Player Matchup

Cthulhu
Cthulhu
Platinum II
 
Cthulhu
Platinum II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Gold I
Kevin0wnzz
Nike
Gold I
Level 62
God Stats
15W - 17L
1,590 SR
Queue Stats
101W - 83L
1,498 MMR
Party 1
Xbalanque
Xbalanque
Gold II
W1ngL3ssWizard
Xbalanque
Gold II
Level 125
God Stats
4W - 3L
1,376 SR
Queue Stats
49W - 45L
1,393 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 85
1,489 SR
1,464 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,579 SR
1,523 MMR
Mulan
Mulan
Platinum III
 
Mulan
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold III
ElMasaquata
Chiron
Gold III
Level 183
God Stats
8W - 15L
1,596 SR
Queue Stats
164W - 173L
1,637 MMR
Party 2
Janus
Janus
Bronze III
Valeparis
Janus
Bronze III
Level 84
God Stats
1W - 4L
1,640 SR
Queue Stats
9W - 17L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 1 / 6
9,510
865
12,749
11,744
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
0 / 2 / 8
8,571
779
5,656
12,763
8,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
W1ngL3ssWizard
Xbalanque
16
6 / 1 / 4
10,498
954
11,977
8,769
2,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Ne ZhaAchillesVulcanSerqetKumbhakarna

VS

Bans
KuzenboThothHeraBacchusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 2 / 3
7,715
701
5,810
14,310
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
13
0 / 4 / 2
7,906
719
9,081
11,669
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
Valeparis
Janus
15
3 / 4 / 0
9,486
862
5,926
7,424
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
4
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
6
7
L
Mulan
 
Mulan
0
2
3
0.75
L
Chiron
0
4
2
0.25
W
0
2
8
2
L
Janus
Valeparis
Janus
3
4
0
0.75
W
Xbalanque
W1ngL3ssWizard
Xbalanque
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,382
Damage
20,817
33,276
Taken
33,403
21,260
Mitigated
19,145
10,984
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,749
408
630
4,654
11,744
9,467
0
2,532
8,499
28,160
546
L
Mulan
 
Mulan
5,810
530
0
3,272
14,310
11,593
0
4,126
9,784
0
18,220
L
Chiron
9,081
2,574
303
3,501
11,669
4,875
0
4,736
6,475
0
24,444
W
5,656
436
0
2,290
12,763
8,794
58
1,835
10,535
0
26,884
L
Janus
Valeparis
Janus
5,926
78
0
450
7,424
2,677
0
2,553
4,519
29,830
0
W
Xbalanque
W1ngL3ssWizard
Xbalanque
11,977
7,171
0
3,410
8,769
2,999
3,402
1,647
6,701
0
55,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
25,107
160
Minions Killed
113
0
Camps Cleared
0
674,997
Distance Traveled
613,834
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,510
865
33
3
0
249,560
0
L
Mulan
7,715
701
28
3
0
208,338
1
L
Chiron
7,906
719
36
3
0
200,211
3
W
Nike
8,571
779
33
3
0
229,851
0
L
Janus
9,486
862
49
4
0
205,285
0
W
Xbalanque
10,498
954
94
9
0
195,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role