Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BTheGreat20
Ah Muzen Cab
Level 136
God Stats
12W - 4L
1,748 SR
Queue Stats
241W - 247L
1,457 Elo+
Party 1
Yemoja
Yemoja
CommunistRanger
Yemoja
Level 88
God Stats
2W - 1L
1,473 SR
Queue Stats
194W - 182L
1,533 Elo+
Party 1
Geb
Geb
Punkstar021
Geb
Level 125
God Stats
1W - 2L
1,160 SR
Queue Stats
178W - 181L
1,483 Elo+
Party 1
He Bo
He Bo
RandyTrevor
He Bo
Level 32
God Stats
1W - 3L
1,244 SR
Queue Stats
59W - 38L
1,605 Elo+
Solo
Ne Zha
Ne Zha
Toyospeed1
Ne Zha
Level 148
God Stats
9W - 13L
1,408 SR
Queue Stats
244W - 251L
1,452 Elo+
Party 1
Team Averages
Level 106
1,407 SR
1,506 Elo+

VS

Team Averages
Level 137
1,557 SR
1,480 Elo+
Hachiman
Hachiman
ChronicJ
Hachiman
Level 123
God Stats
3W - 6L
1,600 SR
Queue Stats
181W - 189L
1,454 Elo+
Party 2
Poseidon
Poseidon
HeebieJeebian
Poseidon
Level 126
God Stats
2W - 2L
1,508 SR
Queue Stats
129W - 127L
1,508 Elo+
Solo
Kukulkan
Kukulkan
MetalH3adJesuS
Kukulkan
Level 151
God Stats
3W - 3L
1,588 SR
Queue Stats
229W - 261L
1,449 Elo+
Solo
Yemoja
Yemoja
Moonlyghts
Yemoja
Level 139
God Stats
6W - 8L
1,543 SR
Queue Stats
595W - 608L
1,512 Elo+
Solo
King Arthur
King Arthur
UnloadSomeLead
King Arthur
Level 148
God Stats
5W - 9L
1,549 SR
Queue Stats
219W - 228L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BTheGreat20
Ah Muzen Cab
14
1 / 1 / 16
8,395
840
12,195
6,003
2,357
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 0 / 15
9,354
935
3,899
9,837
6,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 18
8,335
834
7,178
17,696
14,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
10 / 1 / 8
9,926
993
14,952
8,051
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Toyospeed1
Ne Zha
15
5 / 1 / 13
8,930
893
14,696
8,163
3,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChronicJ
Hachiman
12
2 / 5 / 1
6,853
685
10,509
8,751
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
HeebieJeebian
Poseidon
11
0 / 5 / 1
6,462
646
2,955
8,409
2,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
14
0 / 2 / 2
7,100
710
11,693
8,559
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Yemoja
Moonlyghts
Yemoja
14
0 / 2 / 3
7,559
756
5,777
12,321
5,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
UnloadSomeLead
King Arthur
14
3 / 5 / 2
8,068
807
6,492
16,595
8,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
14
19
Kills
5
5
Deaths
19
70
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BTheGreat20
Ah Muzen Cab
1
1
16
9
L
Hachiman
ChronicJ
Hachiman
2
5
1
0.5
W
2
0
15
9.5
L
Poseidon
HeebieJeebian
Poseidon
0
5
1
0.1
L
Kukulkan
0
2
2
0.5
L
Yemoja
Moonlyghts
Yemoja
0
2
3
0.75
W
1
2
18
5
W
10
1
8
14
W
Ne Zha
Toyospeed1
Ne Zha
5
1
13
11.5
L
King Arthur
UnloadSomeLead
King Arthur
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,920
Damage
37,426
49,750
Taken
54,635
29,005
Mitigated
21,782
29,871
Healing
17,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BTheGreat20
Ah Muzen Cab
12,195
4,892
1,041
605
6,003
2,357
1,823
2,844
3,087
0
28,272
L
Hachiman
ChronicJ
Hachiman
10,509
3,931
135
354
8,751
2,500
0
4,021
4,730
0
13,045
W
3,899
1,255
12,328
5,448
9,837
6,261
395
5,415
4,332
6,108
0
L
Poseidon
HeebieJeebian
Poseidon
2,955
549
0
1,100
8,409
2,165
0
2,723
5,686
9,570
0
L
Kukulkan
11,693
474
605
1,312
8,559
3,074
0
3,100
5,459
31,007
0
L
Yemoja
Moonlyghts
Yemoja
5,777
1,293
6,629
3,726
12,321
5,438
0
6,121
6,200
13,642
0
W
7,178
670
552
5,295
17,696
14,067
412
6,855
10,753
14,315
1,536
W
14,952
544
762
1,646
8,051
2,827
663
1,769
6,282
28,780
0
W
Ne Zha
Toyospeed1
Ne Zha
14,696
626
351
1,843
8,163
3,493
789
3,172
4,871
0
28,209
L
King Arthur
UnloadSomeLead
King Arthur
6,492
280
516
3,363
16,595
8,605
0
9,287
7,308
0
10,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,940
Gold Earned
36,042
133
Minions Killed
102
0
Camps Cleared
0
979,401
Distance Traveled
793,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,395
840
43
4
0
198,617
0
L
Hachiman
6,853
685
3
0
0
148,399
0
W
Yemoja
9,354
935
8
1
0
190,442
0
L
Poseidon
6,462
646
21
2
0
167,533
0
L
Kukulkan
7,100
710
45
5
0
153,861
0
L
Yemoja
7,559
756
24
2
0
147,931
0
W
Geb
8,335
834
21
2
0
185,206
0
W
He Bo
9,926
993
42
4
0
188,254
0
W
Ne Zha
8,930
893
19
2
0
216,882
0
L
King Arthur
8,068
807
9
1
0
176,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role