Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DarthOkami
Sol
Level 155
God Stats
2W - 0L
1,698 SR
Queue Stats
53W - 69L
1,443 Elo+
Solo
Nox
Nox
Papa Shaner
Nox
Level 149
God Stats
2W - 4L
1,409 SR
Queue Stats
208W - 225L
1,490 Elo+
Solo
Mulan
Mulan
ThatDudeG221
Mulan
Level 152
God Stats
5W - 2L
1,495 SR
Queue Stats
401W - 399L
1,505 Elo+
Party 2
Thoth
Thoth
zxXOUTLAWXxz
Thoth
Level 244
God Stats
5W - 6L
1,580 SR
Queue Stats
430W - 437L
1,480 Elo+
Solo
Team Averages
Level 161
1,536 SR
1,484 Elo+

VS

Team Averages
Level 133
1,487 SR
1,505 Elo+
Khepri
Khepri
Engeltier
Khepri
Level 114
God Stats
0W - 2L
1,257 SR
Queue Stats
45W - 43L
1,623 Elo+
Party 1
Charybdis
Charybdis
FruityNotes
Charybdis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 202L
1,554 Elo+
Party 1
Ah Puch
Ah Puch
OutPlum7
Ah Puch
Level 159
God Stats
1W - 1L
1,777 SR
Queue Stats
59W - 57L
1,485 Elo+
Party 3
Persephone
Persephone
WouldYouDoMe01
Persephone
Level 144
God Stats
2W - 2L
1,270 SR
Queue Stats
59W - 45L
1,478 Elo+
Solo
Nu Wa
Nu Wa
wD PLAGUEISw
Nu Wa
Level 107
God Stats
0W - 1L
1,629 SR
Queue Stats
5W - 16L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 2 / 6
8,106
901
5,301
7,876
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
3 / 0 / 6
8,268
919
5,081
3,269
1,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 7
7,676
853
4,632
6,264
2,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 6
7,206
801
5,517
7,358
6,436
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 4
7,760
862
8,786
5,001
1,851
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Engeltier
Khepri
14
0 / 3 / 5
7,468
830
1,604
12,113
6,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
FruityNotes
Charybdis
16
7 / 2 / 1
8,196
911
10,012
6,467
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
OutPlum7
Ah Puch
14
0 / 3 / 8
7,464
829
7,651
8,135
2,253
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Persephone
WouldYouDoMe01
Persephone
7
1 / 1 / 0
5,839
649
1,239
1,356
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 4
6,638
738
3,503
5,071
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
11
Kills
8
8
Deaths
11
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
6
2.5
W
3
0
6
6
L
Khepri
Engeltier
Khepri
0
3
5
0.83
L
Charybdis
FruityNotes
Charybdis
7
2
1
3.75
L
Ah Puch
OutPlum7
Ah Puch
0
3
8
1.33
W
2
2
7
2.75
W
0
2
6
1.5
L
Persephone
WouldYouDoMe01
Persephone
1
1
0
1
L
0
2
4
1
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,317
Damage
24,009
29,768
Taken
33,142
21,624
Mitigated
12,783
11,234
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,301
318
675
1,541
7,876
9,446
0
3,027
4,647
7,669
4,192
W
5,081
972
531
1,381
3,269
1,132
52
1,226
1,949
17,092
0
L
Khepri
Engeltier
Khepri
1,604
62
1,936
3,482
12,113
6,335
0
6,840
5,273
9,160
0
L
Charybdis
FruityNotes
Charybdis
10,012
2,435
828
1,103
6,467
2,303
229
3,801
2,666
0
23,398
L
Ah Puch
OutPlum7
Ah Puch
7,651
141
475
2,869
8,135
2,253
0
6,674
1,461
20,258
172
W
4,632
166
997
1,694
6,264
2,759
0
3,163
2,983
18,581
0
W
5,517
645
1,554
1,393
7,358
6,436
0
3,313
3,836
0
11,072
L
Persephone
WouldYouDoMe01
Persephone
1,239
85
182
268
1,356
371
0
980
366
1,568
0
L
3,503
429
58
1,055
5,071
1,521
0
4,354
717
8,536
0
W
8,786
355
630
838
5,001
1,851
0
2,459
2,472
20,547
612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,016
Gold Earned
35,605
134
Minions Killed
93
0
Camps Cleared
0
884,207
Distance Traveled
654,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,106
901
16
2
0
174,226
0
W
Sol
8,268
919
25
3
0
181,844
0
L
Khepri
7,468
830
14
2
0
156,728
0
L
Charybdis
8,196
911
40
4
0
138,118
0
L
Ah Puch
7,464
829
27
3
0
160,927
0
W
Nox
7,676
853
44
5
0
165,453
0
W
Mulan
7,206
801
20
2
0
185,648
0
L
Persephone
5,839
649
0
0
0
41,121
0
L
Nu Wa
6,638
738
12
1
0
157,776
0
W
Thoth
7,760
862
29
3
0
177,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role