Player Matchup

Ymir
Ymir
Cabbageese
Ymir
Level 68
God Stats
14W - 19L
1,472 SR
Queue Stats
62W - 75L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
CoolGuy45
Gilgamesh
Level 103
God Stats
21W - 16L
1,636 SR
Queue Stats
142W - 146L
1,446 Elo+
Party 1
Medusa
Medusa
GroovyGruver
Medusa
Level 85
God Stats
1W - 1L
1,475 SR
Queue Stats
28W - 48L
1,360 Elo+
Party 1
Nox
Nox
Juicy0022
Nox
Level 60
God Stats
1W - 2L
1,302 SR
Queue Stats
116W - 141L
1,443 Elo+
Party 1
Fenrir
Fenrir
MrBoombasticcc
Fenrir
Level 67
God Stats
6W - 10L
1,451 SR
Queue Stats
93W - 93L
1,459 Elo+
Party 1
Team Averages
Level 77
1,467 SR
1,432 Elo+

VS

Team Averages
Level 153
1,476 SR
1,462 Elo+
Da Ji
Da Ji
JRUN813
Da Ji
Level 108
God Stats
2W - 2L
1,587 SR
Queue Stats
37W - 44L
1,400 Elo+
Solo
Sylvanus
Sylvanus
MooseNinja
Sylvanus
Level 213
God Stats
21W - 24L
1,561 SR
Queue Stats
306W - 293L
1,573 Elo+
Solo
Nu Wa
Nu Wa
jadaqq09
Nu Wa
Level 158
God Stats
100W - 80L
1,632 SR
Queue Stats
849W - 810L
1,488 Elo+
Solo
Nut
Nut
stinkfinger135
Nut
Level 134
God Stats
8W - 15L
1,357 SR
Queue Stats
79W - 139L
1,368 Elo+
Solo
Tiamat
Tiamat
tiarwuh
Tiamat
Level 150
God Stats
1W - 2L
1,243 SR
Queue Stats
10W - 14L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,329
666
1,392
3,384
1,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
CoolGuy45
Gilgamesh
7
1 / 0 / 0
4,378
876
385
1,497
607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
5
0 / 1 / 1
3,165
633
2,570
2,848
552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

7
1 / 0 / 0
3,712
742
159
1,249
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 1 / 1
3,223
645
1,295
4,709
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JRUN813
Da Ji
2
0 / 1 / 0
2,539
508
524
739
145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
MooseNinja
Sylvanus
6
1 / 0 / 2
3,562
712
1,205
4,282
1,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Nu Wa
jadaqq09
Nu Wa
7
0 / 0 / 1
3,569
714
1,254
753
166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
2 / 1 / 1
3,477
695
2,376
2,351
594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
tiarwuh
Tiamat
2
0 / 1 / 0
2,551
510
0
960
145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
3
3
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Gilgamesh
CoolGuy45
Gilgamesh
1
0
0
1
W
Medusa
0
1
1
0.5
L
Da Ji
JRUN813
Da Ji
0
1
0
0
W
1
0
0
1
L
Sylvanus
MooseNinja
Sylvanus
1
0
2
2
W
0
1
1
0.5
L
Nu Wa
jadaqq09
Nu Wa
0
0
1
0.5
L
2
1
1
2.5
L
Tiamat
tiarwuh
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,801
Damage
5,359
13,687
Taken
9,085
4,050
Mitigated
2,526
5,567
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,392
866
0
1,418
3,384
1,317
0
683
2,701
5,032
0
W
Gilgamesh
CoolGuy45
Gilgamesh
385
204
0
478
1,497
607
0
150
1,347
0
19,332
W
Medusa
2,570
1,047
0
750
2,848
552
0
758
2,090
0
17,322
L
Da Ji
JRUN813
Da Ji
524
194
0
70
739
145
0
28
711
0
2,042
W
159
28
0
357
1,249
330
0
334
915
16,772
1,401
L
Sylvanus
MooseNinja
Sylvanus
1,205
390
758
2,152
4,282
1,476
0
1,078
3,204
8,613
802
W
1,295
357
0
2,564
4,709
1,244
0
514
4,195
0
15,158
L
Nu Wa
jadaqq09
Nu Wa
1,254
220
0
495
753
166
0
131
622
19,027
0
L
2,376
1,577
0
162
2,351
594
0
314
2,037
0
12,042
L
Tiamat
tiarwuh
Tiamat
0
0
0
342
960
145
0
0
932
1,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,807
Gold Earned
15,698
147
Minions Killed
91
0
Camps Cleared
0
486,706
Distance Traveled
324,368
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,329
666
2
0
0
91,189
1
W
Gilgamesh
4,378
876
43
9
0
78,070
0
W
Medusa
3,165
633
30
6
0
95,643
0
L
Da Ji
2,539
508
5
1
0
37,111
0
W
Nox
3,712
742
36
7
0
96,530
0
L
Sylvanus
3,562
712
13
3
0
90,165
0
W
Fenrir
3,223
645
36
7
0
125,274
0
L
Nu Wa
3,569
714
41
8
0
95,710
0
L
Nut
3,477
695
27
5
0
86,467
0
L
Tiamat
2,551
510
5
1
0
14,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role