Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Baron Samedi
Baron Samedi
Platinum IV
HadansTuathaDe
Baron Samedi
Platinum IV
Level 183
God Stats
2W - 5L
1,460 SR
Queue Stats
316W - 308L
1,841 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
Leonard0601
Cabrakan
Platinum IV
Level 156
God Stats
1W - 3L
1,410 SR
Queue Stats
180W - 166L
1,728 MMR
Party 1
Horus
Horus
Gold III
RayyyChill
Horus
Gold III
Level 152
God Stats
3W - 5L
1,747 SR
Queue Stats
30W - 23L
1,774 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,523 SR
1,669 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 97
1,521 SR
1,760 MMR
Ravana
Ravana
Gold IV
AceNod
Ravana
Gold IV
Level 122
God Stats
1W - 1L
1,243 SR
Queue Stats
12W - 7L
1,707 MMR
Party 2
King Arthur
King Arthur
Gold I
DoormanTTV
King Arthur
Gold I
Level 112
God Stats
4W - 5L
1,446 SR
Queue Stats
107W - 103L
1,754 MMR
Party 4
Ra
Ra
Platinum V
KanyeMainsRa
Ra
Platinum V
Level 65
God Stats
9W - 6L
1,424 SR
Queue Stats
37W - 27L
1,704 MMR
Solo
Anhur
Anhur
Gold IV
joyso32
Anhur
Gold IV
Level 78
God Stats
2W - 0L
1,834 SR
Queue Stats
11W - 5L
1,729 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum V
navonoD1223
Kumbhakarna
Platinum V
Level 109
God Stats
7W - 4L
1,655 SR
Queue Stats
35W - 27L
1,904 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 3 / 4
5,054
505
3,345
8,772
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
 
Izanami
9
0 / 4 / 0
4,915
492
3,312
6,029
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HadansTuathaDe
Baron Samedi
11
3 / 3 / 1
6,119
612
2,561
4,906
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Leonard0601
Cabrakan
10
1 / 3 / 0
6,214
621
4,626
8,090
6,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
10
1 / 1 / 1
5,623
562
2,760
8,527
4,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ao KuangSerqetAmaterasuAthena

VS

Bans
AtlasAgniCerberusErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AceNod
Ravana
11
5 / 2 / 1
6,255
626
5,153
5,060
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
DoormanTTV
King Arthur
12
2 / 1 / 1
6,345
635
4,237
8,253
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 1
6,928
693
2,044
3,166
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
joyso32
Anhur
11
4 / 1 / 4
6,146
615
8,302
6,831
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
navonoD1223
Kumbhakarna
11
2 / 0 / 5
6,248
625
2,073
5,740
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
14
14
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
4
0.67
L
Izanami
 
Izanami
0
4
0
0
W
Ravana
AceNod
Ravana
5
2
1
2.75
W
King Arthur
DoormanTTV
King Arthur
2
1
1
2.5
L
Baron Samedi
HadansTuathaDe
Baron Samedi
3
3
1
1.17
W
1
1
1
1.5
L
Cabrakan
Leonard0601
Cabrakan
1
3
0
0.33
L
Horus
1
1
1
1.5
W
Anhur
joyso32
Anhur
4
1
4
6
W
Kumbhakarna
navonoD1223
Kumbhakarna
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,604
Damage
21,809
36,324
Taken
29,050
16,141
Mitigated
11,840
9,980
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,345
840
0
1,710
8,772
2,186
0
1,429
7,250
0
34,390
L
Izanami
 
Izanami
3,312
2,318
0
1,006
6,029
1,218
0
951
5,078
0
41,568
W
Ravana
AceNod
Ravana
5,153
1,252
0
1,515
5,060
1,814
0
2,090
2,970
0
30,952
W
King Arthur
DoormanTTV
King Arthur
4,237
474
0
1,558
8,253
3,868
0
3,741
4,512
0
40,305
L
Baron Samedi
HadansTuathaDe
Baron Samedi
2,561
279
284
705
4,906
1,866
0
330
4,450
40,451
2,183
W
2,044
86
192
1,977
3,166
1,015
0
521
2,645
60,362
1,407
L
Cabrakan
Leonard0601
Cabrakan
4,626
1,125
0
2,969
8,090
6,602
0
0
8,090
35,346
2,757
L
Horus
2,760
977
402
2,904
8,527
4,269
0
1,058
7,339
0
12,173
W
Anhur
joyso32
Anhur
8,302
4,315
0
3,603
6,831
1,658
0
181
6,650
0
44,807
W
Kumbhakarna
navonoD1223
Kumbhakarna
2,073
455
0
2,305
5,740
3,485
0
0
5,740
18,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,925
Gold Earned
31,922
314
Minions Killed
370
0
Camps Cleared
0
1,008,886
Distance Traveled
1,079,864
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,054
505
65
7
0
233,218
0
L
Izanami
4,915
492
74
7
0
191,974
4
W
Ravana
6,255
626
57
6
0
244,192
1
W
King Arthur
6,345
635
72
7
0
202,573
2
L
Baron Samedi
6,119
612
82
8
0
188,601
0
W
Ra
6,928
693
136
14
0
234,921
2
L
Cabrakan
6,214
621
82
8
0
166,671
2
L
Horus
5,623
562
11
1
0
228,422
2
W
Anhur
6,146
615
73
7
0
192,066
0
W
Kumbhakarna
6,248
625
32
3
0
206,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role