Player Matchup

Athena
Athena
K2shmoker
Athena
Level 67
God Stats
3W - 2L
1,490 SR
Queue Stats
337W - 346L
1,498 Elo+
Party 2
Poseidon
Poseidon
Panther290
Poseidon
Level 67
God Stats
3W - 6L
1,496 SR
Queue Stats
157W - 153L
1,499 Elo+
Party 2
Neith
Neith
TheToxicologist
Neith
Level 59
God Stats
6W - 4L
1,627 SR
Queue Stats
81W - 75L
1,468 Elo+
Solo
Hades
Hades
Zoic IceKing
Hades
Level 108
God Stats
29W - 11L
1,706 SR
Queue Stats
341W - 324L
1,465 Elo+
Party 2
Erlang Shen
Erlang Shen
mondayzzz3
Erlang Shen
Level 64
God Stats
3W - 1L
1,590 SR
Queue Stats
170W - 166L
1,474 Elo+
Party 2
Team Averages
Level 73
1,582 SR
1,481 Elo+

VS

Team Averages
Level 84
1,588 SR
1,492 Elo+
Maui
Maui
Hoaxmission
Maui
Level 41
God Stats
43W - 28L
1,559 SR
Queue Stats
148W - 136L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
MegaLaDawng
Danzaburou
Level 88
God Stats
106W - 56L
1,666 SR
Queue Stats
345W - 305L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
Mez_theBattousai
Sylvanus
Level 88
God Stats
52W - 41L
1,493 SR
Queue Stats
239W - 218L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
OrpheusYAWAH
Sun Wukong
Level 134
God Stats
21W - 22L
1,480 SR
Queue Stats
128W - 112L
1,541 Elo+
Solo
Janus
Janus
SlipperyMo2
Janus
Level 69
God Stats
5W - 3L
1,741 SR
Queue Stats
146W - 141L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
K2shmoker
Athena
11
1 / 3 / 8
7,096
546
4,208
13,616
11,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Panther290
Poseidon
14
4 / 2 / 3
8,340
642
6,772
4,831
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 4
6,818
524
7,277
8,087
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 0 / 5
8,288
638
10,854
9,212
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
mondayzzz3
Erlang Shen
13
2 / 3 / 1
7,540
580
7,266
14,833
12,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
7,300
562
4,354
11,116
8,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
MegaLaDawng
Danzaburou
13
4 / 5 / 2
7,766
597
9,682
10,908
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 1
6,510
501
5,122
11,638
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
OrpheusYAWAH
Sun Wukong
13
2 / 0 / 1
7,323
563
9,671
11,261
8,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 5 / 0
7,209
555
3,696
8,095
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
15
Kills
11
11
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Athena
K2shmoker
Athena
1
3
8
1.67
L
Danzaburou
MegaLaDawng
Danzaburou
4
5
2
1
L
1
3
1
0.5
L
Sun Wukong
OrpheusYAWAH
Sun Wukong
2
0
1
2.5
W
Poseidon
Panther290
Poseidon
4
2
3
2.75
L
2
5
0
0.4
W
3
3
4
1.67
W
5
0
5
7.5
W
Erlang Shen
mondayzzz3
Erlang Shen
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,377
Damage
32,525
50,579
Taken
53,018
31,766
Mitigated
27,933
21,351
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,354
1,353
0
2,466
11,116
8,000
27
5,029
6,087
22,694
0
W
Athena
K2shmoker
Athena
4,208
1,078
0
1,638
13,616
11,963
0
2,780
10,597
17,832
0
L
Danzaburou
MegaLaDawng
Danzaburou
9,682
5,453
0
3,042
10,908
3,702
62
4,699
6,209
0
58,680
L
5,122
663
444
5,342
11,638
5,399
0
5,116
6,522
36,543
14,803
L
Sun Wukong
OrpheusYAWAH
Sun Wukong
9,671
2,460
0
5,335
11,261
8,525
0
2,216
9,045
0
46,361
W
Poseidon
Panther290
Poseidon
6,772
956
0
1,075
4,831
1,408
0
3,027
1,626
50,650
766
L
3,696
161
0
265
8,095
2,307
0
4,513
3,582
41,571
0
W
7,277
3,059
0
2,979
8,087
2,338
771
2,748
5,299
0
38,990
W
10,854
1,594
665
8,139
9,212
3,831
0
2,209
6,916
73,915
1,184
W
Erlang Shen
mondayzzz3
Erlang Shen
7,266
4,700
0
6,855
14,833
12,226
0
1,603
12,453
0
44,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,082
Gold Earned
36,108
385
Minions Killed
362
0
Camps Cleared
0
1,378,487
Distance Traveled
1,271,983
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,300
562
45
3
0
258,255
2
W
Athena
7,096
546
26
2
0
276,193
0
L
Danzaburou
7,766
597
83
6
0
229,540
1
L
Sylvanus
6,510
501
82
6
0
267,060
4
L
Sun Wukong
7,323
563
69
5
0
291,995
3
W
Poseidon
8,340
642
104
8
0
269,122
0
L
Janus
7,209
555
83
6
0
225,133
0
W
Neith
6,818
524
65
5
0
250,656
0
W
Hades
8,288
638
116
9
0
324,252
0
W
Erlang Shen
7,540
580
74
6
0
258,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role