Player Matchup

Sylvanus
Sylvanus
HumdrumTundra78
Sylvanus
Level 89
God Stats
67W - 56L
1,527 SR
Queue Stats
112W - 108L
1,418 Elo+
Party 2
Bacchus
Bacchus
LeoOrVyus
Bacchus
Level 120
God Stats
5W - 2L
1,284 SR
Queue Stats
227W - 212L
1,406 Elo+
Solo
Xbalanque
Xbalanque
PandaLuchon9
Xbalanque
Level 93
God Stats
25W - 25L
1,457 SR
Queue Stats
114W - 113L
1,419 Elo+
Party 2
Fenrir
Fenrir
Ryxs9100
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,368 Elo+
Solo
Surtr
Surtr
UGLYASSMFKZ
Surtr
Level 79
God Stats
38W - 23L
1,601 SR
Queue Stats
357W - 386L
1,460 Elo+
Solo
Team Averages
Level 89
1,474 SR
1,414 Elo+

VS

Team Averages
Level 111
1,535 SR
1,438 Elo+
Izanami
Izanami
DAWG DEAD
Izanami
Level 85
God Stats
2W - 3L
1,564 SR
Queue Stats
40W - 42L
1,501 Elo+
Party 1
Charon
Charon
DaRk HaLlOwS1
Charon
Level 152
God Stats
1W - 2L
1,437 SR
Queue Stats
122W - 142L
1,421 Elo+
Party 1
Sol
Sol
GamerFreak4613
Sol
Level 149
God Stats
4W - 4L
1,576 SR
Queue Stats
178W - 163L
1,459 Elo+
Party 1
Poseidon
Poseidon
Jricor23
Poseidon
Level 45
God Stats
23W - 23L
1,368 SR
Queue Stats
129W - 155L
1,379 Elo+
Solo
Ravana
Ravana
ThatOneGamer713
Ravana
Level 126
God Stats
1W - 3L
1,729 SR
Queue Stats
234W - 243L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 1 / 2
5,585
621
2,889
6,820
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
LeoOrVyus
Bacchus
11
2 / 1 / 1
5,905
656
2,701
4,096
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xbalanque
PandaLuchon9
Xbalanque
9
1 / 0 / 3
5,313
590
6,772
5,751
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Ryxs9100
Fenrir
9
4 / 0 / 0
5,315
591
1,871
5,351
1,603
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 1 / 1
6,511
723
2,010
5,645
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DAWG DEAD
Izanami
8
1 / 2 / 0
4,577
509
5,048
6,291
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
0 / 2 / 1
4,707
523
3,538
7,763
3,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 3 / 0
5,354
595
2,791
4,683
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Jricor23
Poseidon
3
0 / 1 / 0
3,530
392
73
1,117
150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 0
4,909
545
2,067
4,903
2,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
12
Kills
3
3
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
DAWG DEAD
Izanami
1
2
0
0.5
L
0
2
1
0.25
L
1
3
0
0.33
W
Sylvanus
1
1
2
2
L
Poseidon
Jricor23
Poseidon
0
1
0
0
W
Bacchus
LeoOrVyus
Bacchus
2
1
1
2.5
W
Xbalanque
PandaLuchon9
Xbalanque
1
0
3
2.5
W
Fenrir
Ryxs9100
Fenrir
4
0
0
4
L
1
4
0
0.25
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,243
Damage
13,517
27,663
Taken
24,757
11,292
Mitigated
8,243
11,019
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DAWG DEAD
Izanami
5,048
3,672
0
620
6,291
1,349
0
1,627
4,664
0
22,146
L
3,538
1,196
1,188
1,614
7,763
3,216
0
1,262
6,501
15,559
0
L
2,791
817
0
1,478
4,683
1,173
0
2,087
2,344
27,954
4,230
W
Sylvanus
2,889
1,029
768
2,592
6,820
4,270
196
1,112
5,708
15,862
0
L
Poseidon
Jricor23
Poseidon
73
0
0
490
1,117
150
0
0
1,117
5,419
0
W
Bacchus
LeoOrVyus
Bacchus
2,701
144
0
750
4,096
1,875
0
1,982
2,051
23,323
1,536
W
Xbalanque
PandaLuchon9
Xbalanque
6,772
1,883
0
1,817
5,751
1,607
598
2,191
3,560
0
39,206
W
Fenrir
Ryxs9100
Fenrir
1,871
263
0
2,148
5,351
1,603
0
920
4,406
0
26,087
L
2,067
817
0
897
4,903
2,355
0
339
4,498
0
25,658
W
2,010
1,095
0
2,944
5,645
1,937
1,631
73
5,486
916
37,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,629
Gold Earned
23,077
249
Minions Killed
184
0
Camps Cleared
0
909,483
Distance Traveled
679,307
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,577
509
41
5
0
152,201
0
L
Charon
4,707
523
17
2
0
171,788
0
L
Sol
5,354
595
62
7
0
154,806
0
W
Sylvanus
5,585
621
18
2
0
145,431
4
L
Poseidon
3,530
392
10
1
0
40,313
0
W
Bacchus
5,905
656
54
6
0
188,884
0
W
Xbalanque
5,313
590
63
7
0
162,861
0
W
Fenrir
5,315
591
45
5
0
211,531
0
L
Ravana
4,909
545
54
6
0
160,199
2
W
Surtr
6,511
723
69
8
0
200,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role