Player Matchup

Hachiman
Hachiman
BK_Justis
Hachiman
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,605 Elo+
Party 2
Ymir
Ymir
Ilwilson9769
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Nu Wa
Nu Wa
SgtMuffinz
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,158 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,349 Elo+

VS

Team Averages
Level 83
1,451 SR
1,383 Elo+
Ymir
Ymir
Birdman1412
Ymir
Level 8
God Stats
29W - 24L
1,540 SR
Queue Stats
47W - 56L
1,382 Elo+
Party 1
Artio
Artio
ElBangLIT
Artio
Level 118
God Stats
3W - 4L
1,314 SR
Queue Stats
45W - 52L
1,343 Elo+
Solo
Medusa
Medusa
Husher1210
Medusa
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 74L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BK_Justis
Hachiman
12
0 / 6 / 0
7,137
649
6,502
11,668
3,286
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 0
6,862
624
2,496
15,304
12,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
11
0 / 9 / 0
7,128
648
5,402
10,078
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 17
8,971
816
4,070
5,716
5,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
ElBangLIT
Artio
15
5 / 0 / 14
9,913
901
7,032
9,357
6,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Husher1210
Medusa
17
16 / 0 / 5
11,736
1,067
20,914
9,583
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
58
0
Kills
22
22
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BK_Justis
Hachiman
0
6
0
0
W
1
0
17
9.5
W
Artio
ElBangLIT
Artio
5
0
14
12
W
Medusa
Husher1210
Medusa
16
0
5
18.5
L
0
7
0
0
L
Nu Wa
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,400
Damage
32,016
37,050
Taken
24,656
18,256
Mitigated
16,506
2,102
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BK_Justis
Hachiman
6,502
4,634
0
989
11,668
3,286
0
2,361
9,279
0
19,241
W
4,070
421
0
0
5,716
5,721
253
3,024
2,692
13,592
891
W
Artio
ElBangLIT
Artio
7,032
1,136
1,895
4,856
9,357
6,614
675
2,198
7,159
28,971
0
W
Medusa
Husher1210
Medusa
20,914
12,684
0
4,796
9,583
4,171
2,570
2,504
7,079
0
59,400
L
2,496
347
0
849
15,304
12,364
0
6,014
9,274
10,145
0
L
Nu Wa
5,402
2,177
0
264
10,078
2,606
0
2,561
7,496
15,659
724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,127
Gold Earned
30,620
62
Minions Killed
146
0
Camps Cleared
0
437,141
Distance Traveled
577,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,137
649
25
2
0
162,599
0
W
Ymir
8,971
816
23
2
0
197,260
0
W
Artio
9,913
901
50
5
0
189,846
0
W
Medusa
11,736
1,067
73
7
0
189,973
0
L
Ymir
6,862
624
15
1
0
134,960
0
L
Nu Wa
7,128
648
22
2
0
139,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role