Player Matchup

Vamana
Vamana
 
Vamana
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Las nocheZzz
Ares
Level 158
God Stats
2W - 3L
1,356 SR
Queue Stats
265W - 311L
1,370 Elo+
Solo
Hel
Hel
VikkopilotoPC
Hel
Level 148
God Stats
2W - 1L
1,366 SR
Queue Stats
93W - 110L
1,490 Elo+
Party 1
Bacchus
Bacchus
milkaloops
Bacchus
Level 156
God Stats
8W - 10L
1,571 SR
Queue Stats
316W - 356L
1,459 Elo+
Party 1
Team Averages
Level 130
1,459 SR
1,464 Elo+

VS

Team Averages
Level 109
1,551 SR
1,454 Elo+
Awilix
Awilix
Bagamond
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 71L
1,420 Elo+
Solo
Yemoja
Yemoja
CLoggsRun
Yemoja
Level 127
God Stats
5W - 8L
1,556 SR
Queue Stats
373W - 435L
1,370 Elo+
Solo
Anhur
Anhur
DukeOfDarkness7
Anhur
Level 129
God Stats
2W - 7L
1,340 SR
Queue Stats
383W - 391L
1,481 Elo+
Solo
Ares
Ares
Samyo07
Ares
Level 109
God Stats
5W - 2L
1,708 SR
Queue Stats
196W - 196L
1,505 Elo+
Solo
Chronos
Chronos
VIOLAXBURROS
Chronos
Level 153
God Stats
0W - 1L
1,650 SR
Queue Stats
4W - 4L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
11 / 3 / 18
11,037
1,104
15,018
16,201
17,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
 
Ne Zha
16
13 / 4 / 8
10,549
1,055
11,078
11,956
5,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 22
9,651
965
9,610
15,403
17,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
5 / 1 / 16
9,297
930
9,773
9,376
4,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
milkaloops
Bacchus
13
3 / 3 / 17
9,127
913
5,125
14,008
19,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bagamond
Awilix
13
3 / 10 / 5
7,965
797
8,583
13,962
5,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
CLoggsRun
Yemoja
2
0 / 5 / 0
2,768
277
0
2,929
591
16
4 / 7 / 7
9,121
912
11,753
11,290
5,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Samyo07
Ares
14
4 / 6 / 7
8,193
819
11,904
13,962
14,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
VIOLAXBURROS
Chronos
16
2 / 6 / 7
8,811
881
10,282
13,503
6,210
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
39
34
Kills
13
14
Deaths
34
81
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
11
3
18
6.67
W
Ne Zha
 
Ne Zha
13
4
8
4.25
L
Awilix
Bagamond
Awilix
3
10
5
0.55
L
Yemoja
CLoggsRun
Yemoja
0
5
0
0
L
4
7
7
1.07
W
2
3
22
4.33
L
Ares
Samyo07
Ares
4
6
7
1.25
L
Chronos
VIOLAXBURROS
Chronos
2
6
7
0.92
W
5
1
16
13
W
Bacchus
milkaloops
Bacchus
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,604
Damage
42,522
66,944
Taken
55,646
65,893
Mitigated
32,379
31,365
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,018
5,148
1,402
3,075
16,201
17,849
1,849
4,357
11,844
0
34,833
W
Ne Zha
 
Ne Zha
11,078
3,075
1,142
710
11,956
5,666
2,601
4,789
6,943
0
18,228
L
Awilix
Bagamond
Awilix
8,583
2,056
37
602
13,962
5,496
0
5,254
8,463
0
11,699
L
Yemoja
CLoggsRun
Yemoja
0
0
0
0
2,929
591
0
0
2,725
0
0
L
11,753
5,945
395
1,103
11,290
5,574
0
5,504
5,476
0
21,350
W
9,610
411
2,076
2,688
15,403
17,536
869
3,956
11,447
17,914
0
L
Ares
Samyo07
Ares
11,904
517
48
846
13,962
14,508
0
7,686
6,125
13,550
0
L
Chronos
VIOLAXBURROS
Chronos
10,282
2,421
456
1,665
13,503
6,210
0
5,978
7,202
24,876
0
W
9,773
339
12,188
5,109
9,376
4,975
1,036
3,440
5,936
24,724
184
W
Bacchus
milkaloops
Bacchus
5,125
430
929
2,046
14,008
19,867
669
5,644
8,364
9,880
94

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,661
Gold Earned
36,858
108
Minions Killed
59
0
Camps Cleared
0
1,022,911
Distance Traveled
605,785
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,037
1,104
48
5
0
241,180
0
W
Ne Zha
10,549
1,055
14
1
0
176,205
0
L
Awilix
7,965
797
9
1
0
145,379
0
L
Yemoja
2,768
277
0
0
0
0
0
L
Anhur
9,121
912
16
2
0
127,007
0
W
Ares
9,651
965
7
1
0
190,840
0
L
Ares
8,193
819
6
1
0
177,783
0
L
Chronos
8,811
881
28
3
0
155,616
1
W
Hel
9,297
930
37
4
0
213,372
0
W
Bacchus
9,127
913
2
0
0
201,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role