Player Matchup

Serqet
Serqet
Gold III
JΘSH
Serqet
Gold III
Level 144
God Stats
15W - 5L
1,757 SR
Queue Stats
27W - 21L
1,587 MMR
Party 1
Maui
Maui
Gold I
Ruckafellas
Maui
Gold I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 56L
1,504 MMR
Party 1
Hera
Hera
Platinum V
WaitingForTheDM
Hera
Platinum V
Level 97
God Stats
7W - 2L
1,824 SR
Queue Stats
46W - 39L
1,775 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,694 SR
1,622 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,574 SR
1,596 MMR
Guan Yu
Guan Yu
Gold V
JoeyJeremiah
Guan Yu
Gold V
Level 156
God Stats
258W - 269L
1,524 SR
Queue Stats
568W - 589L
1,321 MMR
Party 2
Aphrodite
Aphrodite
Platinum III
Jokesreeba
Aphrodite
Platinum III
Level 153
God Stats
40W - 33L
1,612 SR
Queue Stats
647W - 672L
1,963 MMR
Party 2
Shiva
Shiva
Gold V
alohawiners
Shiva
Gold V
Level 110
God Stats
31W - 35L
1,586 SR
Queue Stats
239W - 272L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JΘSH
Serqet
18
5 / 1 / 3
11,687
779
15,339
14,599
11,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

18
0 / 2 / 8
11,001
733
7,686
16,848
21,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 2 / 5
11,903
794
21,383
9,365
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
VulcanAchillesCerberusMedusa

VS

Bans
PoseidonCthulhuBaron SamediChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JoeyJeremiah
Guan Yu
17
3 / 2 / 0
11,151
743
9,289
21,565
24,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
Jokesreeba
Aphrodite
16
0 / 3 / 4
10,755
717
7,942
19,412
16,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
1 / 4 / 3
10,387
692
11,200
22,033
19,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
8
Kills
4
5
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
JoeyJeremiah
Guan Yu
3
2
0
1.5
L
Aphrodite
Jokesreeba
Aphrodite
0
3
4
0.67
W
Serqet
JΘSH
Serqet
5
1
3
6.5
W
0
2
8
2
W
3
2
5
2.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,408
Damage
28,431
40,812
Taken
63,010
39,128
Mitigated
61,022
5,980
Healing
29,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
JoeyJeremiah
Guan Yu
9,289
648
2,892
5,279
21,565
24,821
0
9,146
12,070
0
37,431
L
Aphrodite
Jokesreeba
Aphrodite
7,942
402
7,862
8,950
19,412
16,781
0
8,907
9,247
46,051
0
W
Serqet
JΘSH
Serqet
15,339
4,202
0
1,994
14,599
11,967
1,458
3,113
10,995
514
31,986
W
7,686
2,078
0
2,841
16,848
21,817
380
3,137
13,158
26,744
2,118
W
21,383
5,339
0
1,145
9,365
5,344
1,526
1,792
7,129
73,944
0
L
11,200
1,538
926
3,192
22,033
19,420
27
10,698
10,419
0
32,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,591
Gold Earned
32,293
168
Minions Killed
151
0
Camps Cleared
0
843,835
Distance Traveled
941,827
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,151
743
49
3
0
315,318
0
L
Aphrodite
10,755
717
75
5
0
311,340
2
W
Serqet
11,687
779
22
1
0
307,571
0
W
Maui
11,001
733
30
2
0
265,527
0
W
Hera
11,903
794
116
8
0
270,737
0
L
Shiva
10,387
692
27
2
0
315,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role