Player Matchup

Surtr
Surtr
I_AM_TERIBBLE_
Surtr
Level 39
God Stats
0W - 1L
1,804 SR
Queue Stats
6W - 19L
1,179 Elo+
Party 1
Hel
Hel
Leviacker
Hel
Level 147
God Stats
6W - 4L
1,504 SR
Queue Stats
312W - 94L
1,634 Elo+
Party 3
Charybdis
Charybdis
TiveriusPascal
Charybdis
Level 153
God Stats
8W - 3L
1,791 SR
Queue Stats
336W - 108L
1,628 Elo+
Party 3
Discordia
Discordia
WoudTea
Discordia
Level 94
God Stats
39W - 4L
1,793 SR
Queue Stats
133W - 30L
1,633 Elo+
Party 3
Cerberus
Cerberus
madesisav5150
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,176 Elo+
Party 1
Team Averages
Level 88
1,678 SR
1,450 Elo+

VS

Team Averages
Level 51
1,492 SR
1,413 Elo+
Rama
Rama
BackshotNC
Rama
Level 35
God Stats
2W - 3L
1,688 SR
Queue Stats
126W - 133L
1,450 Elo+
Party 2
Hercules
Hercules
Demonic Chains
Hercules
Level 54
God Stats
1W - 1L
1,227 SR
Queue Stats
83W - 78L
1,377 Elo+
Party 2
Yu Huang
Yu Huang
Sporg The Dark
Yu Huang
Level 69
God Stats
1W - 2L
1,172 SR
Queue Stats
7W - 12L
1,265 Elo+
Solo
Ymir
Ymir
dtorc731
Ymir
Level 47
God Stats
4W - 1L
1,809 SR
Queue Stats
55W - 36L
1,514 Elo+
Solo
Anubis
Anubis
xShishio___
Anubis
Level 48
God Stats
143W - 129L
1,563 SR
Queue Stats
161W - 165L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 0
7,316
1,045
8,868
19,699
15,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 1
6,612
945
851
1,364
476
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TiveriusPascal
Charybdis
11
0 / 2 / 1
6,614
945
2,105
4,104
875
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
WoudTea
Discordia
11
0 / 0 / 0
6,462
923
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
madesisav5150
Cerberus
12
0 / 13 / 1
7,022
1,003
2,910
21,898
6,478
Team 1 Tickets

95

VS

Team 2 Tickets

436

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 18
8,642
1,235
12,493
2,892
956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
14
4 / 0 / 20
8,677
1,240
6,832
5,163
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
14
3 / 1 / 16
8,269
1,181
7,436
3,163
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
7 / 0 / 12
8,369
1,196
5,486
4,712
4,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
14
7 / 0 / 8
8,976
1,282
9,191
3,218
1,549
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
100
1
Kills
26
26
Deaths
1
3
Assists
74
Player
Kills
Deaths
Assists
KDA
W
5
0
18
14
W
Hercules
4
0
20
14
L
1
10
0
0.1
L
0
1
1
0.5
W
Yu Huang
3
1
16
11
L
Charybdis
TiveriusPascal
Charybdis
0
2
1
0.25
L
Discordia
WoudTea
Discordia
0
0
0
0
W
Ymir
7
0
12
13
L
Cerberus
madesisav5150
Cerberus
0
13
1
0.04
W
Anubis
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,734
Damage
41,438
47,065
Taken
19,148
23,467
Mitigated
12,294
4,540
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,493
10,878
0
1,319
2,892
956
0
370
2,371
0
24,896
W
Hercules
6,832
2,730
0
1,520
5,163
4,116
0
1,834
3,051
0
13,051
L
8,868
2,131
187
1,864
19,699
15,638
0
8,238
10,806
2,930
20,124
L
851
0
235
115
1,364
476
0
420
944
2,701
0
W
Yu Huang
7,436
394
0
0
3,163
1,171
0
679
2,325
22,477
0
L
Charybdis
TiveriusPascal
Charybdis
2,105
1,147
0
0
4,104
875
0
3,269
835
0
6,435
L
Discordia
WoudTea
Discordia
0
0
0
0
0
0
0
0
0
1,616
0
W
Ymir
5,486
846
380
661
4,712
4,502
0
1,893
2,720
8,189
1,126
L
Cerberus
madesisav5150
Cerberus
2,910
286
0
2,139
21,898
6,478
0
9,130
12,186
11,409
0
W
Anubis
9,191
348
0
990
3,218
1,549
0
297
2,840
31,794
978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,026
Gold Earned
42,933
80
Minions Killed
168
2
Camps Cleared
6
295,746
Distance Traveled
639,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,642
1,235
29
4
3
127,676
0
W
Hercules
8,677
1,240
22
3
1
160,985
0
L
Surtr
7,316
1,045
18
3
1
114,400
0
L
Hel
6,612
945
6
1
0
21,659
0
W
Yu Huang
8,269
1,181
34
5
1
119,964
0
L
Charybdis
6,614
945
5
1
0
31,712
0
L
Discordia
6,462
923
6
1
0
9,051
0
W
Ymir
8,369
1,196
15
2
0
125,392
0
L
Cerberus
7,022
1,003
45
6
1
118,924
0
W
Anubis
8,976
1,282
68
10
1
105,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role