Player Matchup

Danzaburou
Danzaburou
BlackOps6534
Danzaburou
Level 38
God Stats
1W - 4L
1,442 SR
Queue Stats
11W - 12L
1,480 Elo+
Solo
Aphrodite
Aphrodite
PotatoDuh
Aphrodite
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Janus
Janus
Sauras1
Janus
Level 152
God Stats
0W - 2L
1,378 SR
Queue Stats
2W - 4L
1,707 Elo+
Party 3
Bellona
Bellona
ZelVendela
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Thanatos
Thanatos
ßahamutPrime
Thanatos
Level 28
God Stats
0W - 4L
1,108 SR
Queue Stats
4W - 6L
1,450 Elo+
Party 3
Team Averages
Level 49
1,386 SR
1,527 Elo+

VS

Team Averages
Level 82
1,690 SR
1,589 Elo+
Da Ji
Da Ji
BlackSkullx9
Da Ji
Level 155
God Stats
3W - 1L
1,594 SR
Queue Stats
152W - 87L
1,591 Elo+
Party 1
Anhur
Anhur
Eiliptic
Anhur
Level 106
God Stats
20W - 15L
1,592 SR
Queue Stats
248W - 243L
1,601 Elo+
Party 2
Sun Wukong
Sun Wukong
Fujitora7787
Sun Wukong
Level 29
God Stats
6W - 4L
1,874 SR
Queue Stats
78W - 84L
1,550 Elo+
Party 1
Sol
Sol
Kuhlux
Sol
Level 115
God Stats
11W - 6L
1,738 SR
Queue Stats
40W - 43L
1,511 Elo+
Party 2
Ymir
Ymir
Mister Quintin
Ymir
Level 5
God Stats
6W - 2L
1,651 SR
Queue Stats
9W - 10L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackOps6534
Danzaburou
8
0 / 4 / 1
4,664
466
2,102
5,605
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
PotatoDuh
Aphrodite
6
0 / 4 / 1
4,376
438
1,564
5,745
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Sauras1
Janus
8
1 / 5 / 0
4,697
470
2,726
6,079
1,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ZelVendela
Bellona
7
0 / 4 / 0
4,287
429
2,099
7,085
7,021
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ßahamutPrime
Thanatos
8
1 / 7 / 0
4,537
454
3,160
9,764
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 3
6,567
657
6,446
7,513
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Eiliptic
Anhur
11
7 / 0 / 3
6,921
692
5,443
6,794
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Fujitora7787
Sun Wukong
13
5 / 0 / 2
7,688
769
5,281
7,326
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sol
Kuhlux
Sol
12
4 / 0 / 2
6,918
692
2,901
4,626
1,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

9
1 / 3 / 10
5,976
598
3,675
8,409
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
24
24
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlackOps6534
Danzaburou
0
4
1
0.13
W
7
0
3
8.5
W
Anhur
Eiliptic
Anhur
7
0
3
8.5
W
Sun Wukong
Fujitora7787
Sun Wukong
5
0
2
6
W
Sol
Kuhlux
Sol
4
0
2
5
W
1
3
10
2
L
Aphrodite
PotatoDuh
Aphrodite
0
4
1
0.13
L
Janus
Sauras1
Janus
1
5
0
0.2
L
Bellona
ZelVendela
Bellona
0
4
0
0
L
Thanatos
ßahamutPrime
Thanatos
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,651
Damage
23,746
34,278
Taken
34,668
15,235
Mitigated
12,028
7,874
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlackOps6534
Danzaburou
2,102
656
0
848
5,605
1,299
0
610
4,911
0
22,903
W
6,446
2,129
0
1,822
7,513
2,597
186
351
7,162
0
43,861
W
Anhur
Eiliptic
Anhur
5,443
3,222
0
4,222
6,794
1,824
1,244
1,245
5,459
0
36,828
W
Sun Wukong
Fujitora7787
Sun Wukong
5,281
1,897
0
3,812
7,326
3,337
190
148
7,178
0
55,182
W
Sol
Kuhlux
Sol
2,901
1,025
0
2,864
4,626
1,160
1,047
744
3,882
41,439
6,482
W
3,675
1,034
0
2,513
8,409
3,110
189
1,950
6,353
22,942
0
L
Aphrodite
PotatoDuh
Aphrodite
1,564
439
618
2,128
5,745
2,418
0
592
5,075
6,099
0
L
Janus
Sauras1
Janus
2,726
0
104
554
6,079
1,510
0
2,810
3,157
21,072
0
L
Bellona
ZelVendela
Bellona
2,099
924
0
340
7,085
7,021
0
137
6,908
0
14,798
L
Thanatos
ßahamutPrime
Thanatos
3,160
837
0
3,282
9,764
2,987
0
1,817
7,899
0
25,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,561
Gold Earned
34,070
160
Minions Killed
361
0
Camps Cleared
0
1,038,690
Distance Traveled
1,033,810
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,664
466
39
4
0
196,981
0
W
Da Ji
6,567
657
70
7
0
239,820
0
W
Anhur
6,921
692
59
6
0
194,630
0
W
Sun Wukong
7,688
769
100
10
0
190,377
0
W
Sol
6,918
692
87
9
0
199,896
0
W
Ymir
5,976
598
45
5
0
209,087
0
L
Aphrodite
4,376
438
16
2
0
210,356
1
L
Janus
4,697
470
43
4
0
196,710
0
L
Bellona
4,287
429
22
2
0
222,728
0
L
Thanatos
4,537
454
40
4
0
211,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role