchup

Cabrakan
Cabrakan
Darktaniks
Cabrakan
Level 155
God Stats
13W - 11L
1,421 SR
Queue Stats
288W - 322L
1,538 Elo+
Party 1
Neith
Neith
Oscarin0108
Neith
Level 146
God Stats
10W - 4L
1,522 SR
Queue Stats
330W - 367L
1,508 Elo+
Party 1
Artemis
Artemis
SpreaderOfCheeks
Artemis
Level 143
God Stats
20W - 10L
1,536 SR
Queue Stats
365W - 326L
1,586 Elo+
Party 3
Ymir
Ymir
glizzyswallower
Ymir
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,510 Elo+
Party 3
Olorun
Olorun
soyaxelxd32
Olorun
Level 143
God Stats
8W - 4L
1,500 SR
Queue Stats
282W - 322L
1,503 Elo+
Party 1
Team Averages
Level 137
1,496 SR
1,529 Elo+

VS

Team Averages
Level 102
1,508 SR
1,512 Elo+
Bacchus
Bacchus
CSFBear
Bacchus
Level 137
God Stats
3W - 3L
1,561 SR
Queue Stats
319W - 301L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
Flavorslitt
Sun Wukong
Level 58
God Stats
23W - 14L
1,590 SR
Queue Stats
73W - 73L
1,443 Elo+
Solo
Nu Wa
Nu Wa
TheCorgo
Nu Wa
Level 99
God Stats
0W - 3L
1,272 SR
Queue Stats
451W - 420L
1,535 Elo+
Party 2
Nut
Nut
meoswald
Nut
Level 115
God Stats
12W - 16L
1,474 SR
Queue Stats
305W - 270L
1,531 Elo+
Party 2
Sobek
Sobek
wampus090
Sobek
Level 103
God Stats
8W - 7L
1,644 SR
Queue Stats
231W - 222L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Darktaniks
Cabrakan
12
1 / 0 / 3
6,023
548
3,318
6,797
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 0 / 2
7,276
661
5,582
4,747
1,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 3 / 0
5,841
531
9,595
7,864
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 4
5,369
488
2,464
8,756
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Olorun
13
1 / 0 / 1
7,362
669
5,175
6,956
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CSFBear
Bacchus
9
1 / 2 / 1
4,861
442
3,802
6,764
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Flavorslitt
Sun Wukong
10
0 / 2 / 0
5,213
474
2,670
8,811
5,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
TheCorgo
Nu Wa
10
3 / 3 / 0
5,585
508
5,573
5,217
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 3
5,438
494
7,050
7,295
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
wampus090
Sobek
9
0 / 2 / 3
5,470
497
2,624
10,105
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
5
5
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CSFBear
Bacchus
1
2
1
0.75
W
Cabrakan
Darktaniks
Cabrakan
1
0
3
2.5
L
Sun Wukong
Flavorslitt
Sun Wukong
0
2
0
0
W
5
0
2
6
W
4
3
0
1.33
L
Nu Wa
TheCorgo
Nu Wa
3
3
0
1
W
0
2
4
1
L
1
2
3
1.25
W
Olorun
1
0
1
1.5
L
Sobek
wampus090
Sobek
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,134
Damage
21,719
35,120
Taken
38,192
14,861
Mitigated
18,457
13,869
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CSFBear
Bacchus
3,802
754
0
1,941
6,764
3,225
0
2,918
3,846
24,919
846
W
Cabrakan
Darktaniks
Cabrakan
3,318
651
0
3,885
6,797
3,802
0
2,092
4,427
41,112
1,109
L
Sun Wukong
Flavorslitt
Sun Wukong
2,670
330
0
2,133
8,811
5,232
0
5,203
3,608
0
31,306
W
5,582
1,520
0
1,865
4,747
1,264
128
2,640
1,841
0
51,228
W
9,595
3,311
0
1,760
7,864
2,097
0
2,502
5,228
0
37,817
L
Nu Wa
TheCorgo
Nu Wa
5,573
917
0
780
5,217
1,429
0
36
5,181
28,417
0
W
2,464
356
0
1,245
8,756
5,523
0
2,459
6,153
10,252
0
L
7,050
4,353
0
3,045
7,295
2,211
0
821
6,474
0
35,512
W
Olorun
5,175
3,101
0
5,114
6,956
2,175
1,958
844
5,583
58,081
4,882
L
Sobek
wampus090
Sobek
2,624
29
0
4,584
10,105
6,360
0
1,610
8,495
12,457
614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,871
Gold Earned
26,567
345
Minions Killed
237
0
Camps Cleared
0
1,032,456
Distance Traveled
1,069,820
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,861
442
53
5
0
241,883
0
W
Cabrakan
6,023
548
84
8
0
239,504
0
L
Sun Wukong
5,213
474
56
5
0
227,794
0
W
Neith
7,276
661
83
8
0
194,094
0
W
Artemis
5,841
531
52
5
0
194,480
3
L
Nu Wa
5,585
508
41
4
0
203,708
0
W
Ymir
5,369
488
21
2
0
223,472
1
L
Nut
5,438
494
63
6
0
175,259
0
W
Olorun
7,362
669
105
10
0
180,906
0
L
Sobek
5,470
497
24
2
0
221,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role