Player Matchup

Charon
Charon
Chyort
Charon
Level 159
God Stats
9W - 8L
1,514 SR
Queue Stats
398W - 390L
1,511 Elo+
Solo
Janus
Janus
EliteVe
Janus
Level 142
God Stats
19W - 24L
1,545 SR
Queue Stats
251W - 257L
1,466 Elo+
Solo
Ne Zha
Ne Zha
NOTORIOUSKILL767
Ne Zha
Level 158
God Stats
4W - 5L
1,434 SR
Queue Stats
309W - 316L
1,522 Elo+
Solo
Discordia
Discordia
TheP4leRider4
Discordia
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 158L
1,361 Elo+
Solo
Cu Chulainn
Cu Chulainn
acgilho
Cu Chulainn
Level 119
God Stats
9W - 14L
1,345 SR
Queue Stats
53W - 84L
1,350 Elo+
Solo
Team Averages
Level 147
1,468 SR
1,442 Elo+

VS

Team Averages
Level 117
1,516 SR
1,486 Elo+
Janus
Janus
AWalkingStick
Janus
Level 161
God Stats
1W - 1L
1,440 SR
Queue Stats
83W - 79L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DeLTa KiLLEr911
Cu Chulainn
Level 111
God Stats
10W - 11L
1,426 SR
Queue Stats
32W - 41L
1,441 Elo+
Party 1
Neith
Neith
Peculatedd
Neith
Level 92
God Stats
0W - 2L
1,448 SR
Queue Stats
14W - 11L
1,501 Elo+
Solo
Atlas
Atlas
Supreme 5x
Atlas
Level 76
God Stats
1W - 1L
1,766 SR
Queue Stats
8W - 10L
1,450 Elo+
Party 1
Hel
Hel
pwd9398
Hel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 149L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Chyort
Charon
16
1 / 0 / 5
10,751
977
12,246
10,110
10,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
EliteVe
Janus
15
0 / 1 / 2
9,639
876
10,426
6,665
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 0 / 2
10,885
990
6,830
8,973
5,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
TheP4leRider4
Discordia
16
1 / 2 / 1
10,058
914
10,679
6,355
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cu Chulainn
acgilho
Cu Chulainn
16
5 / 2 / 0
10,708
973
6,709
6,791
3,222
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,550
868
7,284
8,551
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
DeLTa KiLLEr911
Cu Chulainn
14
1 / 1 / 4
9,120
829
9,022
15,859
10,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
16
1 / 2 / 2
9,741
886
4,732
9,613
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
15
1 / 1 / 1
8,855
805
2,552
10,965
10,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hel
14
0 / 2 / 1
8,656
787
3,571
10,775
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
9
Kills
5
5
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Charon
Chyort
Charon
1
0
5
3.5
L
Cu Chulainn
DeLTa KiLLEr911
Cu Chulainn
1
1
4
3
W
Janus
EliteVe
Janus
0
1
2
1
W
2
0
2
3
L
Neith
1
2
2
1
L
Atlas
1
1
1
1.5
W
Discordia
TheP4leRider4
Discordia
1
2
1
0.75
W
Cu Chulainn
acgilho
Cu Chulainn
5
2
0
2.5
L
Hel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,890
Damage
27,161
38,894
Taken
55,763
24,016
Mitigated
32,390
6,635
Healing
20,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,284
170
0
523
8,551
3,120
0
5,759
2,556
24,006
436
W
Charon
Chyort
Charon
12,246
1,239
0
1,436
10,110
10,200
0
5,165
4,154
24,135
1,604
L
Cu Chulainn
DeLTa KiLLEr911
Cu Chulainn
9,022
1,067
0
1,885
15,859
10,708
0
8,867
6,438
0
24,074
W
Janus
EliteVe
Janus
10,426
960
160
601
6,665
2,784
591
2,524
3,768
35,120
0
W
6,830
1,213
0
3,368
8,973
5,322
3,807
760
8,051
0
37,639
L
Neith
4,732
814
0
1,171
9,613
3,518
0
3,820
5,573
0
31,312
L
Atlas
2,552
479
304
301
10,965
10,624
0
6,204
4,264
15,993
0
W
Discordia
TheP4leRider4
Discordia
10,679
300
0
1,070
6,355
2,488
349
1,410
4,748
34,644
0
W
Cu Chulainn
acgilho
Cu Chulainn
6,709
1,590
0
0
6,791
3,222
890
2,428
4,059
0
25,486
L
Hel
3,571
126
8,768
7,208
10,775
4,420
0
6,827
3,762
15,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,041
Gold Earned
45,922
246
Minions Killed
211
0
Camps Cleared
0
1,209,689
Distance Traveled
1,162,529
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,550
868
57
5
0
240,771
0
W
Charon
10,751
977
21
2
0
259,378
0
L
Cu Chulainn
9,120
829
38
3
0
235,508
0
W
Janus
9,639
876
63
6
0
232,693
0
W
Ne Zha
10,885
990
64
6
0
278,733
3
L
Neith
9,741
886
73
7
0
207,912
4
L
Atlas
8,855
805
11
1
0
228,684
0
W
Discordia
10,058
914
53
5
0
222,429
6
W
Cu Chulainn
10,708
973
45
4
0
216,456
0
L
Hel
8,656
787
32
3
0
249,654
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role