Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
HotPocket1247
Horus
Level 64
God Stats
14W - 12L
1,612 SR
Queue Stats
209W - 258L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
Pathogen106
Danzaburou
Level 58
God Stats
6W - 17L
1,399 SR
Queue Stats
36W - 82L
1,318 Elo+
Party 2
Vulcan
Vulcan
PsychoCherry
Vulcan
Level 88
God Stats
6W - 8L
1,718 SR
Queue Stats
53W - 130L
1,262 Elo+
Party 2
Ganesha
Ganesha
Yeast2000
Ganesha
Level 66
God Stats
11W - 19L
1,436 SR
Queue Stats
138W - 188L
1,379 Elo+
Party 2
Team Averages
Level 76
1,533 SR
1,380 Elo+

VS

Team Averages
Level 132
1,547 SR
1,492 Elo+
Medusa
Medusa
Chimerathe5th
Medusa
Level 162
God Stats
5W - 3L
1,499 SR
Queue Stats
150W - 140L
1,501 Elo+
Solo
Poseidon
Poseidon
EX-terminathor
Poseidon
Level 145
God Stats
8W - 5L
1,508 SR
Queue Stats
157W - 180L
1,502 Elo+
Party 1
Ares
Ares
Heloar610
Ares
Level 101
God Stats
7W - 8L
1,435 SR
Queue Stats
267W - 294L
1,471 Elo+
Party 1
Loki
Loki
S-A-M-J-L
Loki
Level 157
God Stats
27W - 20L
1,636 SR
Queue Stats
215W - 226L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
iDaLeX7250
Guan Yu
Level 93
God Stats
6W - 2L
1,655 SR
Queue Stats
274W - 281L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 1 / 0
6,971
634
6,038
5,918
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
0 / 2 / 0
5,350
486
3,199
9,416
5,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Pathogen106
Danzaburou
9
0 / 4 / 2
5,046
459
5,667
7,557
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
11
0 / 2 / 1
5,814
529
2,405
4,501
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
Yeast2000
Ganesha
9
0 / 0 / 2
5,499
500
2,589
9,118
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,543
595
6,818
5,521
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Poseidon
11
0 / 3 / 1
6,592
599
2,325
6,962
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
1 / 1 / 4
6,512
592
4,879
9,061
6,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
12
4 / 0 / 1
6,544
595
2,397
6,054
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
iDaLeX7250
Guan Yu
13
1 / 0 / 1
7,477
680
6,006
7,614
7,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
9
9
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
1
0
5
W
3
1
1
3.5
W
Poseidon
0
3
1
0.17
W
Ares
1
1
4
3
L
0
2
0
0
L
Danzaburou
Pathogen106
Danzaburou
0
4
2
0.25
L
Vulcan
0
2
1
0.25
W
Loki
4
0
1
4.5
L
Ganesha
Yeast2000
Ganesha
0
0
2
1
W
Guan Yu
iDaLeX7250
Guan Yu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,898
Damage
22,425
36,510
Taken
35,212
16,953
Mitigated
19,615
8,558
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,038
1,923
0
1,496
5,918
2,232
0
615
5,303
58,531
3,422
W
6,818
2,385
0
2,359
5,521
1,985
0
1,033
4,488
0
51,161
W
Poseidon
2,325
207
0
2,203
6,962
1,967
394
5,279
1,479
46,185
0
W
Ares
4,879
549
0
2,859
9,061
6,784
38
1,913
7,148
22,838
0
L
3,199
2,055
0
2,547
9,416
5,432
0
408
9,008
0
34,063
L
Danzaburou
Pathogen106
Danzaburou
5,667
2,596
0
1,250
7,557
2,595
0
1,823
5,734
0
27,866
L
Vulcan
2,405
55
0
250
4,501
1,393
0
2,070
2,431
35,277
1,398
W
Loki
2,397
245
0
2,804
6,054
1,744
139
1,796
4,202
0
37,262
L
Ganesha
Yeast2000
Ganesha
2,589
478
0
3,015
9,118
5,301
0
2,696
6,422
23,086
0
W
Guan Yu
iDaLeX7250
Guan Yu
6,006
887
0
3,454
7,614
7,135
0
720
6,894
1,472
53,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,680
Gold Earned
33,668
313
Minions Killed
394
0
Camps Cleared
0
1,104,245
Distance Traveled
1,222,356
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,971
634
89
8
0
258,309
0
W
Medusa
6,543
595
88
8
0
237,820
0
W
Poseidon
6,592
599
94
9
0
233,915
2
W
Ares
6,512
592
35
3
0
226,590
3
L
Horus
5,350
486
61
6
0
209,074
0
L
Danzaburou
5,046
459
70
6
0
205,383
0
L
Vulcan
5,814
529
84
8
0
210,400
2
W
Loki
6,544
595
77
7
0
277,512
0
L
Ganesha
5,499
500
9
1
0
221,079
1
W
Guan Yu
7,477
680
100
9
0
246,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role