Player Matchup

Vamana
Vamana
AptJoeytheman
Vamana
Level 75
God Stats
4W - 3L
1,701 SR
Queue Stats
191W - 195L
1,472 Elo+
Solo
Ix Chel
Ix Chel
NickiTheGoatt
Ix Chel
Level 75
God Stats
9W - 7L
1,619 SR
Queue Stats
286W - 280L
1,423 Elo+
Solo
Pele
Pele
micahs76
Pele
Level 86
God Stats
0W - 3L
1,208 SR
Queue Stats
14W - 19L
1,402 Elo+
Solo
Team Averages
Level 79
1,509 SR
1,432 Elo+

VS

Team Averages
Level 118
1,551 SR
1,430 Elo+
Kukulkan
Kukulkan
ChitownReaper22
Kukulkan
Level 122
God Stats
8W - 7L
1,476 SR
Queue Stats
265W - 272L
1,352 Elo+
Solo
Nike
Nike
Fanguito
Nike
Level 145
God Stats
2W - 1L
1,618 SR
Queue Stats
19W - 17L
1,518 Elo+
Solo
Hades
Hades
SAnTOsMR95
Hades
Level 86
God Stats
67W - 51L
1,558 SR
Queue Stats
505W - 519L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,744
674
3,450
10,049
9,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
13
0 / 2 / 1
7,168
717
4,077
6,956
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
11
0 / 4 / 1
6,524
652
2,108
6,370
2,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 0 / 4
8,917
892
6,444
3,573
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
12
0 / 1 / 9
7,526
753
5,147
8,222
5,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
15
5 / 0 / 3
9,079
908
8,074
6,941
3,102
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Kukulkan
4
0
4
6
W
Nike
0
1
9
4.5
L
Ix Chel
0
2
1
0.25
W
Hades
5
0
3
6.5
L
Pele
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,635
Damage
19,665
23,375
Taken
18,736
13,779
Mitigated
9,896
2,476
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,450
1,351
0
437
10,049
9,124
0
6,208
3,379
0
12,505
W
Kukulkan
6,444
492
0
0
3,573
1,305
748
443
3,097
29,117
259
W
Nike
5,147
69
0
1,142
8,222
5,489
116
1,919
6,178
0
17,366
L
Ix Chel
4,077
149
333
799
6,956
1,931
0
3,633
3,123
20,943
0
W
Hades
8,074
725
144
3,568
6,941
3,102
685
1,784
5,039
28,512
1,455
L
Pele
2,108
466
0
907
6,370
2,724
0
3,639
2,543
0
11,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,436
Gold Earned
25,522
85
Minions Killed
134
0
Camps Cleared
0
512,644
Distance Traveled
545,436
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,744
674
18
2
0
191,421
0
W
Kukulkan
8,917
892
60
6
0
180,937
2
W
Nike
7,526
753
16
2
0
182,888
2
L
Ix Chel
7,168
717
42
4
0
200,954
5
W
Hades
9,079
908
58
6
0
181,611
0
L
Pele
6,524
652
25
3
0
120,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role