Player Matchup

Thor
Thor
FisshNozuru
Thor
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 15L
1,334 Elo+
Solo
Ishtar
Ishtar
Mythicaleo
Ishtar
Level 149
God Stats
7W - 3L
1,501 SR
Queue Stats
334W - 234L
1,687 Elo+
Party 2
Hades
Hades
PerryPlatapus25
Hades
Level 129
God Stats
1W - 2L
1,211 SR
Queue Stats
171W - 144L
1,518 Elo+
Solo
Horus
Horus
SIR LEGACY00
Horus
Level 108
God Stats
65W - 62L
1,625 SR
Queue Stats
117W - 132L
1,540 Elo+
Solo
The Morrigan
The Morrigan
ShinigamiSoul01
The Morrigan
Level 93
God Stats
6W - 2L
1,720 SR
Queue Stats
111W - 105L
1,530 Elo+
Party 2
Team Averages
Level 115
1,511 SR
1,522 Elo+

VS

Team Averages
Level 76
1,448 SR
1,395 Elo+
Zeus
Zeus
DrGizmo5896
Zeus
Level 121
God Stats
2W - 5L
1,161 SR
Queue Stats
378W - 369L
1,504 Elo+
Solo
Cthulhu
Cthulhu
NinjaElite96
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 72L
1,218 Elo+
Party 1
Bakasura
Bakasura
jfx230
Bakasura
Level 109
God Stats
6W - 7L
1,556 SR
Queue Stats
537W - 453L
1,475 Elo+
Solo
Chernobog
Chernobog
ninjaslayer305
Chernobog
Level 88
God Stats
108W - 98L
1,521 SR
Queue Stats
764W - 721L
1,513 Elo+
Solo
Odin
Odin
optimalneo
Odin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 35L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,468
559
669
6,528
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ishtar
Mythicaleo
Ishtar
8
2 / 1 / 2
5,027
628
4,259
4,284
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 1 / 0
6,415
802
2,718
4,678
1,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
2 / 1 / 1
5,233
654
2,593
4,445
1,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
ShinigamiSoul01
The Morrigan
10
2 / 2 / 0
5,558
695
1,586
3,517
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,387
798
2,892
3,118
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NinjaElite96
Cthulhu
6
0 / 2 / 0
4,042
505
2,239
5,332
3,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
jfx230
Bakasura
10
4 / 3 / 2
5,911
739
2,975
8,193
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
ninjaslayer305
Chernobog
3
0 / 1 / 0
3,376
422
600
2,098
360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 1
4,232
529
1,557
4,702
2,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
12
Kills
8
8
Deaths
12
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
1
3
5.5
W
0
3
2
0.33
W
Ishtar
Mythicaleo
Ishtar
2
1
2
3
L
Cthulhu
NinjaElite96
Cthulhu
0
2
0
0
W
6
1
0
6
W
2
1
1
2.5
W
The Morrigan
ShinigamiSoul01
The Morrigan
2
2
0
1
L
Bakasura
jfx230
Bakasura
4
3
2
1.67
L
Chernobog
ninjaslayer305
Chernobog
0
1
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,825
Damage
10,263
23,452
Taken
23,443
7,281
Mitigated
9,905
9,276
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,892
325
0
736
3,118
747
0
1,166
1,952
37,028
170
W
669
138
0
2,468
6,528
1,593
0
948
5,426
0
24,599
W
Ishtar
Mythicaleo
Ishtar
4,259
2,809
0
1,777
4,284
1,166
473
1,265
2,949
0
28,986
L
Cthulhu
NinjaElite96
Cthulhu
2,239
566
0
212
5,332
3,669
0
0
5,332
10,692
306
W
2,718
574
0
2,941
4,678
1,835
0
0
4,200
33,571
1,433
W
2,593
1,236
160
1,635
4,445
1,854
54
1,439
2,962
0
12,580
W
The Morrigan
ShinigamiSoul01
The Morrigan
1,586
74
0
295
3,517
833
0
984
2,354
30,229
0
L
Bakasura
jfx230
Bakasura
2,975
2,042
0
3,861
8,193
2,600
29
793
7,400
0
32,475
L
Chernobog
ninjaslayer305
Chernobog
600
314
0
1,179
2,098
360
0
0
2,098
0
6,120
L
1,557
717
0
351
4,702
2,529
0
2,342
2,360
0
12,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,701
Gold Earned
23,948
239
Minions Killed
206
0
Camps Cleared
0
748,610
Distance Traveled
684,703
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,387
798
86
11
0
148,095
2
W
Thor
4,468
559
44
6
0
175,674
5
W
Ishtar
5,027
628
47
6
0
149,075
0
L
Cthulhu
4,042
505
10
1
0
139,662
0
W
Hades
6,415
802
67
8
0
111,312
0
W
Horus
5,233
654
15
2
0
147,628
3
W
The Morrigan
5,558
695
66
8
0
164,921
0
L
Bakasura
5,911
739
77
10
0
210,301
0
L
Chernobog
3,376
422
13
2
0
38,746
0
L
Odin
4,232
529
20
3
0
147,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role