Player Matchup

Olorun
Olorun
Guero97
Olorun
Level 109
God Stats
8W - 16L
1,327 SR
Queue Stats
144W - 205L
1,410 Elo+
Party 1
Hun Batz
Hun Batz
Henry0608
Hun Batz
Level 62
God Stats
4W - 5L
1,388 SR
Queue Stats
84W - 134L
1,373 Elo+
Party 1
Terra
Terra
WANPUNCHMAN5898
Terra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 169L
1,384 Elo+
Party 1
Team Averages
Level 86
1,405 SR
1,389 Elo+

VS

Team Averages
Level 111
1,428 SR
1,397 Elo+
Cernunnos
Cernunnos
ThePossum44
Cernunnos
Level 148
God Stats
1W - 1L
1,248 SR
Queue Stats
103W - 101L
1,373 Elo+
Solo
Odin
Odin
UplandYeti57009
Odin
Level 55
God Stats
74W - 64L
1,537 SR
Queue Stats
135W - 132L
1,429 Elo+
Solo
Atlas
Atlas
UrxBabyxFood
Atlas
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Guero97
Olorun
11
0 / 0 / 1
6,747
675
2,869
3,664
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Henry0608
Hun Batz
13
1 / 3 / 1
7,610
761
7,565
8,429
3,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
0 / 4 / 1
6,600
660
2,104
8,234
6,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ThePossum44
Cernunnos
15
2 / 1 / 5
8,686
869
5,047
7,013
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 0 / 4
8,297
830
6,524
9,705
7,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 1 / 4
8,758
876
5,485
9,638
8,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
1
Kills
7
7
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
Guero97
Olorun
0
0
1
0.5
L
Hun Batz
Henry0608
Hun Batz
1
3
1
0.5
W
Cernunnos
ThePossum44
Cernunnos
2
1
5
4.5
W
2
0
4
4
W
3
1
4
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,538
Damage
17,056
20,327
Taken
26,356
11,558
Mitigated
18,636
2,946
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Guero97
Olorun
2,869
878
518
861
3,664
1,213
0
1,124
2,462
14,392
1,769
L
Hun Batz
Henry0608
Hun Batz
7,565
2,491
0
882
8,429
3,992
0
2,378
5,829
0
29,599
W
Cernunnos
ThePossum44
Cernunnos
5,047
2,749
0
2,232
7,013
2,388
2,454
1,088
5,925
0
37,450
W
6,524
840
0
726
9,705
7,371
286
1,932
7,773
540
22,035
W
5,485
2,140
556
2,922
9,638
8,877
408
1,928
7,710
24,264
0
L
2,104
337
201
484
8,234
6,353
0
2,071
5,822
6,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,957
Gold Earned
25,741
79
Minions Killed
129
0
Camps Cleared
0
471,736
Distance Traveled
546,075
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,747
675
25
3
0
134,250
1
L
Hun Batz
7,610
761
44
4
0
187,773
0
W
Cernunnos
8,686
869
63
6
0
157,985
0
W
Odin
8,297
830
24
2
0
195,637
0
W
Atlas
8,758
876
42
4
0
192,453
0
L
Terra
6,600
660
10
1
0
149,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role