Player Matchup

Mulan
Mulan
 
Mulan
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Ailoviu12
Janus
Level 141
God Stats
4W - 10L
1,260 SR
Queue Stats
217W - 209L
1,525 Elo+
Party 2
Ymir
Ymir
JuanPérez
Ymir
Level 196
God Stats
111W - 94L
1,593 SR
Queue Stats
146W - 137L
1,567 Elo+
Party 3
Achilles
Achilles
LetMeHerSOLO
Achilles
Level 54
God Stats
8W - 3L
1,559 SR
Queue Stats
116W - 132L
1,478 Elo+
Solo
Ne Zha
Ne Zha
MrscoutSv
Ne Zha
Level 135
God Stats
3W - 2L
1,488 SR
Queue Stats
179W - 165L
1,532 Elo+
Party 2
Team Averages
Level 144
1,480 SR
1,521 Elo+

VS

Team Averages
Level 146
1,530 SR
1,537 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DaBaddestInMiami
Morgan Le Fay
Level 159
God Stats
2W - 5L
1,565 SR
Queue Stats
58W - 70L
1,510 Elo+
Party 1
Maui
Maui
DiegoCC71
Maui
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,569 Elo+
Solo
Anubis
Anubis
Lightbulbe
Anubis
Level 109
God Stats
2W - 3L
1,399 SR
Queue Stats
254W - 214L
1,586 Elo+
Solo
Artemis
Artemis
YourSweetJaxii
Artemis
Level 159
God Stats
1W - 1L
1,685 SR
Queue Stats
119W - 128L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 6 / 5
6,558
547
5,317
12,836
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Ailoviu12
Janus
11
0 / 3 / 3
5,881
490
4,592
5,984
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 6
6,748
562
6,042
9,281
7,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Achilles
LetMeHerSOLO
Achilles
12
6 / 1 / 2
7,588
632
6,905
10,660
7,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
MrscoutSv
Ne Zha
11
4 / 3 / 2
6,477
540
3,509
8,451
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
4 / 1 / 6
6,561
547
8,757
7,275
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
DaBaddestInMiami
Morgan Le Fay
12
3 / 1 / 2
6,550
546
5,964
6,853
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
9
3 / 2 / 5
6,196
516
4,299
8,885
6,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Lightbulbe
Anubis
10
1 / 6 / 1
5,989
499
5,677
8,374
3,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 4 / 3
6,159
513
7,515
7,580
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
14
Kills
13
13
Deaths
14
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
6
5
0.75
L
Cliodhna
 
Cliodhna
4
1
6
7
W
Janus
Ailoviu12
Janus
0
3
3
0.5
L
Morgan Le Fay
DaBaddestInMiami
Morgan Le Fay
3
1
2
4
L
Maui
3
2
5
2.75
W
2
0
6
5
W
Achilles
LetMeHerSOLO
Achilles
6
1
2
7
L
Anubis
Lightbulbe
Anubis
1
6
1
0.25
W
Ne Zha
MrscoutSv
Ne Zha
4
3
2
1.67
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,365
Damage
32,212
47,212
Taken
38,967
24,341
Mitigated
16,750
12,074
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,317
1,406
0
2,750
12,836
4,984
0
2,393
10,431
0
39,309
L
Cliodhna
 
Cliodhna
8,757
896
0
1,991
7,275
2,365
0
1,691
5,502
0
36,901
W
Janus
Ailoviu12
Janus
4,592
90
0
680
5,984
1,561
0
3,047
2,599
34,303
1,108
L
Morgan Le Fay
DaBaddestInMiami
Morgan Le Fay
5,964
470
0
2,134
6,853
1,975
0
2,684
3,881
33,128
0
L
Maui
4,299
1,300
97
1,991
8,885
6,778
0
3,116
5,727
14,254
0
W
6,042
1,139
0
2,545
9,281
7,713
0
2,564
6,646
22,824
0
W
Achilles
LetMeHerSOLO
Achilles
6,905
1,704
0
4,665
10,660
7,097
0
4,385
6,139
145
35,191
L
Anubis
Lightbulbe
Anubis
5,677
0
0
2,194
8,374
3,385
0
320
8,054
37,325
257
W
Ne Zha
MrscoutSv
Ne Zha
3,509
839
0
1,434
8,451
2,986
0
2,571
5,714
0
42,793
L
7,515
2,020
0
545
7,580
2,247
0
2,517
5,061
0
38,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,252
Gold Earned
31,455
310
Minions Killed
257
0
Camps Cleared
0
1,266,181
Distance Traveled
1,207,735
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,558
547
77
6
0
212,099
3
L
Cliodhna
6,561
547
54
5
0
314,456
0
W
Janus
5,881
490
75
6
0
266,191
0
L
Morgan Le Fay
6,550
546
60
5
0
252,627
4
L
Maui
6,196
516
19
2
0
228,273
4
W
Ymir
6,748
562
20
2
0
246,131
3
W
Achilles
7,588
632
68
6
0
255,534
6
L
Anubis
5,989
499
58
5
0
204,831
2
W
Ne Zha
6,477
540
70
6
0
286,226
0
L
Artemis
6,159
513
66
6
0
207,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role