Player Matchup

Bacchus
Bacchus
Silver III
Gridline47
Bacchus
Silver III
Level 67
God Stats
48W - 37L
1,501 SR
Queue Stats
89W - 94L
1,001 MMR
Party 2
Bakasura
Bakasura
Gold I
Masutaorenji
Bakasura
Gold I
Level 38
God Stats
41W - 28L
1,604 SR
Queue Stats
140W - 135L
1,493 MMR
Party 2
Chang'e
Chang'e
Gold II
MeatyJet27
Chang'e
Gold II
Level 187
God Stats
4W - 3L
1,655 SR
Queue Stats
249W - 215L
1,488 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,587 SR
1,327 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 163
1,446 SR
1,277 MMR
Ix Chel
Ix Chel
Gold V
IDestru24I
Ix Chel
Gold V
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,381 MMR
Party 1
Xing Tian
Xing Tian
Silver II
dayane04081977
Xing Tian
Silver II
Level 173
God Stats
15W - 10L
1,545 SR
Queue Stats
62W - 75L
1,039 MMR
Party 1
Cernunnos
Cernunnos
Silver IV
gucci223
Cernunnos
Silver IV
Level 149
God Stats
0W - 1L
1,292 SR
Queue Stats
4W - 7L
1,410 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gridline47
Bacchus
16
4 / 3 / 6
10,274
856
7,253
12,827
15,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Masutaorenji
Bakasura
18
4 / 2 / 6
10,859
905
16,541
14,177
6,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
MeatyJet27
Chang'e
18
4 / 1 / 7
11,182
932
14,211
11,789
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
MulanAthenaKuzenboSurtr

VS

Bans
AchillesAgniAresFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
IDestru24I
Ix Chel
15
2 / 4 / 3
9,407
784
10,252
13,116
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
dayane04081977
Xing Tian
15
2 / 4 / 2
9,324
777
6,311
19,932
14,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
gucci223
Cernunnos
15
2 / 4 / 3
9,428
786
6,807
11,865
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
6
6
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Gridline47
Bacchus
4
3
6
2.33
L
Ix Chel
IDestru24I
Ix Chel
2
4
3
0.88
W
Bakasura
Masutaorenji
Bakasura
4
2
6
3.5
W
Chang'e
MeatyJet27
Chang'e
4
1
7
7.5
L
Xing Tian
dayane04081977
Xing Tian
2
4
2
0.75
L
Cernunnos
gucci223
Cernunnos
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,005
Damage
23,370
38,793
Taken
44,913
26,034
Mitigated
20,918
17,943
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Gridline47
Bacchus
7,253
624
0
1,177
12,827
15,551
360
5,722
7,105
17,492
0
L
Ix Chel
IDestru24I
Ix Chel
10,252
597
720
2,337
13,116
3,884
0
5,440
6,204
37,368
0
W
Bakasura
Masutaorenji
Bakasura
16,541
7,691
0
5,867
14,177
6,409
2,421
5,996
8,181
0
50,326
W
Chang'e
MeatyJet27
Chang'e
14,211
772
3,604
7,295
11,789
4,074
777
5,215
6,574
49,877
0
L
Xing Tian
dayane04081977
Xing Tian
6,311
254
0
4,414
19,932
14,073
45
8,459
9,410
21,092
0
L
Cernunnos
gucci223
Cernunnos
6,807
3,515
0
2,041
11,865
2,961
75
6,788
4,399
0
33,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,315
Gold Earned
28,159
175
Minions Killed
132
0
Camps Cleared
0
734,733
Distance Traveled
612,508
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,274
856
13
1
0
224,356
0
L
Ix Chel
9,407
784
65
5
0
191,753
3
W
Bakasura
10,859
905
82
7
0
262,953
0
W
Chang'e
11,182
932
80
7
0
247,424
0
L
Xing Tian
9,324
777
17
1
0
224,385
0
L
Cernunnos
9,428
786
50
4
0
196,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role