Player Matchup

Thor
Thor
BrikonySnowFluff
Thor
Level 167
God Stats
0W - 3L
1,242 SR
Queue Stats
84W - 78L
1,495 Elo+
Party 1
Ix Chel
Ix Chel
Chronojet107
Ix Chel
Level 149
God Stats
1W - 2L
1,472 SR
Queue Stats
17W - 30L
1,338 Elo+
Party 1
Ah Puch
Ah Puch
Fluffyshake
Ah Puch
Level 158
God Stats
12W - 9L
1,500 SR
Queue Stats
103W - 93L
1,399 Elo+
Party 1
Apollo
Apollo
Musou_Prince
Apollo
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 117L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
Star_matic
Cthulhu
Level 14
God Stats
2W - 5L
1,557 SR
Queue Stats
5W - 11L
1,215 Elo+
Party 1
Team Averages
Level 123
1,454 SR
1,376 Elo+

VS

Team Averages
Level 113
1,469 SR
1,517 Elo+
Surtr
Surtr
BassKibbles8742
Surtr
Level 68
God Stats
3W - 4L
1,425 SR
Queue Stats
96W - 90L
1,506 Elo+
Solo
Skadi
Skadi
Cape97
Skadi
Level 106
God Stats
12W - 10L
1,655 SR
Queue Stats
69W - 75L
1,482 Elo+
Solo
Tyr
Tyr
LTHP_DonnyG
Tyr
Level 141
God Stats
19W - 9L
1,616 SR
Queue Stats
89W - 88L
1,499 Elo+
Solo
Ra
Ra
x601 Kingheze
Ra
Level 107
God Stats
5W - 4L
1,426 SR
Queue Stats
423W - 392L
1,575 Elo+
Solo
Bacchus
Bacchus
xXTheRisasXx
Bacchus
Level 142
God Stats
1W - 1L
1,221 SR
Queue Stats
153W - 142L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,385
491
3,690
10,595
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
Chronojet107
Ix Chel
12
1 / 2 / 0
6,575
506
1,175
6,124
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
Fluffyshake
Ah Puch
12
3 / 3 / 1
7,420
571
7,651
11,328
7,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
13
0 / 1 / 0
7,334
564
6,039
6,023
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Star_matic
Cthulhu
10
0 / 4 / 1
5,983
460
4,316
11,767
6,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,715
593
7,831
11,448
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Cape97
Skadi
13
1 / 0 / 2
7,093
546
3,069
6,483
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 0 / 7
7,220
555
5,043
9,137
6,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 0 / 5
8,796
677
7,845
6,009
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
xXTheRisasXx
Bacchus
12
4 / 1 / 6
7,460
574
4,492
9,098
5,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
14
14
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
4
1
0.88
L
1
4
1
0.38
W
Skadi
Cape97
Skadi
1
0
2
2
L
Ix Chel
Chronojet107
Ix Chel
1
2
0
0.5
L
Ah Puch
Fluffyshake
Ah Puch
3
3
1
1.17
W
2
0
7
5.5
L
Apollo
0
1
0
0
L
Cthulhu
Star_matic
Cthulhu
0
4
1
0.13
W
4
0
5
6.5
W
Bacchus
xXTheRisasXx
Bacchus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,871
Damage
28,280
45,837
Taken
42,175
21,671
Mitigated
20,983
10,971
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,831
3,312
0
1,865
11,448
4,919
656
6,006
4,792
1,528
47,747
L
3,690
432
0
850
10,595
4,018
0
2,328
8,107
0
55,102
W
Skadi
Cape97
Skadi
3,069
767
0
1,297
6,483
1,821
0
702
5,781
0
49,880
L
Ix Chel
Chronojet107
Ix Chel
1,175
171
4
784
6,124
1,780
0
2,817
3,029
46,842
0
L
Ah Puch
Fluffyshake
Ah Puch
7,651
338
0
3,439
11,328
7,968
0
2,427
8,901
45,791
804
W
5,043
114
0
3,959
9,137
6,577
169
1,347
7,790
0
28,724
L
Apollo
6,039
3,763
0
2,383
6,023
1,854
340
585
5,438
0
63,731
L
Cthulhu
Star_matic
Cthulhu
4,316
607
1,901
1,610
11,767
6,051
0
3,993
7,413
14,922
2,579
W
7,845
771
1,008
3,022
6,009
2,265
0
2,314
3,695
62,775
329
W
Bacchus
xXTheRisasXx
Bacchus
4,492
647
0
4,527
9,098
5,401
0
1,916
7,089
44,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,697
Gold Earned
38,284
451
Minions Killed
405
0
Camps Cleared
0
1,264,319
Distance Traveled
1,372,169
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,715
593
88
7
0
267,245
1
L
Thor
6,385
491
93
7
0
261,232
0
W
Skadi
7,093
546
77
6
0
236,852
0
L
Ix Chel
6,575
506
89
7
0
236,197
0
L
Ah Puch
7,420
571
119
9
0
242,366
0
W
Tyr
7,220
555
45
3
0
300,163
5
L
Apollo
7,334
564
123
9
0
258,108
5
L
Cthulhu
5,983
460
27
2
0
266,416
0
W
Ra
8,796
677
125
10
0
284,896
0
W
Bacchus
7,460
574
70
5
0
283,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role