Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Daddyxox
Ne Zha
Level 144
God Stats
13W - 8L
1,603 SR
Queue Stats
571W - 499L
1,546 Elo+
Solo
Achilles
Achilles
RustyNoah
Achilles
Level 141
God Stats
9W - 12L
1,581 SR
Queue Stats
423W - 390L
1,594 Elo+
Solo
Team Averages
Level 140
1,537 SR
1,528 Elo+

VS

Team Averages
Level 126
1,620 SR
1,554 Elo+
Raijin
Raijin
O-For-The-Win
Raijin
Level 159
God Stats
3W - 3L
1,690 SR
Queue Stats
104W - 99L
1,560 Elo+
Party 1
Scylla
Scylla
Porkers43
Scylla
Level 149
God Stats
4W - 2L
1,644 SR
Queue Stats
125W - 107L
1,573 Elo+
Party 1
Ares
Ares
ShaveMyNana
Ares
Level 86
God Stats
0W - 3L
1,399 SR
Queue Stats
123W - 105L
1,559 Elo+
Party 1
Fenrir
Fenrir
TejanoMano
Fenrir
Level 110
God Stats
8W - 11L
1,516 SR
Queue Stats
19W - 28L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
nate9999
Danzaburou
Level 128
God Stats
2W - 1L
1,854 SR
Queue Stats
52W - 54L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 2
6,001
750
3,416
2,881
869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
 
Janus
9
2 / 1 / 3
5,468
684
3,892
3,431
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
 
Cthulhu
9
0 / 2 / 3
5,370
671
4,635
8,293
3,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Daddyxox
Ne Zha
10
5 / 1 / 1
5,546
693
5,208
6,077
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
RustyNoah
Achilles
9
1 / 1 / 5
5,524
691
3,630
7,124
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,097
637
3,996
4,900
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Porkers43
Scylla
9
1 / 1 / 0
4,846
606
1,319
4,793
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 2
4,926
616
5,823
9,336
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Fenrir
TejanoMano
Fenrir
7
0 / 5 / 2
4,444
556
1,885
7,394
3,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Danzaburou
nate9999
Danzaburou
5
0 / 1 / 0
3,788
474
1,305
3,229
738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
5
5
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
W
Janus
 
Janus
2
1
3
3.5
W
Cthulhu
 
Cthulhu
0
2
3
0.75
W
Ne Zha
Daddyxox
Ne Zha
5
1
1
5.5
L
3
1
1
3.5
L
Scylla
Porkers43
Scylla
1
1
0
1
W
Achilles
RustyNoah
Achilles
1
1
5
3.5
L
1
3
2
0.67
L
Fenrir
TejanoMano
Fenrir
0
5
2
0.2
L
Danzaburou
nate9999
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,781
Damage
14,328
27,806
Taken
29,652
10,367
Mitigated
10,226
9,026
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,416
854
0
1,259
2,881
869
132
64
2,817
0
38,266
W
Janus
 
Janus
3,892
228
0
1,104
3,431
885
0
2,427
1,004
30,303
949
W
Cthulhu
 
Cthulhu
4,635
304
0
2,243
8,293
3,683
0
4,938
2,732
32,701
647
W
Ne Zha
Daddyxox
Ne Zha
5,208
2,115
0
1,034
6,077
2,068
0
1,984
4,057
0
38,064
L
3,996
451
0
2,394
4,900
1,262
0
281
4,567
28,004
0
L
Scylla
Porkers43
Scylla
1,319
149
0
250
4,793
1,179
0
1,851
2,688
31,089
0
W
Achilles
RustyNoah
Achilles
3,630
838
341
3,045
7,124
2,862
0
1,066
6,058
0
22,812
L
5,823
755
0
2,917
9,336
3,691
0
4,920
4,403
21,782
0
L
Fenrir
TejanoMano
Fenrir
1,885
378
0
479
7,394
3,356
0
935
6,365
0
11,207
L
Danzaburou
nate9999
Danzaburou
1,305
238
0
786
3,229
738
0
0
3,229
0
13,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,909
Gold Earned
23,101
303
Minions Killed
193
0
Camps Cleared
0
929,085
Distance Traveled
803,628
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,001
750
69
9
0
168,606
0
W
Janus
5,468
684
67
8
0
193,928
2
W
Cthulhu
5,370
671
64
8
0
176,603
0
W
Ne Zha
5,546
693
68
9
0
200,645
2
L
Raijin
5,097
637
53
7
0
187,541
2
L
Scylla
4,846
606
64
8
0
170,675
1
W
Achilles
5,524
691
35
4
0
189,303
0
L
Ares
4,926
616
38
5
0
158,788
4
L
Fenrir
4,444
556
18
2
0
183,239
0
L
Danzaburou
3,788
474
20
3
0
103,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role