Player Matchup

Cerberus
Cerberus
BigMCharlamagne
Cerberus
Level 147
God Stats
2W - 2L
1,598 SR
Queue Stats
130W - 118L
1,573 Elo+
Party 1
Merlin
Merlin
Gamings1Maximum
Merlin
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 111L
1,558 Elo+
Party 1
Hel
Hel
KingD000777
Hel
Level 153
God Stats
6W - 4L
1,550 SR
Queue Stats
275W - 284L
1,419 Elo+
Solo
Thor
Thor
Quantavias lll
Thor
Level 136
God Stats
4W - 3L
1,501 SR
Queue Stats
224W - 217L
1,533 Elo+
Party 1
Sobek
Sobek
Sleepinglion25
Sobek
Level 111
God Stats
1W - 1L
1,302 SR
Queue Stats
161W - 138L
1,587 Elo+
Solo
Team Averages
Level 135
1,490 SR
1,534 Elo+

VS

Team Averages
Level 95
1,490 SR
1,553 Elo+
Janus
Janus
Bathair
Janus
Level 110
God Stats
2W - 2L
1,583 SR
Queue Stats
509W - 491L
1,592 Elo+
Solo
Susano
Susano
NikeVic
Susano
Level 123
God Stats
3W - 4L
1,481 SR
Queue Stats
266W - 300L
1,528 Elo+
Solo
Danzaburou
Danzaburou
RPGoblin
Danzaburou
Level 109
God Stats
8W - 8L
1,573 SR
Queue Stats
377W - 361L
1,505 Elo+
Solo
Hel
Hel
StonedSmurf3
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,583 Elo+
Solo
Merlin
Merlin
chias10
Merlin
Level 109
God Stats
2W - 2L
1,313 SR
Queue Stats
183W - 176L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 1 / 7
5,824
1,165
1,967
4,670
3,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 4
6,128
1,226
2,691
2,584
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
2 / 0 / 5
6,120
1,224
4,233
2,650
1,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

10
3 / 1 / 2
6,046
1,209
3,396
3,565
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 6
5,692
1,138
1,647
5,978
4,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bathair
Janus
10
1 / 3 / 1
5,204
1,041
4,379
3,523
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
NikeVic
Susano
10
0 / 2 / 3
5,297
1,059
1,873
4,615
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
RPGoblin
Danzaburou
9
2 / 2 / 0
5,354
1,071
4,712
4,539
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

1
0 / 0 / 0
1,208
242
0
0
0
Merlin
chias10
Merlin
11
0 / 1 / 1
5,091
1,018
3,633
1,924
619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
8
Kills
3
3
Deaths
8
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Bathair
Janus
1
3
1
0.5
W
Cerberus
1
1
7
4.5
W
2
0
4
4
W
2
0
5
4.5
L
Susano
NikeVic
Susano
0
2
3
0.75
W
3
1
2
4
L
Danzaburou
RPGoblin
Danzaburou
2
2
0
1
W
0
1
6
3
L
0
0
0
0
L
Merlin
chias10
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,934
Damage
14,597
19,447
Taken
14,601
11,524
Mitigated
8,543
11,109
Healing
3,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bathair
Janus
4,379
0
182
127
3,523
1,460
0
2,536
987
10,270
0
W
Cerberus
1,967
0
0
174
4,670
3,447
0
2,058
2,440
3,736
248
W
2,691
306
584
337
2,584
903
450
1,327
1,137
13,327
413
W
4,233
162
5,308
2,130
2,650
1,074
95
1,114
1,496
8,497
0
L
Susano
NikeVic
Susano
1,873
97
131
624
4,615
4,611
0
3,864
751
0
2,769
W
3,396
0
162
450
3,565
1,211
446
784
2,737
0
8,377
L
Danzaburou
RPGoblin
Danzaburou
4,712
1,206
427
1,554
4,539
1,853
0
3,234
1,305
0
6,549
W
1,647
24
479
1,485
5,978
4,889
0
2,189
3,625
4,901
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
chias10
Merlin
3,633
60
0
0
1,924
619
0
582
1,342
12,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,810
Gold Earned
22,154
65
Minions Killed
39
0
Camps Cleared
0
515,026
Distance Traveled
366,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,204
1,041
18
4
0
81,451
0
W
Cerberus
5,824
1,165
6
1
0
94,912
0
W
Merlin
6,128
1,226
26
5
0
100,071
0
W
Hel
6,120
1,224
17
3
0
111,919
0
L
Susano
5,297
1,059
3
1
0
93,543
0
W
Thor
6,046
1,209
11
2
0
105,425
0
L
Danzaburou
5,354
1,071
5
1
0
97,030
0
W
Sobek
5,692
1,138
5
1
0
102,699
0
L
Hel
1,208
242
0
0
0
0
0
L
Merlin
5,091
1,018
13
3
0
94,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role