Player Matchup

Agni
Agni
Gold IV
JordanIDyler_
Agni
Gold IV
Level 126
God Stats
117W - 81L
1,588 SR
Queue Stats
174W - 148L
1,199 MMR
Party 1
Chiron
Chiron
Gold IV
JotitaBobber
Chiron
Gold IV
Level 89
God Stats
146W - 117L
1,542 SR
Queue Stats
174W - 146L
1,196 MMR
Party 1
Cthulhu
Cthulhu
Gold V
ultrakill19
Cthulhu
Gold V
Level 75
God Stats
127W - 71L
1,619 SR
Queue Stats
174W - 148L
1,153 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,583 SR
1,183 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,545 SR
1,197 MMR
Janus
Janus
Silver III
Deadlocx
Janus
Silver III
Level 98
God Stats
4W - 3L
1,709 SR
Queue Stats
21W - 31L
1,211 MMR
Party 2
Nemesis
Nemesis
Silver IV
Naeraiz Xikuuze
Nemesis
Silver IV
Level 96
God Stats
0W - 1L
1,465 SR
Queue Stats
14W - 20L
1,288 MMR
Party 2
Izanami
Izanami
Silver IV
shydent
Izanami
Silver IV
Level 105
God Stats
10W - 8L
1,462 SR
Queue Stats
25W - 37L
1,093 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 10
10,950
782
15,568
9,877
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chiron
17
5 / 0 / 4
11,569
826
7,826
8,664
2,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ultrakill19
Cthulhu
18
7 / 1 / 6
11,962
854
14,713
18,873
20,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
AchillesAphroditeMulanBacchusVulcan

VS

Bans
Hou YiAthenaBastetGebIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deadlocx
Janus
14
0 / 7 / 0
9,106
650
4,010
9,977
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 2 / 2
9,460
676
6,482
14,132
10,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
shydent
Izanami
18
2 / 4 / 0
11,114
794
11,746
18,557
6,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
13
Kills
2
2
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
Deadlocx
Janus
0
7
0
0
W
1
1
10
6
W
Chiron
5
0
4
7
L
0
2
2
0.5
L
Izanami
shydent
Izanami
2
4
0
0.5
W
Cthulhu
ultrakill19
Cthulhu
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,107
Damage
22,238
37,414
Taken
42,666
26,141
Mitigated
20,710
13,841
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Deadlocx
Janus
4,010
34
0
1,027
9,977
3,202
0
7,140
2,416
21,185
0
W
15,568
655
0
2,718
9,877
2,954
672
481
9,396
44,717
0
W
Chiron
7,826
2,140
646
4,192
8,664
2,703
3,765
836
7,828
0
50,110
L
6,482
1,268
79
3,928
14,132
10,946
0
9,105
4,187
0
20,143
L
Izanami
shydent
Izanami
11,746
7,811
0
4,703
18,557
6,562
0
11,981
5,893
0
56,338
W
Cthulhu
ultrakill19
Cthulhu
14,713
348
717
5,568
18,873
20,484
86
2,805
16,068
39,754
477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
29,680
191
Minions Killed
163
0
Camps Cleared
0
849,187
Distance Traveled
728,737
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,106
650
46
3
0
206,191
0
W
Agni
10,950
782
66
5
0
284,713
5
W
Chiron
11,569
826
72
5
0
281,523
0
L
Nemesis
9,460
676
27
2
0
266,476
0
L
Izanami
11,114
794
90
6
0
256,070
0
W
Cthulhu
11,962
854
53
4
0
282,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role