Player Matchup

Danzaburou
Danzaburou
Gold V
Advenue
Danzaburou
Gold V
Level 156
God Stats
1W - 1L
1,327 SR
Queue Stats
40W - 33L
1,411 MMR
Party 2
Thor
Thor
Bronze V
Lab_Foquita10
Thor
Bronze V
Level 143
God Stats
6W - 5L
1,255 SR
Queue Stats
18W - 21L
989 MMR
Solo
Discordia
Discordia
Silver II
Sachsei
Discordia
Silver II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,024 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,360 SR
1,142 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,451 SR
805 MMR
Ah Puch
Ah Puch
Silver V
DirePidgeon
Ah Puch
Silver V
Level 145
God Stats
1W - 2L
1,531 SR
Queue Stats
25W - 55L
630 MMR
Party 1
Yemoja
Yemoja
Silver IV
PrinceGumbal
Yemoja
Silver IV
Level 153
God Stats
1W - 2L
1,268 SR
Queue Stats
80W - 122L
584 MMR
Party 1
Odin
Odin
Gold V
unojorojo
Odin
Gold V
Level 145
God Stats
23W - 21L
1,553 SR
Queue Stats
283W - 331L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Advenue
Danzaburou
17
3 / 0 / 6
10,215
929
12,681
9,441
3,776
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 5
10,497
954
6,555
6,632
3,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Discordia
Sachsei
Discordia
16
3 / 0 / 5
9,789
890
8,541
5,965
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesCthulhuMedusaMulan

VS

Bans
SylvanusVulcanBacchusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DirePidgeon
Ah Puch
13
0 / 4 / 0
7,830
712
5,330
8,848
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
14
0 / 4 / 0
8,217
747
3,480
9,536
7,576
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
12
0 / 2 / 0
7,481
680
4,675
10,981
6,441
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Advenue
Danzaburou
3
0
6
6
L
Ah Puch
DirePidgeon
Ah Puch
0
4
0
0
W
4
0
5
6.5
L
Yemoja
0
4
0
0
W
Discordia
Sachsei
Discordia
3
0
5
5.5
L
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,777
Damage
13,485
22,038
Taken
29,365
9,444
Mitigated
16,832
5,738
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Advenue
Danzaburou
12,681
3,873
0
3,735
9,441
3,776
2,386
3,966
5,475
0
63,149
L
Ah Puch
DirePidgeon
Ah Puch
5,330
0
0
921
8,848
2,815
0
1,630
6,997
31,532
0
W
6,555
466
0
1,227
6,632
3,457
847
1,956
4,676
35
32,160
L
Yemoja
3,480
479
2,254
821
9,536
7,576
0
2,460
6,770
18,155
0
W
Discordia
Sachsei
Discordia
8,541
94
0
776
5,965
2,211
276
3,242
2,723
34,579
0
L
Odin
4,675
253
0
259
10,981
6,441
0
4,502
6,026
0
14,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,501
Gold Earned
23,528
197
Minions Killed
132
0
Camps Cleared
0
669,124
Distance Traveled
585,314
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,215
929
92
8
0
215,749
5
L
Ah Puch
7,830
712
67
6
0
181,627
0
W
Thor
10,497
954
49
4
0
208,750
0
L
Yemoja
8,217
747
39
4
0
191,528
0
W
Discordia
9,789
890
56
5
0
244,625
6
L
Odin
7,481
680
26
2
0
212,159
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role