Player Matchup

Ravana
Ravana
MonsterVercher
Ravana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,647 Elo+
Party 1
Sobek
Sobek
lRein9
Sobek
Level 146
God Stats
0W - 2L
1,184 SR
Queue Stats
167W - 160L
1,510 Elo+
Solo
Janus
Janus
yugimoto173
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,469 Elo+
Party 1
Team Averages
Level 126
1,395 SR
1,542 Elo+

VS

Team Averages
Level 117
1,615 SR
1,480 Elo+
Chang'e
Chang'e
Conor Sleep
Chang'e
Level 108
God Stats
1W - 0L
1,704 SR
Queue Stats
35W - 46L
1,474 Elo+
Party 2
Odin
Odin
KTomsey
Odin
Level 117
God Stats
5W - 5L
1,497 SR
Queue Stats
51W - 58L
1,504 Elo+
Party 2
Da Ji
Da Ji
SalemOmega
Da Ji
Level 125
God Stats
4W - 0L
1,643 SR
Queue Stats
44W - 39L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,992
699
3,798
7,365
6,176
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
lRein9
Sobek
12
0 / 1 / 0
6,657
666
4,891
10,585
11,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 6 / 1
7,141
714
6,926
7,128
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Conor Sleep
Chang'e
14
2 / 1 / 10
8,200
820
7,056
7,685
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Odin
KTomsey
Odin
13
2 / 1 / 8
7,811
781
4,648
9,634
9,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
16
9 / 0 / 4
9,762
976
10,465
9,369
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
13
13
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Conor Sleep
Chang'e
2
1
10
7
W
Odin
KTomsey
Odin
2
1
8
6
L
1
6
0
0.17
W
Da Ji
9
0
4
11
L
Sobek
lRein9
Sobek
0
1
0
0
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,615
Damage
22,169
25,078
Taken
26,688
19,889
Mitigated
16,164
2,092
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Conor Sleep
Chang'e
7,056
509
752
4,168
7,685
2,549
537
3,824
3,689
32,064
0
W
Odin
KTomsey
Odin
4,648
1,722
0
1,175
9,634
9,159
0
4,009
5,232
0
13,575
L
3,798
720
0
344
7,365
6,176
0
2,222
5,132
0
14,727
W
Da Ji
10,465
3,172
0
377
9,369
4,456
444
3,321
5,878
0
31,314
L
Sobek
lRein9
Sobek
4,891
629
0
1,488
10,585
11,222
0
2,270
8,285
15,967
0
L
6,926
753
0
260
7,128
2,491
0
2,572
4,556
18,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,790
Gold Earned
25,773
79
Minions Killed
119
0
Camps Cleared
0
482,525
Distance Traveled
556,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,200
820
48
5
0
178,934
0
W
Odin
7,811
781
18
2
0
188,250
0
L
Ravana
6,992
699
21
2
0
167,774
0
W
Da Ji
9,762
976
53
5
0
189,275
0
L
Sobek
6,657
666
27
3
0
169,478
0
L
Janus
7,141
714
31
3
0
145,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role