Player Matchup

Arachne
Arachne
 
Arachne
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DKILLZZZ7291
Kukulkan
Level 4
God Stats
5W - 8L
1,076 SR
Queue Stats
6W - 8L
1,254 Elo+
Party 3
Bacchus
Bacchus
ItyBtyWtyTty
Bacchus
Level 140
God Stats
23W - 15L
1,638 SR
Queue Stats
581W - 567L
1,435 Elo+
Party 3
Skadi
Skadi
Mertzy72
Skadi
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 247L
1,524 Elo+
Party 3
Lancelot
Lancelot
ShtevieElks
Lancelot
Level 143
God Stats
19W - 14L
1,625 SR
Queue Stats
279W - 274L
1,481 Elo+
Party 3
Team Averages
Level 111
1,468 SR
1,439 Elo+

VS

Team Averages
Level 139
1,553 SR
1,492 Elo+
Lancelot
Lancelot
AmenadielX1856
Lancelot
Level 117
God Stats
2W - 2L
1,562 SR
Queue Stats
377W - 390L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
Miwolves13
Danzaburou
Level 115
God Stats
7W - 7L
1,445 SR
Queue Stats
121W - 113L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
OmegaIronSpidey
Cthulhu
Level 158
God Stats
2W - 4L
1,719 SR
Queue Stats
349W - 341L
1,555 Elo+
Solo
Hercules
Hercules
Sheikh M8
Hercules
Level 147
God Stats
3W - 3L
1,539 SR
Queue Stats
131W - 114L
1,513 Elo+
Party 2
Discordia
Discordia
dayitozero
Discordia
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
642W - 646L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
8 / 6 / 1
9,757
542
9,035
18,292
6,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
DKILLZZZ7291
Kukulkan
13
1 / 6 / 1
7,706
428
3,812
8,117
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ItyBtyWtyTty
Bacchus
13
1 / 6 / 3
8,318
462
6,847
18,824
18,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Mertzy72
Skadi
12
1 / 8 / 1
7,520
418
5,389
10,859
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
ShtevieElks
Lancelot
13
1 / 4 / 2
8,476
471
7,445
13,603
10,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
5 / 4 / 3
9,364
520
5,845
14,811
6,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
Miwolves13
Danzaburou
17
9 / 2 / 6
11,152
620
13,814
12,346
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 10
10,198
567
13,231
12,144
11,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Sheikh M8
Hercules
17
4 / 1 / 3
10,813
601
9,762
10,773
10,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
dayitozero
Discordia
16
7 / 4 / 4
9,878
549
12,850
8,772
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
12
Kills
30
30
Deaths
12
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
6
1
1.42
W
Lancelot
5
4
3
1.63
L
Kukulkan
DKILLZZZ7291
Kukulkan
1
6
1
0.25
L
Bacchus
ItyBtyWtyTty
Bacchus
1
6
3
0.42
L
Skadi
Mertzy72
Skadi
1
8
1
0.19
W
Danzaburou
Miwolves13
Danzaburou
9
2
6
6
W
5
1
10
10
W
Hercules
Sheikh M8
Hercules
4
1
3
5.5
L
Lancelot
ShtevieElks
Lancelot
1
4
2
0.5
W
Discordia
dayitozero
Discordia
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
55,502
69,695
Taken
58,846
42,186
Mitigated
37,574
9,855
Healing
18,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,035
6,889
0
3,864
18,292
6,606
0
7,014
10,993
0
64,762
W
Lancelot
5,845
1,594
0
5,943
14,811
6,971
620
1,762
13,049
0
65,522
L
Kukulkan
DKILLZZZ7291
Kukulkan
3,812
112
0
0
8,117
2,809
0
6,442
1,495
38,433
0
L
Bacchus
ItyBtyWtyTty
Bacchus
6,847
1,068
0
2,939
18,824
18,516
0
6,652
11,470
24,441
0
L
Skadi
Mertzy72
Skadi
5,389
1,238
0
756
10,859
3,258
0
2,546
8,031
0
49,346
W
Danzaburou
Miwolves13
Danzaburou
13,814
6,436
0
3,673
12,346
5,294
1,200
2,558
9,788
0
76,987
W
13,231
840
353
3,380
12,144
11,330
810
2,687
9,457
58,203
1,516
W
Hercules
Sheikh M8
Hercules
9,762
2,429
0
3,956
10,773
10,924
196
818
9,955
1,380
74,400
L
Lancelot
ShtevieElks
Lancelot
7,445
880
0
2,296
13,603
10,997
0
1,670
11,833
0
46,216
W
Discordia
dayitozero
Discordia
12,850
181
0
750
8,772
3,055
144
3,298
5,474
66,646
2,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,777
Gold Earned
51,405
399
Minions Killed
571
0
Camps Cleared
0
1,746,912
Distance Traveled
1,729,616
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,757
542
113
6
0
375,235
0
W
Lancelot
9,364
520
93
5
0
379,432
0
L
Kukulkan
7,706
428
76
4
0
343,343
0
L
Bacchus
8,318
462
25
1
0
340,344
4
L
Skadi
7,520
418
88
5
0
329,492
0
W
Danzaburou
11,152
620
123
7
0
339,855
2
W
Cthulhu
10,198
567
97
5
0
365,431
1
W
Hercules
10,813
601
149
8
0
337,515
3
L
Lancelot
8,476
471
97
5
0
358,498
0
W
Discordia
9,878
549
109
6
0
307,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role