Player Matchup

Medusa
Medusa
Gold IV
Cubicada
Medusa
Gold IV
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,537 MMR
Solo
Chang'e
Chang'e
Gold V
Greenta
Chang'e
Gold V
Level 168
God Stats
7W - 15L
1,461 SR
Queue Stats
93W - 110L
1,209 MMR
Party 1
Mercury
Mercury
Platinum IV
Keegan787
Mercury
Platinum IV
Level 147
God Stats
10W - 1L
1,899 SR
Queue Stats
47W - 36L
1,852 MMR
Party 2
Cerberus
Cerberus
Gold II
Kopfjager_73
Cerberus
Gold II
Level 158
God Stats
4W - 1L
1,286 SR
Queue Stats
30W - 23L
1,711 MMR
Party 2
Eset
Eset
Gold III
Teruminha
Eset
Gold III
Level 148
God Stats
39W - 28L
1,595 SR
Queue Stats
148W - 149L
1,559 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 156
1,548 SR
1,574 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,495 SR
1,596 MMR
Martichoras
Martichoras
Silver I
DangoTV
Martichoras
Silver I
Level 154
God Stats
8W - 8L
1,513 SR
Queue Stats
225W - 240L
1,172 MMR
Solo
Tiamat
Tiamat
Platinum IV
JorgeAIMBOT
Tiamat
Platinum IV
Level 45
God Stats
5W - 4L
1,518 SR
Queue Stats
30W - 20L
2,000 MMR
Solo
Hercules
Hercules
Gold III
Killl22
Hercules
Gold III
Level 151
God Stats
0W - 3L
1,285 SR
Queue Stats
24W - 28L
1,532 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
TFXRafa04
Kumbhakarna
Gold V
Level 120
God Stats
2W - 3L
1,616 SR
Queue Stats
59W - 65L
1,410 MMR
Solo
Nemesis
Nemesis
Platinum II
TheLastPro55
Nemesis
Platinum II
Level 155
God Stats
4W - 6L
1,541 SR
Queue Stats
147W - 136L
1,866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cubicada
Medusa
19
7 / 0 / 4
12,702
635
13,904
10,653
5,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Greenta
Chang'e
17
3 / 5 / 5
11,162
558
13,305
21,543
13,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Keegan787
Mercury
18
7 / 4 / 10
10,854
543
11,221
18,820
7,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
Kopfjager_73
Cerberus
17
4 / 1 / 15
10,891
545
10,254
20,913
21,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Eset
17
6 / 5 / 7
10,414
521
12,434
10,987
3,672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
LancelotThorAthenaAgni

VS

Bans
CthulhuAo KuangBake KujiraRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DangoTV
Martichoras
17
0 / 3 / 1
9,272
464
6,716
14,393
5,744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
17
3 / 5 / 2
9,917
496
11,650
12,776
6,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Killl22
Hercules
15
4 / 5 / 2
9,530
477
11,897
22,396
22,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
TFXRafa04
Kumbhakarna
14
3 / 8 / 3
8,722
436
6,351
20,305
12,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
TheLastPro55
Nemesis
16
5 / 6 / 3
9,913
496
14,386
15,685
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
27
Kills
15
15
Deaths
27
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cubicada
Medusa
7
0
4
9
L
Martichoras
DangoTV
Martichoras
0
3
1
0.17
W
Chang'e
Greenta
Chang'e
3
5
5
1.1
L
Tiamat
3
5
2
0.8
W
Mercury
Keegan787
Mercury
7
4
10
3
L
Hercules
Killl22
Hercules
4
5
2
1
W
Cerberus
Kopfjager_73
Cerberus
4
1
15
11.5
L
Kumbhakarna
TFXRafa04
Kumbhakarna
3
8
3
0.56
W
Eset
6
5
7
1.9
L
Nemesis
TheLastPro55
Nemesis
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,118
Damage
51,000
82,916
Taken
85,555
51,621
Mitigated
53,169
28,185
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cubicada
Medusa
13,904
6,537
0
3,174
10,653
5,029
3,473
2,604
7,787
0
123,426
L
Martichoras
DangoTV
Martichoras
6,716
1,784
0
2,491
14,393
5,744
0
1,086
13,307
0
83,623
W
Chang'e
Greenta
Chang'e
13,305
1,642
2,801
10,374
21,543
13,774
971
948
19,452
72,341
1,420
L
Tiamat
11,650
942
0
1,907
12,776
6,935
0
6,046
6,730
68,876
651
W
Mercury
Keegan787
Mercury
11,221
6,115
0
1,094
18,820
7,500
1,026
3,815
14,266
0
93,723
L
Hercules
Killl22
Hercules
11,897
4,626
0
9,720
22,396
22,752
0
11,879
10,517
0
57,142
W
Cerberus
Kopfjager_73
Cerberus
10,254
446
0
7,131
20,913
21,646
330
5,511
14,140
46,156
0
L
Kumbhakarna
TFXRafa04
Kumbhakarna
6,351
224
0
572
20,305
12,134
134
9,509
10,796
29,409
1,740
W
Eset
12,434
902
1,723
1,888
10,987
3,672
305
3,834
6,306
75,176
0
L
Nemesis
TheLastPro55
Nemesis
14,386
8,343
0
1,713
15,685
5,604
0
7,302
8,383
0
79,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,023
Gold Earned
47,354
630
Minions Killed
561
0
Camps Cleared
0
2,070,156
Distance Traveled
1,799,749
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,702
635
186
9
0
409,592
1
L
Martichoras
9,272
464
137
7
0
377,940
5
W
Chang'e
11,162
558
129
6
0
390,306
8
L
Tiamat
9,917
496
145
7
0
347,927
0
W
Mercury
10,854
543
126
6
0
482,752
0
L
Hercules
9,530
477
111
6
0
344,121
0
W
Cerberus
10,891
545
71
4
0
392,474
2
L
Kumbhakarna
8,722
436
65
3
0
351,636
4
W
Eset
10,414
521
118
6
0
395,032
2
L
Nemesis
9,913
496
103
5
0
378,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role