Player Matchup

King Arthur
King Arthur
Keldzn
King Arthur
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,206 Elo+
Party 1
Yemoja
Yemoja
Levia4an
Yemoja
Level 182
God Stats
3W - 4L
1,354 SR
Queue Stats
126W - 142L
1,542 Elo+
Party 2
Nox
Nox
Melxuop
Nox
Level 248
God Stats
1W - 2L
1,348 SR
Queue Stats
306W - 346L
1,586 Elo+
Party 2
Cernunnos
Cernunnos
N0bara
Cernunnos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,499 Elo+
Party 1
Hun Batz
Hun Batz
Rzbuu
Hun Batz
Level 43
God Stats
7W - 10L
1,339 SR
Queue Stats
30W - 35L
1,453 Elo+
Party 1
Team Averages
Level 128
1,408 SR
1,457 Elo+

VS

Team Averages
Level 151
1,643 SR
1,568 Elo+
Sobek
Sobek
 
Sobek
Level 289
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Charlie MST
Da Ji
Level 88
God Stats
0W - 1L
1,707 SR
Queue Stats
253W - 227L
1,489 Elo+
Solo
Fenrir
Fenrir
NSH110
Fenrir
Level 152
God Stats
25W - 14L
1,622 SR
Queue Stats
746W - 693L
1,480 Elo+
Solo
Hades
Hades
X-KAOS-
Hades
Level 158
God Stats
25W - 22L
1,560 SR
Queue Stats
921W - 882L
1,535 Elo+
Solo
Medusa
Medusa
βοLD
Medusa
Level 66
God Stats
34W - 33L
1,826 SR
Queue Stats
48W - 45L
1,836 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Keldzn
King Arthur
12
2 / 3 / 3
7,143
549
4,312
11,983
8,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
Levia4an
Yemoja
12
4 / 0 / 7
7,562
582
6,246
9,653
7,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nox
14
6 / 0 / 7
8,095
623
10,618
5,934
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
N0bara
Cernunnos
14
5 / 0 / 5
8,331
641
9,804
5,942
2,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Rzbuu
Hun Batz
12
2 / 0 / 7
6,883
529
4,540
8,241
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 1 / 0
5,879
452
4,209
9,985
8,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 6 / 1
5,502
423
3,090
10,224
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
NSH110
Fenrir
13
3 / 2 / 0
7,362
566
8,458
10,586
10,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
X-KAOS-
Hades
11
0 / 5 / 0
6,114
470
4,824
11,444
5,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
βοLD
Medusa
11
0 / 5 / 0
6,170
475
5,088
10,027
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
19
Kills
3
3
Deaths
19
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
L
0
6
1
0.08
W
King Arthur
Keldzn
King Arthur
2
3
3
1.17
W
Yemoja
Levia4an
Yemoja
4
0
7
7.5
W
Nox
6
0
7
9.5
W
Cernunnos
N0bara
Cernunnos
5
0
5
7.5
L
Fenrir
NSH110
Fenrir
3
2
0
1.5
W
Hun Batz
Rzbuu
Hun Batz
2
0
7
5.5
L
Hades
X-KAOS-
Hades
0
5
0
0
L
Medusa
βοLD
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,520
Damage
25,669
41,753
Taken
52,266
23,847
Mitigated
31,039
14,803
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,209
218
0
4,403
9,985
8,537
0
2,953
6,952
21,040
1,647
L
3,090
636
0
743
10,224
3,588
0
2,721
7,281
0
32,409
W
King Arthur
Keldzn
King Arthur
4,312
618
0
1,413
11,983
8,888
101
1,951
10,032
704
38,766
W
Yemoja
Levia4an
Yemoja
6,246
1,133
4,651
3,144
9,653
7,227
0
4,258
5,395
17,670
1,629
W
Nox
10,618
1,357
0
780
5,934
2,231
0
2,243
3,691
62,135
0
W
Cernunnos
N0bara
Cernunnos
9,804
5,188
0
3,257
5,942
2,408
993
1,205
4,737
0
69,488
L
Fenrir
NSH110
Fenrir
8,458
1,531
0
3,673
10,586
10,691
0
1,519
9,035
10,943
38,465
W
Hun Batz
Rzbuu
Hun Batz
4,540
967
0
1,558
8,241
3,093
104
1,861
6,380
0
46,916
L
Hades
X-KAOS-
Hades
4,824
0
248
3,059
11,444
5,116
0
6,683
4,377
38,213
740
L
Medusa
βοLD
Medusa
5,088
1,247
0
1,715
10,027
3,107
0
2,558
7,375
0
42,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,014
Gold Earned
31,027
398
Minions Killed
339
0
Camps Cleared
0
1,378,073
Distance Traveled
1,278,618
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,879
452
26
2
0
259,747
0
L
Da Ji
5,502
423
55
4
0
258,649
0
W
King Arthur
7,143
549
68
5
0
251,761
0
W
Yemoja
7,562
582
22
2
0
279,493
3
W
Nox
8,095
623
124
10
0
276,129
0
W
Cernunnos
8,331
641
114
9
0
261,959
0
L
Fenrir
7,362
566
87
7
0
243,580
0
W
Hun Batz
6,883
529
70
5
0
308,731
0
L
Hades
6,114
470
80
6
0
248,553
0
L
Medusa
6,170
475
91
7
0
268,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role