Player Matchup

Jing Wei
Jing Wei
Murasaki_Gojo
Jing Wei
Level 42
God Stats
2W - 2L
1,531 SR
Queue Stats
140W - 130L
1,513 Elo+
Party 1
Bacchus
Bacchus
No_Limit_Mafia_
Bacchus
Level 156
God Stats
20W - 27L
1,546 SR
Queue Stats
473W - 443L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
TabsX_-
Cu Chulainn
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,526 Elo+
Party 1
Bakasura
Bakasura
ganboa01
Bakasura
Level 157
God Stats
2W - 7L
1,567 SR
Queue Stats
75W - 79L
1,506 Elo+
Party 1
Ra
Ra
iStrelz
Ra
Level 123
God Stats
17W - 13L
1,639 SR
Queue Stats
369W - 366L
1,467 Elo+
Party 1
Team Averages
Level 117
1,557 SR
1,508 Elo+

VS

Team Averages
Level 125
1,552 SR
1,497 Elo+
Atlas
Atlas
Meaning Pond69
Atlas
Level 134
God Stats
6W - 1L
1,818 SR
Queue Stats
65W - 50L
1,526 Elo+
Solo
Bastet
Bastet
The_GWORLS
Bastet
Level 68
God Stats
14W - 11L
1,700 SR
Queue Stats
66W - 78L
1,414 Elo+
Solo
Anubis
Anubis
VithNixx
Anubis
Level 125
God Stats
1W - 1L
1,571 SR
Queue Stats
7W - 4L
1,518 Elo+
Party 2
Freya
Freya
bofo 02
Freya
Level 169
God Stats
3W - 2L
1,224 SR
Queue Stats
184W - 173L
1,579 Elo+
Solo
Thanatos
Thanatos
mason2310
Thanatos
Level 129
God Stats
1W - 0L
1,449 SR
Queue Stats
13W - 11L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Murasaki_Gojo
Jing Wei
10
0 / 2 / 0
5,627
433
3,240
7,572
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 4 / 0
4,897
377
2,115
6,917
4,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
TabsX_-
Cu Chulainn
9
0 / 5 / 0
5,580
429
3,515
9,851
5,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
ganboa01
Bakasura
12
0 / 5 / 0
6,165
474
3,204
10,087
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 4 / 0
7,566
582
2,048
8,060
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
8,464
651
5,296
8,101
6,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bastet
The_GWORLS
Bastet
13
5 / 0 / 2
8,366
644
7,291
9,183
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
VithNixx
Anubis
14
2 / 1 / 3
8,434
649
3,310
4,171
1,773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Freya
bofo 02
Freya
15
2 / 0 / 6
8,506
654
6,967
6,524
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thanatos
mason2310
Thanatos
15
8 / 0 / 1
8,396
646
6,403
8,069
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
20
20
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Jing Wei
Murasaki_Gojo
Jing Wei
0
2
0
0
L
0
4
0
0
L
Cu Chulainn
TabsX_-
Cu Chulainn
0
5
0
0
W
Bastet
The_GWORLS
Bastet
5
0
2
6
W
Anubis
VithNixx
Anubis
2
1
3
3.5
W
Freya
bofo 02
Freya
2
0
6
5
L
Bakasura
ganboa01
Bakasura
0
5
0
0
L
1
4
0
0.25
W
Thanatos
mason2310
Thanatos
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,122
Damage
29,267
42,487
Taken
36,048
17,411
Mitigated
17,785
10,092
Healing
20,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,296
1,214
0
2,225
8,101
6,833
163
1,603
6,498
25,357
0
L
Jing Wei
Murasaki_Gojo
Jing Wei
3,240
1,318
0
2,476
7,572
1,982
0
3,118
4,222
0
37,844
L
2,115
267
0
1,209
6,917
4,845
0
4,577
2,086
13,742
0
L
Cu Chulainn
TabsX_-
Cu Chulainn
3,515
832
0
1,846
9,851
5,015
0
807
9,044
0
27,627
W
Bastet
The_GWORLS
Bastet
7,291
1,181
0
3,789
9,183
2,990
439
0
9,133
0
51,595
W
Anubis
VithNixx
Anubis
3,310
53
0
1,497
4,171
1,773
101
1,411
2,760
54,691
2,375
W
Freya
bofo 02
Freya
6,967
2,397
0
4,483
6,524
2,601
766
1,150
5,364
66,244
6,437
L
Bakasura
ganboa01
Bakasura
3,204
2,109
0
2,728
10,087
3,460
15
3,003
6,950
0
34,252
L
2,048
52
108
1,725
8,060
2,109
0
3,154
4,906
57,132
0
W
Thanatos
mason2310
Thanatos
6,403
1,503
0
8,140
8,069
3,588
0
517
7,432
0
67,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,835
Gold Earned
42,166
347
Minions Killed
488
0
Camps Cleared
0
1,161,337
Distance Traveled
1,416,632
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,464
651
32
2
0
299,023
8
L
Jing Wei
5,627
433
64
5
0
210,811
0
L
Bacchus
4,897
377
19
1
0
160,695
0
L
Cu Chulainn
5,580
429
43
3
0
220,271
0
W
Bastet
8,366
644
92
7
0
279,263
0
W
Anubis
8,434
649
116
9
0
263,447
0
W
Freya
8,506
654
144
11
0
253,112
0
L
Bakasura
6,165
474
86
7
0
289,467
0
L
Ra
7,566
582
135
10
0
280,093
0
W
Thanatos
8,396
646
104
8
0
321,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role