Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MeXiCaNnInJas
Ares
Level 141
God Stats
7W - 6L
1,469 SR
Queue Stats
229W - 246L
1,453 Elo+
Party 2
Chaac
Chaac
MurdaAP7
Chaac
Level 31
God Stats
90W - 73L
1,549 SR
Queue Stats
127W - 121L
1,441 Elo+
Party 2
Team Averages
Level 103
1,506 SR
1,465 Elo+

VS

Team Averages
Level 102
1,429 SR
1,428 Elo+
Bellona
Bellona
DoctorDripp_
Bellona
Level 79
God Stats
16W - 25L
1,533 SR
Queue Stats
178W - 174L
1,454 Elo+
Solo
Da Ji
Da Ji
PurP ICE MAN
Da Ji
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 217L
1,392 Elo+
Party 1
Nox
Nox
Voodoxx
Nox
Level 86
God Stats
0W - 2L
1,253 SR
Queue Stats
74W - 84L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 1 / 5
8,383
838
8,731
4,546
1,526
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 6
8,578
858
8,096
12,626
9,641
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
MurdaAP7
Chaac
14
3 / 1 / 6
8,458
846
4,505
8,982
5,509
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DoctorDripp_
Bellona
13
1 / 1 / 2
7,371
737
6,059
11,451
7,816
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 5 / 2
6,712
671
4,038
8,082
3,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
14
2 / 3 / 1
7,772
777
6,173
6,872
2,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
1
5
5.5
L
Bellona
DoctorDripp_
Bellona
1
1
2
2
W
3
1
6
6
W
Chaac
MurdaAP7
Chaac
3
1
6
6
L
0
5
2
0.2
L
Nox
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,332
Damage
16,270
26,154
Taken
26,405
16,676
Mitigated
13,576
8,582
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,731
945
646
382
4,546
1,526
529
2,386
2,160
31,115
0
L
Bellona
DoctorDripp_
Bellona
6,059
1,343
0
2,449
11,451
7,816
0
6,819
4,570
0
24,168
W
8,096
874
408
3,266
12,626
9,641
59
2,230
10,372
16,184
740
W
Chaac
MurdaAP7
Chaac
4,505
624
419
3,461
8,982
5,509
227
1,574
7,385
0
20,048
L
4,038
827
32
1,441
8,082
3,446
0
5,343
2,732
0
14,938
L
Nox
6,173
0
0
0
6,872
2,314
0
4,381
2,477
24,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,419
Gold Earned
21,855
101
Minions Killed
90
0
Camps Cleared
0
587,395
Distance Traveled
540,080
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,383
838
42
4
0
192,738
2
L
Bellona
7,371
737
24
2
0
213,682
5
W
Ares
8,578
858
22
2
0
198,813
1
W
Chaac
8,458
846
37
4
0
195,844
0
L
Da Ji
6,712
671
19
2
0
154,096
0
L
Nox
7,772
777
47
5
0
172,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role