Player Matchup

Sol
Sol
EosDawn94
Sol
Level 124
God Stats
12W - 19L
1,500 SR
Queue Stats
86W - 92L
1,545 Elo+
Party 2
Skadi
Skadi
SamCrazy07
Skadi
Level 102
God Stats
3W - 3L
1,623 SR
Queue Stats
123W - 109L
1,512 Elo+
Party 1
Ratatoskr
Ratatoskr
bucketface43
Ratatoskr
Level 180
God Stats
2W - 4L
1,612 SR
Queue Stats
179W - 183L
1,570 Elo+
Party 2
Bellona
Bellona
okcool007
Bellona
Level 121
God Stats
2W - 3L
1,633 SR
Queue Stats
147W - 129L
1,410 Elo+
Solo
Maui
Maui
strenchoker
Maui
Level 15
God Stats
0W - 2L
1,310 SR
Queue Stats
7W - 11L
1,353 Elo+
Party 1
Team Averages
Level 108
1,536 SR
1,478 Elo+

VS

Team Averages
Level 130
1,423 SR
1,482 Elo+
Set
Set
MuseWolfy
Set
Level 125
God Stats
2W - 2L
1,401 SR
Queue Stats
170W - 154L
1,509 Elo+
Solo
Sol
Sol
SB_juanpa2108-01
Sol
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 263L
1,457 Elo+
Solo
Jormungandr
Jormungandr
TRexWithALongArm
Jormungandr
Level 127
God Stats
2W - 2L
1,493 SR
Queue Stats
151W - 139L
1,496 Elo+
Solo
Ratatoskr
Ratatoskr
ThotBunny69
Ratatoskr
Level 128
God Stats
1W - 6L
1,107 SR
Queue Stats
132W - 124L
1,430 Elo+
Solo
Ra
Ra
adamlg123
Ra
Level 123
God Stats
29W - 20L
1,613 SR
Queue Stats
363W - 333L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
4,904
545
2,364
6,408
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
8
0 / 2 / 3
4,502
500
3,507
4,741
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ratatoskr
bucketface43
Ratatoskr
11
3 / 3 / 2
5,522
614
3,571
7,521
2,332
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
okcool007
Bellona
8
0 / 2 / 0
4,278
475
2,141
7,627
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

6
1 / 0 / 2
4,363
485
514
4,084
1,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 0
6,352
706
4,359
7,095
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

9
1 / 1 / 1
4,931
548
3,841
3,949
858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Jormungandr
TRexWithALongArm
Jormungandr
9
0 / 1 / 3
5,611
623
2,635
5,579
3,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
ThotBunny69
Ratatoskr
10
1 / 0 / 1
6,247
694
3,204
5,338
1,556
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
2 / 2 / 2
6,165
685
2,823
4,212
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
10
10
Deaths
5
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
6
1
0
6
W
1
1
1
1.5
L
Skadi
0
2
3
0.75
W
Jormungandr
TRexWithALongArm
Jormungandr
0
1
3
1.5
W
Ratatoskr
ThotBunny69
Ratatoskr
1
0
1
1.5
W
2
2
2
1.5
L
Ratatoskr
bucketface43
Ratatoskr
3
3
2
1.33
L
Bellona
okcool007
Bellona
0
2
0
0
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,097
Damage
16,862
30,381
Taken
26,173
11,623
Mitigated
10,216
8,860
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,364
306
0
2,798
6,408
1,426
0
1,994
3,955
26,050
2,731
W
4,359
1,896
0
2,278
7,095
3,067
0
297
6,798
0
43,600
W
3,841
1,230
0
1,810
3,949
858
504
79
3,870
27,089
2,097
L
Skadi
3,507
1,056
0
0
4,741
1,432
0
2,860
1,881
0
28,396
W
Jormungandr
TRexWithALongArm
Jormungandr
2,635
600
146
2,411
5,579
3,296
487
435
5,144
23,783
1,496
W
Ratatoskr
ThotBunny69
Ratatoskr
3,204
873
0
1,731
5,338
1,556
0
0
5,338
0
37,841
W
2,823
106
442
1,600
4,212
1,439
0
1,969
2,243
42,202
855
L
Ratatoskr
bucketface43
Ratatoskr
3,571
817
0
3,119
7,521
2,332
0
1,280
6,227
0
36,156
L
Bellona
okcool007
Bellona
2,141
914
0
2,591
7,627
4,678
0
0
7,627
0
20,936
L
514
90
0
352
4,084
1,755
0
2,454
1,630
4,795
462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,569
Gold Earned
29,306
227
Minions Killed
317
0
Camps Cleared
0
842,507
Distance Traveled
854,264
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,904
545
45
5
0
161,889
2
W
Set
6,352
706
77
9
0
208,582
0
W
Sol
4,931
548
56
6
0
163,414
0
L
Skadi
4,502
500
57
6
0
176,866
0
W
Jormungandr
5,611
623
33
4
0
167,075
3
W
Ratatoskr
6,247
694
77
9
0
131,921
0
W
Ra
6,165
685
74
8
0
183,272
2
L
Ratatoskr
5,522
614
83
9
0
210,474
0
L
Bellona
4,278
475
34
4
0
159,639
0
L
Maui
4,363
485
8
1
0
133,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role