Player Matchup

Neith
Neith
Platinum I
FLiBiTiJiBiT
Neith
Platinum I
Level 200
God Stats
21W - 14L
1,598 SR
Queue Stats
552W - 573L
2,019 MMR
Party 1
Thoth
Thoth
Gold I
GoPingUrself
Thoth
Gold I
Level 153
God Stats
10W - 5L
1,663 SR
Queue Stats
109W - 101L
1,654 MMR
Party 1
Amaterasu
Amaterasu
Gold II
ItsUhmLandon
Amaterasu
Gold II
Level 171
God Stats
1W - 0L
1,726 SR
Queue Stats
556W - 404L
1,656 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 175
1,662 SR
1,776 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,524 SR
1,605 MMR
Kuzenbo
Kuzenbo
Gold II
KANEWOW
Kuzenbo
Gold II
Level 135
God Stats
5W - 5L
1,659 SR
Queue Stats
275W - 299L
1,708 MMR
Party 2
Horus
Horus
Gold II
rhynonow
Horus
Gold II
Level 128
God Stats
2W - 6L
1,469 SR
Queue Stats
273W - 293L
1,684 MMR
Party 2
Anubis
Anubis
Bronze IV
tsiva
Anubis
Bronze IV
Level 117
God Stats
1W - 3L
1,443 SR
Queue Stats
2W - 4L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 7
10,950
842
11,283
6,913
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 2
11,142
857
11,994
7,053
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
ItsUhmLandon
Amaterasu
18
1 / 0 / 8
10,398
800
9,300
13,214
10,784
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Ne ZhaAresKumbhakarnaVulcanAchilles

VS

Bans
HerculesAgniAtlasIx ChelCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KANEWOW
Kuzenbo
15
1 / 3 / 1
8,878
683
7,185
14,674
19,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
rhynonow
Horus
15
1 / 2 / 0
9,173
706
6,869
14,280
10,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
tsiva
Anubis
16
0 / 4 / 0
9,630
741
3,424
10,377
4,248
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
2
2
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
7
1
2
8
W
Amaterasu
ItsUhmLandon
Amaterasu
1
0
8
5
L
Kuzenbo
KANEWOW
Kuzenbo
1
3
1
0.5
L
Horus
rhynonow
Horus
1
2
0
0.5
L
Anubis
tsiva
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,577
Damage
17,478
27,180
Taken
39,331
15,269
Mitigated
34,016
9,423
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,283
4,745
0
2,594
6,913
2,514
2,202
3,097
3,609
0
57,379
W
11,994
376
0
918
7,053
1,971
709
2,118
4,622
38,926
0
W
Amaterasu
ItsUhmLandon
Amaterasu
9,300
2,300
0
5,911
13,214
10,784
1,050
4,587
8,268
0
26,337
L
Kuzenbo
KANEWOW
Kuzenbo
7,185
2,150
0
1,030
14,674
19,174
0
4,089
9,651
17,289
490
L
Horus
rhynonow
Horus
6,869
2,637
574
3,146
14,280
10,594
0
2,973
10,450
0
23,896
L
Anubis
tsiva
Anubis
3,424
0
0
2,428
10,377
4,248
0
3,524
6,236
50,832
663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
27,681
191
Minions Killed
139
0
Camps Cleared
0
805,706
Distance Traveled
724,319
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,950
842
99
8
0
248,934
0
W
Thoth
11,142
857
55
4
0
252,420
0
W
Amaterasu
10,398
800
37
3
0
304,352
2
L
Kuzenbo
8,878
683
15
1
0
263,944
0
L
Horus
9,173
706
29
2
0
256,141
2
L
Anubis
9,630
741
95
7
0
204,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role