Player Matchup

Nu Wa
Nu Wa
Silver I
MisterMcSussy
Nu Wa
Silver I
Level 158
God Stats
11W - 26L
1,261 SR
Queue Stats
117W - 175L
1,089 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 158
1,261 SR
1,089 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,500 SR
1,038 MMR
Scylla
Scylla
Bronze I
YokuNoSteveN
Scylla
Bronze I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 0
21,952
954
21,475
18,180
10,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AnhurSkadiBaron SamediHerculesAnubis

VS

Bans
VamanaCu ChulainnHe BoPoseidonBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
2 / 2 / 0
20,635
897
13,614
25,094
16,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Scylla
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,475
Damage
13,614
18,180
Taken
25,094
10,654
Mitigated
16,196
6,349
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,475
7,385
0
6,349
18,180
10,654
2,961
13,445
4,735
141,253
1,975
L
Scylla
13,614
989
0
3,930
25,094
16,196
62
22,131
2,963
209,622
9,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,952
Gold Earned
20,635
237
Minions Killed
329
6
Camps Cleared
7
390,561
Distance Traveled
405,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
21,952
954
237
10
6
390,561
0
L
Scylla
20,635
897
329
14
7
405,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role