Player Matchup

Discordia
Discordia
ElitexFlounderx
Discordia
Level 89
God Stats
1W - 0L
1,731 SR
Queue Stats
30W - 35L
1,369 Elo+
Party 1
Fenrir
Fenrir
Imakekidscry417
Fenrir
Level 109
God Stats
2W - 0L
1,292 SR
Queue Stats
37W - 44L
1,371 Elo+
Party 1
Neith
Neith
Nusaith
Neith
Level 126
God Stats
25W - 15L
1,637 SR
Queue Stats
177W - 168L
1,468 Elo+
Solo
Surtr
Surtr
Tragic_Melodys
Surtr
Level 128
God Stats
47W - 23L
1,603 SR
Queue Stats
101W - 110L
1,449 Elo+
Party 4
Bacchus
Bacchus
bucki3again007
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 4
Team Averages
Level 91
1,553 SR
1,432 Elo+

VS

Team Averages
Level 84
1,350 SR
1,408 Elo+
Sun Wukong
Sun Wukong
MCQ_Cruz02
Sun Wukong
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,434 Elo+
Party 3
Neith
Neith
SouthernGuts
Neith
Level 106
God Stats
26W - 20L
1,529 SR
Queue Stats
62W - 62L
1,418 Elo+
Party 2
Geb
Geb
StreetJudas6
Geb
Level 129
God Stats
18W - 18L
1,252 SR
Queue Stats
57W - 59L
1,399 Elo+
Party 2
Kukulkan
Kukulkan
Yas4x__
Kukulkan
Level 107
God Stats
0W - 1L
1,148 SR
Queue Stats
271W - 261L
1,419 Elo+
Party 3
Fenrir
Fenrir
m_zquare411
Fenrir
Level 26
God Stats
0W - 3L
1,321 SR
Queue Stats
46W - 54L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElitexFlounderx
Discordia
13
0 / 3 / 7
7,854
524
7,125
7,351
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 6
9,159
611
8,041
13,113
9,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Nusaith
Neith
15
4 / 0 / 2
8,476
565
8,396
8,132
2,652
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
15 / 3 / 0
10,288
686
15,119
11,772
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 7
7,799
520
8,100
12,379
11,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MCQ_Cruz02
Sun Wukong
11
0 / 5 / 0
6,764
451
6,835
15,361
10,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 2 / 0
6,738
449
5,325
7,408
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 2 / 0
6,545
436
4,541
12,092
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Yas4x__
Kukulkan
15
5 / 8 / 2
9,050
603
8,962
14,448
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
2 / 6 / 3
7,514
501
4,223
11,859
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
22
Kills
7
7
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
ElitexFlounderx
Discordia
0
3
7
1.17
W
3
0
6
6
L
Sun Wukong
MCQ_Cruz02
Sun Wukong
0
5
0
0
W
Neith
Nusaith
Neith
4
0
2
5
L
0
2
0
0
L
0
2
0
0
W
15
3
0
5
L
Kukulkan
Yas4x__
Kukulkan
5
8
2
0.75
W
0
1
7
3.5
L
Fenrir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,781
Damage
29,886
52,747
Taken
61,168
31,751
Mitigated
31,850
9,195
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ElitexFlounderx
Discordia
7,125
569
0
0
7,351
2,217
258
4,160
2,763
45,494
771
W
8,041
1,957
0
1,837
13,113
9,914
0
612
12,426
0
50,903
L
Sun Wukong
MCQ_Cruz02
Sun Wukong
6,835
1,988
0
600
15,361
10,850
0
388
14,973
0
38,750
W
Neith
Nusaith
Neith
8,396
3,386
0
2,157
8,132
2,652
1,643
1,740
6,352
0
58,941
L
5,325
2,762
0
2,823
7,408
2,502
0
3,044
4,364
0
49,526
L
4,541
189
374
3,385
12,092
8,587
0
3,948
8,144
20,142
176
W
15,119
8,042
20
3,289
11,772
5,276
610
2,771
8,855
1,738
64,733
L
Kukulkan
Yas4x__
Kukulkan
8,962
869
0
3,759
14,448
5,293
432
6,310
8,138
56,391
480
W
8,100
1,270
0
1,892
12,379
11,692
335
3,135
9,144
31,160
696
L
Fenrir
4,223
475
0
2,631
11,859
4,618
0
1,519
10,340
0
43,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,576
Gold Earned
36,611
371
Minions Killed
364
0
Camps Cleared
0
1,503,229
Distance Traveled
1,413,266
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,854
524
69
5
0
291,640
0
W
Fenrir
9,159
611
87
6
0
313,833
0
L
Sun Wukong
6,764
451
55
4
0
287,128
0
W
Neith
8,476
565
99
7
0
270,320
0
L
Neith
6,738
449
94
6
0
254,213
0
L
Geb
6,545
436
24
2
0
266,800
4
W
Surtr
10,288
686
90
6
0
331,915
0
L
Kukulkan
9,050
603
119
8
0
264,737
4
W
Bacchus
7,799
520
26
2
0
295,521
0
L
Fenrir
7,514
501
72
5
0
340,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role