Player Matchup

Ravana
Ravana
BigLegend29
Ravana
Level 157
God Stats
6W - 5L
1,687 SR
Queue Stats
408W - 357L
1,511 Elo+
Solo
Danzaburou
Danzaburou
FullTimeFailure
Danzaburou
Level 215
God Stats
4W - 1L
1,855 SR
Queue Stats
289W - 266L
1,516 Elo+
Party 2
Ares
Ares
LazyBacks
Ares
Level 192
God Stats
18W - 11L
1,639 SR
Queue Stats
350W - 328L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
SinofWolves
Sun Wukong
Level 144
God Stats
4W - 1L
1,708 SR
Queue Stats
171W - 162L
1,524 Elo+
Solo
Janus
Janus
onlyJansJR
Janus
Level 104
God Stats
95W - 86L
1,513 SR
Queue Stats
135W - 134L
1,524 Elo+
Party 2
Team Averages
Level 162
1,680 SR
1,515 Elo+

VS

Team Averages
Level 79
1,397 SR
1,334 Elo+
Bacchus
Bacchus
ChefboyrBrek
Bacchus
Level 101
God Stats
1W - 4L
1,332 SR
Queue Stats
42W - 59L
1,419 Elo+
Party 1
Ravana
Ravana
OGFebrezee
Ravana
Level 128
God Stats
0W - 1L
1,231 SR
Queue Stats
58W - 128L
1,384 Elo+
Party 1
Artemis
Artemis
graysippycup
Artemis
Level 25
God Stats
4W - 10L
1,395 SR
Queue Stats
34W - 117L
1,331 Elo+
Party 1
Nu Wa
Nu Wa
morehealz
Nu Wa
Level 125
God Stats
4W - 13L
1,526 SR
Queue Stats
51W - 161L
1,330 Elo+
Party 1
Achilles
Achilles
svtbh
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
5 / 1 / 8
10,658
561
7,462
8,157
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
FullTimeFailure
Danzaburou
19
7 / 1 / 4
11,759
619
9,011
11,963
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
16
6 / 0 / 11
10,725
564
11,159
15,825
14,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
SinofWolves
Sun Wukong
18
7 / 0 / 4
11,899
626
13,157
15,043
13,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
18
1 / 2 / 1
11,211
590
4,906
8,110
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChefboyrBrek
Bacchus
13
2 / 7 / 2
8,509
448
11,636
17,483
15,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
OGFebrezee
Ravana
15
0 / 5 / 1
8,343
439
4,498
12,352
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
graysippycup
Artemis
15
1 / 6 / 0
8,772
462
4,727
10,991
3,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
morehealz
Nu Wa
17
1 / 2 / 1
9,686
510
12,734
7,682
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
svtbh
Achilles
14
0 / 6 / 1
8,094
426
2,463
13,610
8,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
26
Kills
4
4
Deaths
26
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
5
1
8
9
L
Bacchus
ChefboyrBrek
Bacchus
2
7
2
0.43
W
Danzaburou
FullTimeFailure
Danzaburou
7
1
4
9
W
Ares
6
0
11
11.5
L
Ravana
OGFebrezee
Ravana
0
5
1
0.1
W
Sun Wukong
SinofWolves
Sun Wukong
7
0
4
9
L
Artemis
graysippycup
Artemis
1
6
0
0.17
L
Nu Wa
morehealz
Nu Wa
1
2
1
0.75
W
Janus
1
2
1
0.75
L
Achilles
svtbh
Achilles
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,695
Damage
36,058
59,098
Taken
62,118
38,999
Mitigated
34,428
14,702
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
7,462
2,430
0
1,249
8,157
3,392
530
3,565
4,306
0
93,250
L
Bacchus
ChefboyrBrek
Bacchus
11,636
1,968
0
2,451
17,483
15,480
0
5,873
11,384
40,493
943
W
Danzaburou
FullTimeFailure
Danzaburou
9,011
2,528
0
4,853
11,963
4,573
1,665
4,680
7,106
0
100,901
W
Ares
11,159
1,220
0
3,704
15,825
14,959
573
6,836
8,529
37,801
873
L
Ravana
OGFebrezee
Ravana
4,498
617
0
4,198
12,352
4,534
0
2,547
9,482
0
69,354
W
Sun Wukong
SinofWolves
Sun Wukong
13,157
3,326
0
4,556
15,043
13,699
233
3,462
10,925
0
92,993
L
Artemis
graysippycup
Artemis
4,727
1,743
0
500
10,991
3,464
0
2,850
8,141
0
63,305
L
Nu Wa
morehealz
Nu Wa
12,734
650
0
1,409
7,682
2,546
0
3,436
3,935
76,737
849
W
Janus
4,906
59
0
340
8,110
2,376
51
4,432
3,282
89,816
1,777
L
Achilles
svtbh
Achilles
2,463
759
0
2,642
13,610
8,404
0
492
12,596
0
40,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,252
Gold Earned
43,404
656
Minions Killed
501
0
Camps Cleared
0
2,047,367
Distance Traveled
1,927,512
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,658
561
136
7
0
471,130
4
L
Bacchus
8,509
448
60
3
0
396,842
0
W
Danzaburou
11,759
619
163
9
0
370,466
5
W
Ares
10,725
564
40
2
0
404,144
7
L
Ravana
8,343
439
113
6
0
457,660
0
W
Sun Wukong
11,899
626
123
6
0
385,139
2
L
Artemis
8,772
462
99
5
0
339,377
2
L
Nu Wa
9,686
510
168
9
0
395,065
4
W
Janus
11,211
590
194
10
0
416,488
3
L
Achilles
8,094
426
61
3
0
338,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role