Player Matchup

Ganesha
Ganesha
Camino_11
Ganesha
Level 67
God Stats
12W - 10L
1,462 SR
Queue Stats
202W - 192L
1,435 Elo+
Party 1
Heimdallr
Heimdallr
Ma-_MadMax_-Am
Heimdallr
Level 38
God Stats
6W - 8L
1,253 SR
Queue Stats
35W - 44L
1,388 Elo+
Party 1
Surtr
Surtr
Parejo2005
Surtr
Level 66
God Stats
8W - 3L
1,573 SR
Queue Stats
66W - 58L
1,409 Elo+
Party 3
Poseidon
Poseidon
SoulsHunterAFK
Poseidon
Level 40
God Stats
10W - 11L
1,357 SR
Queue Stats
82W - 94L
1,337 Elo+
Solo
Nemesis
Nemesis
WZX-Silvexz
Nemesis
Level 131
God Stats
17W - 18L
1,509 SR
Queue Stats
467W - 419L
1,436 Elo+
Party 3
Team Averages
Level 68
1,431 SR
1,401 Elo+

VS

Team Averages
Level 52
1,449 SR
1,327 Elo+
Charybdis
Charybdis
HeartlessNebula
Charybdis
Level 89
God Stats
1W - 3L
1,428 SR
Queue Stats
17W - 31L
1,276 Elo+
Party 2
Surtr
Surtr
Jaythis
Surtr
Level 89
God Stats
9W - 12L
1,536 SR
Queue Stats
26W - 34L
1,400 Elo+
Solo
Yemoja
Yemoja
NarcissusOG
Yemoja
Level 17
God Stats
0W - 2L
1,149 SR
Queue Stats
8W - 9L
1,341 Elo+
Party 2
Persephone
Persephone
SleepyMedusa
Persephone
Level 20
God Stats
0W - 3L
1,453 SR
Queue Stats
20W - 27L
1,323 Elo+
Party 2
Bakasura
Bakasura
waryrocket6111
Bakasura
Level 46
God Stats
2W - 1L
1,680 SR
Queue Stats
23W - 37L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Camino_11
Ganesha
13
0 / 0 / 11
8,581
572
9,605
12,268
10,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Ma-_MadMax_-Am
Heimdallr
13
9 / 1 / 1
8,249
550
13,862
7,150
2,758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
16
4 / 1 / 1
9,817
654
7,123
10,314
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Poseidon
13
3 / 3 / 3
8,712
581
6,089
7,112
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
WZX-Silvexz
Nemesis
18
10 / 1 / 2
10,503
700
7,783
17,149
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HeartlessNebula
Charybdis
11
0 / 7 / 1
6,361
424
5,048
16,032
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
Jaythis
Surtr
12
1 / 3 / 0
6,829
455
4,040
10,278
8,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Yemoja
10
0 / 2 / 1
6,556
437
5,493
10,732
6,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
SleepyMedusa
Persephone
13
4 / 8 / 0
8,946
596
7,430
10,534
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
12
1 / 8 / 2
6,931
462
5,446
16,781
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
26
Kills
6
6
Deaths
28
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Camino_11
Ganesha
0
0
11
5.5
L
Charybdis
HeartlessNebula
Charybdis
0
7
1
0.07
L
Surtr
Jaythis
Surtr
1
3
0
0.33
W
Heimdallr
Ma-_MadMax_-Am
Heimdallr
9
1
1
9.5
L
Yemoja
0
2
1
0.25
W
Surtr
4
1
1
4.5
L
Persephone
SleepyMedusa
Persephone
4
8
0
0.5
W
Poseidon
3
3
3
1.5
W
Nemesis
WZX-Silvexz
Nemesis
10
1
2
11
L
Bakasura
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,462
Damage
27,457
53,993
Taken
64,357
26,393
Mitigated
27,196
17,434
Healing
19,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Camino_11
Ganesha
9,605
713
0
3,617
12,268
10,804
0
3,184
8,904
33,792
3,294
L
Charybdis
HeartlessNebula
Charybdis
5,048
1,716
0
3,619
16,032
4,238
802
4,621
11,411
0
48,938
L
Surtr
Jaythis
Surtr
4,040
1,484
0
2,753
10,278
8,377
0
451
9,827
1,942
34,423
W
Heimdallr
Ma-_MadMax_-Am
Heimdallr
13,862
6,828
0
2,203
7,150
2,758
373
2,168
4,982
0
51,709
L
Yemoja
5,493
1,582
4,679
2,419
10,732
6,023
0
3,345
7,387
17,653
0
W
Surtr
7,123
3,164
0
1,893
10,314
4,391
226
555
9,133
2,229
69,973
L
Persephone
SleepyMedusa
Persephone
7,430
644
0
1,106
10,534
2,632
44
4,752
5,711
42,649
0
W
Poseidon
6,089
430
0
250
7,112
1,996
0
5,527
1,585
51,147
1,226
W
Nemesis
WZX-Silvexz
Nemesis
7,783
4,796
0
9,471
17,149
6,444
0
2,085
14,476
0
111,569
L
Bakasura
5,446
3,457
0
4,500
16,781
5,926
0
2,398
14,383
0
36,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,862
Gold Earned
35,623
469
Minions Killed
326
0
Camps Cleared
0
1,499,083
Distance Traveled
1,404,873
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,581
572
6
0
0
308,163
5
L
Charybdis
6,361
424
79
5
0
286,077
0
L
Surtr
6,829
455
72
5
0
259,090
3
W
Heimdallr
8,249
550
87
6
0
275,782
0
L
Yemoja
6,556
437
24
2
0
280,347
0
W
Surtr
9,817
654
118
8
0
311,228
0
L
Persephone
8,946
596
67
4
0
269,197
0
W
Poseidon
8,712
581
87
6
0
286,509
0
W
Nemesis
10,503
700
171
11
0
317,401
0
L
Bakasura
6,931
462
84
6
0
310,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role