Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DanosonicDaimyo
Charybdis
Level 149
God Stats
5W - 2L
1,711 SR
Queue Stats
158W - 160L
1,451 Elo+
Party 3
Merlin
Merlin
JimJamHey
Merlin
Level 80
God Stats
3W - 3L
1,279 SR
Queue Stats
102W - 96L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MunkyTV
Ah Muzen Cab
Level 66
God Stats
4W - 2L
1,755 SR
Queue Stats
155W - 140L
1,512 Elo+
Party 1
Hercules
Hercules
Winston Carr
Hercules
Level 155
God Stats
3W - 1L
1,598 SR
Queue Stats
192W - 199L
1,416 Elo+
Party 3
Team Averages
Level 124
1,569 SR
1,472 Elo+

VS

Team Averages
Level 95
1,455 SR
1,453 Elo+
Sobek
Sobek
AnimeGamer1128
Sobek
Level 122
God Stats
1W - 2L
1,499 SR
Queue Stats
49W - 34L
1,563 Elo+
Party 2
Nemesis
Nemesis
FlufflyBush
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,427 Elo+
Party 2
Achilles
Achilles
ImUrDaD-_-Snipes
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,470 Elo+
Solo
Cliodhna
Cliodhna
ojwallo
Cliodhna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,381 Elo+
Solo
Anubis
Anubis
workadaynest14
Anubis
Level 119
God Stats
1W - 5L
1,279 SR
Queue Stats
270W - 266L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
4 / 3 / 10
10,549
754
10,994
18,671
22,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DanosonicDaimyo
Charybdis
16
3 / 4 / 5
10,223
730
10,922
12,869
4,502
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
JimJamHey
Merlin
20
5 / 1 / 8
11,870
848
16,190
7,496
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
MunkyTV
Ah Muzen Cab
17
5 / 4 / 9
10,701
764
17,840
11,170
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Winston Carr
Hercules
17
2 / 3 / 10
10,036
717
5,436
20,958
20,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
8,467
605
4,429
7,866
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nemesis
FlufflyBush
Nemesis
18
6 / 1 / 9
10,078
720
9,293
13,446
11,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
1 / 6 / 12
8,936
638
10,413
18,215
22,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cliodhna
ojwallo
Cliodhna
17
4 / 7 / 3
9,459
676
7,815
16,283
6,498
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 3 / 4
9,230
659
16,384
10,804
4,831
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
19
Kills
15
15
Deaths
19
42
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
3
10
3
L
2
2
4
2
W
Charybdis
DanosonicDaimyo
Charybdis
3
4
5
1.38
L
Nemesis
FlufflyBush
Nemesis
6
1
9
10.5
L
1
6
12
1.17
W
Merlin
JimJamHey
Merlin
5
1
8
9
W
Ah Muzen Cab
MunkyTV
Ah Muzen Cab
5
4
9
2.38
W
Hercules
Winston Carr
Hercules
2
3
10
2.33
L
Cliodhna
ojwallo
Cliodhna
4
7
3
0.79
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,382
Damage
48,334
71,164
Taken
66,614
54,235
Mitigated
50,943
28,766
Healing
22,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,994
3,815
1,830
5,154
18,671
22,847
1,094
4,911
13,121
17,019
972
L
4,429
183
949
2,884
7,866
6,140
0
1,551
6,315
9,607
0
W
Charybdis
DanosonicDaimyo
Charybdis
10,922
4,114
1,266
4,336
12,869
4,502
3,210
3,677
8,859
0
26,722
L
Nemesis
FlufflyBush
Nemesis
9,293
1,745
717
4,087
13,446
11,283
0
5,683
7,763
0
16,301
L
10,413
1,322
1,265
2,986
18,215
22,191
0
6,698
11,517
0
18,645
W
Merlin
JimJamHey
Merlin
16,190
301
1,405
2,547
7,496
2,745
953
2,531
4,740
41,316
0
W
Ah Muzen Cab
MunkyTV
Ah Muzen Cab
17,840
6,292
263
500
11,170
4,069
2,949
4,324
6,458
0
33,177
W
Hercules
Winston Carr
Hercules
5,436
1,014
1,179
10,286
20,958
20,072
167
5,032
15,306
0
12,911
L
Cliodhna
ojwallo
Cliodhna
7,815
788
898
4,491
16,283
6,498
0
6,687
9,596
0
28,086
L
16,384
309
481
4,131
10,804
4,831
0
5,641
5,163
36,993
693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,379
Gold Earned
46,170
159
Minions Killed
156
0
Camps Cleared
0
1,277,466
Distance Traveled
1,154,768
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,549
754
12
1
0
268,621
0
L
Sobek
8,467
605
14
1
0
138,783
0
W
Charybdis
10,223
730
54
4
0
219,855
0
L
Nemesis
10,078
720
26
2
0
319,685
1
L
Achilles
8,936
638
24
2
0
219,651
0
W
Merlin
11,870
848
61
4
0
282,195
0
W
Ah Muzen Cab
10,701
764
24
2
0
224,530
0
W
Hercules
10,036
717
8
1
0
282,265
0
L
Cliodhna
9,459
676
45
3
0
225,284
0
L
Anubis
9,230
659
47
3
0
251,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role