Player Matchup

Arachne
Arachne
ASweetBlargh
Arachne
Level 68
God Stats
10W - 11L
1,475 SR
Queue Stats
170W - 188L
1,396 Elo+
Party 2
Aphrodite
Aphrodite
ASweetDovekie
Aphrodite
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 263L
1,373 Elo+
Party 2
Zhong Kui
Zhong Kui
ASweetSquishee
Zhong Kui
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 233L
1,392 Elo+
Party 2
Skadi
Skadi
Big Boss 047
Skadi
Level 104
God Stats
3W - 3L
1,521 SR
Queue Stats
167W - 181L
1,419 Elo+
Solo
Kali
Kali
newplayer18236
Kali
Level 64
God Stats
5W - 6L
1,481 SR
Queue Stats
211W - 225L
1,450 Elo+
Solo
Team Averages
Level 77
1,495 SR
1,406 Elo+

VS

Team Averages
Level 79
1,600 SR
1,421 Elo+
Mulan
Mulan
Cxlub
Mulan
Level 66
God Stats
20W - 27L
1,472 SR
Queue Stats
205W - 228L
1,457 Elo+
Party 1
Neith
Neith
JoyfulMarker262
Neith
Level 80
God Stats
4W - 3L
1,500 SR
Queue Stats
488W - 493L
1,370 Elo+
Solo
Chang'e
Chang'e
Scarduld
Chang'e
Level 114
God Stats
4W - 1L
1,509 SR
Queue Stats
134W - 140L
1,374 Elo+
Solo
Aphrodite
Aphrodite
TheRuddyPagan
Aphrodite
Level 70
God Stats
4W - 0L
1,880 SR
Queue Stats
129W - 106L
1,433 Elo+
Solo
Charybdis
Charybdis
gIoblin
Charybdis
Level 65
God Stats
22W - 14L
1,639 SR
Queue Stats
193W - 196L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASweetBlargh
Arachne
11
2 / 3 / 0
6,462
497
4,593
9,301
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
ASweetDovekie
Aphrodite
8
0 / 4 / 1
5,750
442
2,019
9,151
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
ASweetSquishee
Zhong Kui
10
2 / 1 / 1
6,355
489
10,880
9,155
6,337
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 5 / 1
6,306
485
7,121
8,403
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 3 / 0
6,853
527
3,595
10,446
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cxlub
Mulan
14
10 / 1 / 3
8,783
676
8,995
12,146
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 3
6,991
538
4,917
4,676
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Chang'e
Scarduld
Chang'e
12
2 / 1 / 11
7,957
612
3,785
12,039
7,198
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
TheRuddyPagan
Aphrodite
12
1 / 3 / 5
7,257
558
7,391
11,209
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
gIoblin
Charybdis
13
3 / 0 / 8
7,489
576
7,220
8,276
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
16
16
Deaths
5
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
ASweetBlargh
Arachne
2
3
0
0.67
L
Aphrodite
ASweetDovekie
Aphrodite
0
4
1
0.13
L
Zhong Kui
ASweetSquishee
Zhong Kui
2
1
1
2.5
L
1
5
1
0.3
W
Mulan
Cxlub
Mulan
10
1
3
11.5
W
0
0
3
1.5
W
Chang'e
Scarduld
Chang'e
2
1
11
7.5
W
Aphrodite
TheRuddyPagan
Aphrodite
1
3
5
1.17
W
Charybdis
gIoblin
Charybdis
3
0
8
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,208
Damage
32,308
46,456
Taken
48,346
21,115
Mitigated
21,022
17,442
Healing
30,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ASweetBlargh
Arachne
4,593
2,811
0
3,284
9,301
3,146
144
2,235
7,066
0
40,775
L
Aphrodite
ASweetDovekie
Aphrodite
2,019
756
883
2,618
9,151
5,736
87
1,476
7,675
12,906
0
L
Zhong Kui
ASweetSquishee
Zhong Kui
10,880
1,634
0
5,429
9,155
6,337
429
4,985
4,170
36,704
0
L
7,121
1,153
0
287
8,403
2,347
159
2,143
6,260
0
42,833
W
Mulan
Cxlub
Mulan
8,995
2,725
0
7,221
12,146
5,376
690
709
11,437
0
56,825
W
4,917
1,496
0
2,095
4,676
1,286
493
462
4,214
0
33,193
W
Chang'e
Scarduld
Chang'e
3,785
387
1,834
5,593
12,039
7,198
762
3,871
8,168
26,357
0
W
Aphrodite
TheRuddyPagan
Aphrodite
7,391
227
2,372
6,984
11,209
4,595
573
6,649
4,560
37,710
1,127
W
Charybdis
gIoblin
Charybdis
7,220
2,423
0
4,169
8,276
2,567
4,096
1,329
6,947
0
53,907
L
3,595
669
0
4,941
10,446
3,549
0
0
10,446
0
37,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
38,477
276
Minions Killed
343
0
Camps Cleared
0
1,099,802
Distance Traveled
1,234,702
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,462
497
68
5
0
229,466
0
L
Aphrodite
5,750
442
19
1
0
210,939
1
L
Zhong Kui
6,355
489
42
3
0
200,453
1
L
Skadi
6,306
485
64
5
0
229,950
0
W
Mulan
8,783
676
85
7
0
289,121
0
W
Neith
6,991
538
46
4
0
234,759
0
W
Chang'e
7,957
612
35
3
0
228,021
2
W
Aphrodite
7,257
558
78
6
0
243,390
0
W
Charybdis
7,489
576
99
8
0
239,411
1
L
Kali
6,853
527
83
6
0
228,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role