Player Matchup

Surtr
Surtr
CactusVal
Surtr
Level 121
God Stats
1W - 1L
1,745 SR
Queue Stats
110W - 92L
1,492 Elo+
Party 1
Kuzenbo
Kuzenbo
Landon_Cold
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,474 Elo+
Party 1
Scylla
Scylla
LazySam12
Scylla
Level 122
God Stats
5W - 6L
1,495 SR
Queue Stats
123W - 130L
1,075 Elo+
Solo
Ullr
Ullr
PeTerCrAzY
Ullr
Level 109
God Stats
4W - 5L
1,551 SR
Queue Stats
36W - 25L
1,638 Elo+
Solo
Serqet
Serqet
desktop389
Serqet
Level 62
God Stats
2W - 2L
1,573 SR
Queue Stats
148W - 121L
1,575 Elo+
Solo
Team Averages
Level 97
1,573 SR
1,451 Elo+

VS

Team Averages
Level 92
1,453 SR
1,486 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GrimxReaper669
Sol
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 124L
1,484 Elo+
Solo
Mercury
Mercury
MajinKami
Mercury
Level 68
God Stats
1W - 4L
1,098 SR
Queue Stats
147W - 139L
1,428 Elo+
Solo
Serqet
Serqet
Misterbriteside1
Serqet
Level 77
God Stats
27W - 12L
1,683 SR
Queue Stats
308W - 272L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
botorbttm
Morgan Le Fay
Level 124
God Stats
19W - 11L
1,483 SR
Queue Stats
376W - 366L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CactusVal
Surtr
9
0 / 5 / 2
5,520
552
6,136
11,944
8,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Landon_Cold
Kuzenbo
6
0 / 3 / 3
4,592
459
2,215
6,880
5,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
LazySam12
Scylla
7
0 / 2 / 0
4,506
451
305
3,290
890
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 3 / 0
4,952
495
3,292
6,680
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
desktop389
Serqet
10
2 / 2 / 1
5,544
554
2,650
8,894
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 1 / 2
5,442
544
6,730
9,019
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
4 / 1 / 4
6,098
610
7,698
5,250
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
MajinKami
Mercury
11
3 / 0 / 2
5,766
577
2,046
4,889
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 6
5,940
594
2,245
6,955
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
botorbttm
Morgan Le Fay
12
6 / 0 / 3
6,735
674
5,983
2,171
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
15
15
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
1
2
2
L
Surtr
CactusVal
Surtr
0
5
2
0.2
W
4
1
4
6
L
Kuzenbo
Landon_Cold
Kuzenbo
0
3
3
0.5
L
Scylla
LazySam12
Scylla
0
2
0
0
W
Mercury
MajinKami
Mercury
3
0
2
4
W
1
2
6
2
L
2
3
0
0.67
W
Morgan Le Fay
botorbttm
Morgan Le Fay
6
0
3
7.5
L
Serqet
desktop389
Serqet
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,598
Damage
24,702
37,688
Taken
28,284
19,408
Mitigated
12,659
9,707
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,730
3,585
0
5,320
9,019
4,078
0
580
8,302
961
32,335
L
Surtr
CactusVal
Surtr
6,136
2,944
0
4,036
11,944
8,321
5
2,271
9,501
526
34,413
W
7,698
4,332
0
1,960
5,250
1,365
952
1,221
4,029
46,871
946
L
Kuzenbo
Landon_Cold
Kuzenbo
2,215
767
0
1,634
6,880
5,422
0
3,965
2,843
7,964
0
L
Scylla
LazySam12
Scylla
305
84
0
0
3,290
890
0
1,886
1,404
17,128
0
W
Mercury
MajinKami
Mercury
2,046
592
0
488
4,889
1,799
0
0
4,889
0
30,446
W
2,245
485
0
2,155
6,955
4,702
113
1,001
5,954
0
12,878
L
3,292
888
0
500
6,680
2,021
0
3,294
3,386
0
29,612
W
Morgan Le Fay
botorbttm
Morgan Le Fay
5,983
1,029
0
313
2,171
715
0
332
1,839
34,004
2,490
L
Serqet
desktop389
Serqet
2,650
324
0
3,537
8,894
2,754
0
1,982
6,912
0
32,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
29,981
229
Minions Killed
297
0
Camps Cleared
0
941,006
Distance Traveled
1,089,644
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,442
544
64
6
0
215,415
0
L
Surtr
5,520
552
67
7
0
170,571
0
W
Sol
6,098
610
81
8
0
183,573
0
L
Kuzenbo
4,592
459
10
1
0
175,254
0
L
Scylla
4,506
451
27
3
0
162,002
0
W
Mercury
5,766
577
60
6
0
250,534
0
W
Serqet
5,940
594
21
2
0
213,874
2
L
Ullr
4,952
495
50
5
0
191,655
0
W
Morgan Le Fay
6,735
674
71
7
0
226,248
2
L
Serqet
5,544
554
75
8
0
241,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role